mesa: avoid generating constant vertex attributes in fixedfunc programs
[mesa.git] / src / mesa / main / mtypes.h
index bc099dabeb08efe225801d839ada7f29bfb64708..ca1e369a357cc4270b6e1daecf6c257c50d7d394 100644 (file)
@@ -3073,6 +3073,8 @@ struct __GLcontextRec
    GLenum RenderMode;        /**< either GL_RENDER, GL_SELECT, GL_FEEDBACK */
    GLbitfield NewState;      /**< bitwise-or of _NEW_* flags */
 
+   GLuint varying_vp_inputs;
+
    /** \name Derived state */
    /*@{*/
    GLbitfield _TriangleCaps;      /**< bitwise-or of DD_* flags */