Move the computation of the viewport matrix into a new update_viewport_matrix()
[mesa.git] / src / mesa / main / mtypes.h
index 3eadb33e0f3bb5b4e62f7de1d9658ebad971e561..00b01878465e5de81bce8277175001af8cf59ea0 100644 (file)
@@ -2855,7 +2855,6 @@ struct __GLcontextRec
    GLfloat _ModelViewInvScale;
    GLboolean _NeedEyeCoords;
    GLboolean _ForceEyeCoords; 
-   GLboolean _RotateMode;
    GLenum _CurrentProgram;    /* currently executing program */
 
    struct gl_shine_tab *_ShineTable[2]; /**< Active shine tables */