struct gl_sl_pragmas Pragmas;
unsigned Version; /**< GLSL version used for linking */
+ GLboolean IsES; /**< True if this shader uses GLSL ES */
/**
* \name Sampler tracking
GLchar *InfoLog;
unsigned Version; /**< GLSL version used for linking */
+ GLboolean IsES; /**< True if this program uses GLSL ES */
/**
* Per-stage shaders resulting from the first stage of linking.