mesa/glsl: add bitmask to track stages a program was linked against
[mesa.git] / src / mesa / main / mipmap.h
index 33913e88417306adb5a62f8d22e7fd5ddbf75b8a..d11c7fada37b994cf13526912780a7859aeba8b9 100644 (file)
@@ -40,13 +40,6 @@ _mesa_generate_mipmap_level(GLenum target,
                             GLubyte **dstData,
                             GLint dstRowStride);
 
-
-extern GLboolean
-_mesa_prepare_mipmap_level(struct gl_context *ctx,
-                           struct gl_texture_object *texObj, GLuint level,
-                           GLsizei width, GLsizei height, GLsizei depth,
-                           GLsizei border, GLenum intFormat, mesa_format format);
-
 void
 _mesa_prepare_mipmap_levels(struct gl_context *ctx,
                             struct gl_texture_object *texObj,