GLenum ContextReleaseBehavior;
struct gl_shader_compiler_options ShaderCompilerOptions[MESA_SHADER_STAGES];
+
+ /** GL_ARB_tessellation_shader */
+ GLuint MaxPatchVertices;
+ GLuint MaxTessGenLevel;
+ GLuint MaxTessPatchComponents;
+ GLuint MaxTessControlTotalOutputComponents;
};