mesa: add copy_texture_sub_image_no_error() helper
[mesa.git] / src / mesa / main / mtypes.h
index 59292f0c8a45866442af5d64bdf29e6962def05e..0cb002469b242e49214c705440098a16fb7d5f69 100644 (file)
@@ -4508,11 +4508,32 @@ struct gl_driver_flags
    /** gl_context::Stencil */
    uint64_t NewStencil;
 
-   /** gl_context::Transform::Clip* */
+   /** gl_context::Transform::ClipOrigin/ClipDepthMode */
    uint64_t NewClipControl;
 
+   /** gl_context::Transform::EyeUserPlane */
+   uint64_t NewClipPlane;
+
+   /** gl_context::Transform::ClipPlanesEnabled */
+   uint64_t NewClipPlaneEnable;
+
+   /** gl_context::Transform::DepthClamp */
+   uint64_t NewDepthClamp;
+
+   /** gl_context::Line */
+   uint64_t NewLineState;
+
+   /** gl_context::Polygon */
+   uint64_t NewPolygonState;
+
+   /** gl_context::PolygonStipple */
+   uint64_t NewPolygonStipple;
+
    /** gl_context::ViewportArray */
    uint64_t NewViewport;
+
+   /** Shader constants (uniforms, program parameters, state constants) */
+   uint64_t NewShaderConstants[MESA_SHADER_STAGES];
 };
 
 struct gl_uniform_buffer_binding