#ifndef MIPMAP_H
#define MIPMAP_H
-#include "mtypes.h"
+#include "glheader.h"
+struct gl_context;
+struct gl_texture_object;
+
+unsigned
+_mesa_compute_num_levels(struct gl_context *ctx,
+ struct gl_texture_object *texObj,
+ GLenum target);
extern void
_mesa_generate_mipmap_level(GLenum target,