mesa: add shader_storage_block_binding() helper
[mesa.git] / src / mesa / main / mtypes.h
index bc99da97f3e128a1811670977f89d3c84b096e28..0cb002469b242e49214c705440098a16fb7d5f69 100644 (file)
@@ -4531,6 +4531,9 @@ struct gl_driver_flags
 
    /** gl_context::ViewportArray */
    uint64_t NewViewport;
+
+   /** Shader constants (uniforms, program parameters, state constants) */
+   uint64_t NewShaderConstants[MESA_SHADER_STAGES];
 };
 
 struct gl_uniform_buffer_binding