/** \name Software alpha planes */
/*@{*/
- GLvoid *FrontLeftAlpha; /**< array [Width*Height] of GLubyte */
- GLvoid *BackLeftAlpha; /**< array [Width*Height] of GLubyte */
- GLvoid *FrontRightAlpha; /**< array [Width*Height] of GLubyte */
- GLvoid *BackRightAlpha; /**< array [Width*Height] of GLubyte */
+ GLchan *FrontLeftAlpha; /**< array [Width*Height] of GLchan */
+ GLchan *BackLeftAlpha; /**< array [Width*Height] of GLchan */
+ GLchan *FrontRightAlpha; /**< array [Width*Height] of GLchan */
+ GLchan *BackRightAlpha; /**< array [Width*Height] of GLchan */
/*@}*/
/**
*/
/*@{*/
#define _DD_NEW_FLATSHADE _NEW_LIGHT
-#define _DD_NEW_SEPARATE_SPECULAR (_NEW_LIGHT | _NEW_FOG)
+#define _DD_NEW_SEPARATE_SPECULAR (_NEW_LIGHT | _NEW_FOG | _NEW_PROGRAM)
#define _DD_NEW_TRI_CULL_FRONT_BACK _NEW_POLYGON
#define _DD_NEW_TRI_LIGHT_TWOSIDE _NEW_LIGHT
#define _DD_NEW_TRI_UNFILLED _NEW_POLYGON