#ifndef FEATURES_H
#define FEATURES_H
-
#ifndef _HAVE_FULL_GL
#define _HAVE_FULL_GL 1
#endif
/* assert that a feature is disabled and should never be used */
#define ASSERT_NO_FEATURE() ASSERT(0)
-/**
- * A feature can be anything. But most of them share certain characteristics.
- *
- * When a feature defines vtxfmt entries, they can be initialized and
- * installed by
- * _MESA_INIT_<FEATURE>_VTXFMT
- * _mesa_install_<feature>_vtxfmt
- *
- * When a feature defines dispatch entries, they are initialized by
- * _mesa_init_<feature>_dispatch
- *
- * When a feature has states, they are initialized and freed by
- * _mesa_init_<feature>
- * _mesa_free_<feature>_data
- *
- * Except for states, the others compile to no-op when a feature is disabled.
- *
- * The GLAPIENTRYs and helper functions defined by a feature should also
- * compile to no-op when it is disabled. But to save typings and to catch
- * bugs, some of them may be unavailable, or compile to ASSERT_NO_FEATURE()
- * when the feature is disabled.
- *
- * A feature following the conventions may be used without knowing if it is
- * enabled or not.
- */
-
#ifndef FEATURE_ES1
#define FEATURE_ES1 0
#endif
#define FEATURE_GL !FEATURE_ES
#endif
-#ifdef IN_DRI_DRIVER
+#if defined(IN_DRI_DRIVER) || (FEATURE_GL + FEATURE_ES1 + FEATURE_ES2 > 1)
#define FEATURE_remap_table 1
#else
#define FEATURE_remap_table 0
#endif
-#define FEATURE_dispatch 1
-#define FEATURE_texgen 1
-#define FEATURE_userclip 1
-
-#define FEATURE_accum FEATURE_GL
-#define FEATURE_arrayelt FEATURE_GL
-#define FEATURE_attrib_stack FEATURE_GL
-/* this disables vtxfmt, api_loopback, and api_noop completely */
-#define FEATURE_beginend FEATURE_GL
-#define FEATURE_colortable FEATURE_GL
-#define FEATURE_convolve FEATURE_GL
-#define FEATURE_dlist (FEATURE_GL && FEATURE_arrayelt && FEATURE_beginend)
-#define FEATURE_draw_read_buffer FEATURE_GL
-#define FEATURE_drawpix FEATURE_GL
-#define FEATURE_evaluators FEATURE_GL
-#define FEATURE_feedback FEATURE_GL
-#define FEATURE_pixel_transfer FEATURE_GL
-#define FEATURE_queryobj FEATURE_GL
-#define FEATURE_rastpos FEATURE_GL
-#define FEATURE_texture_fxt1 FEATURE_GL
-#define FEATURE_texture_s3tc FEATURE_GL
-
-#define FEATURE_extra_context_init FEATURE_ES
-#define FEATURE_fixedpt FEATURE_ES
-#define FEATURE_point_size_array FEATURE_ES
-#define FEATURE_vertex_array_byte FEATURE_ES
-
-#define FEATURE_es2_glsl FEATURE_ES2
-
-#define FEATURE_ARB_fragment_program 1
-#define FEATURE_ARB_vertex_program 1
-#define FEATURE_ARB_vertex_shader 1
-#define FEATURE_ARB_fragment_shader 1
-#define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader)
-#define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects
-#define FEATURE_ARB_shading_language_120 FEATURE_ARB_shader_objects
-#define FEATURE_ARB_geometry_shader4 FEATURE_ARB_shader_objects
-
-#define FEATURE_ARB_framebuffer_object (FEATURE_GL && FEATURE_EXT_framebuffer_object)
-#define FEATURE_ARB_map_buffer_range FEATURE_GL
-#define FEATURE_ARB_pixel_buffer_object (FEATURE_GL && FEATURE_EXT_pixel_buffer_object)
-#define FEATURE_ARB_sync FEATURE_GL
-#define FEATURE_ARB_vertex_buffer_object 1
-
-#define FEATURE_EXT_framebuffer_blit FEATURE_GL
-#define FEATURE_EXT_framebuffer_object 1
-#define FEATURE_EXT_pixel_buffer_object 1
-#define FEATURE_EXT_texture_sRGB FEATURE_GL
-#define FEATURE_EXT_transform_feedback FEATURE_GL
-
-#define FEATURE_APPLE_object_purgeable FEATURE_GL
-#define FEATURE_ATI_fragment_shader FEATURE_GL
-#define FEATURE_NV_fence FEATURE_GL
-#define FEATURE_NV_fragment_program FEATURE_GL
-#define FEATURE_NV_vertex_program FEATURE_GL
-
-#define FEATURE_OES_EGL_image 1
-#define FEATURE_OES_draw_texture FEATURE_ES1
-#define FEATURE_OES_framebuffer_object FEATURE_ES
-#define FEATURE_OES_mapbuffer FEATURE_ES
-
#endif /* FEATURES_H */