vbo: fix array index out of bounds error, and fix evaluator priorities
[mesa.git] / src / mesa / main / mfeatures.h
index 8fb32dd7e941bd5b615d537d4788de4146cb1b69..e23cdb1f426e67bad94ce136b0b875c0a7dad91d 100644 (file)
@@ -61,6 +61,8 @@
 #define FEATURE_ARB_occlusion_query  _HAVE_FULL_GL
 #define FEATURE_ARB_fragment_program  _HAVE_FULL_GL
 #define FEATURE_ARB_framebuffer_object  _HAVE_FULL_GL
+#define FEATURE_ARB_map_buffer_range  _HAVE_FULL_GL
+#define FEATURE_ARB_pixel_buffer_object  _HAVE_FULL_GL
 #define FEATURE_ARB_vertex_buffer_object  _HAVE_FULL_GL
 #define FEATURE_ARB_vertex_program  _HAVE_FULL_GL
 #define FEATURE_ARB_vertex_shader _HAVE_FULL_GL
@@ -68,6 +70,7 @@
 #define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader)
 #define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects
 #define FEATURE_ARB_shading_language_120 FEATURE_ARB_shader_objects
+#define FEATURE_ARB_sync _HAVE_FULL_GL
 
 #define FEATURE_EXT_framebuffer_blit _HAVE_FULL_GL
 #define FEATURE_EXT_framebuffer_object _HAVE_FULL_GL
@@ -75,7 +78,6 @@
 #define FEATURE_EXT_texture_sRGB _HAVE_FULL_GL
 #define FEATURE_EXT_timer_query  _HAVE_FULL_GL
 #define FEATURE_ATI_fragment_shader _HAVE_FULL_GL
-#define FEATURE_MESA_program_debug  _HAVE_FULL_GL
 #define FEATURE_NV_fence  _HAVE_FULL_GL
 #define FEATURE_NV_fragment_program  _HAVE_FULL_GL
 #define FEATURE_NV_vertex_program  _HAVE_FULL_GL