/*
* Mesa 3-D graphics library
- * Version: 7.1
*
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
struct gl_context;
extern void GLAPIENTRY
-_mesa_SampleCoverageARB(GLclampf value, GLboolean invert);
+_mesa_SampleCoverage(GLclampf value, GLboolean invert);
extern void
_mesa_init_multisample(struct gl_context *ctx);
+extern void GLAPIENTRY
+_mesa_GetMultisamplefv(GLenum pname, GLuint index, GLfloat* val);
+
+void GLAPIENTRY
+_mesa_SampleMaski_no_error(GLuint index, GLbitfield mask);
+
+extern void GLAPIENTRY
+_mesa_SampleMaski(GLuint index, GLbitfield mask);
+
+void GLAPIENTRY
+_mesa_MinSampleShading_no_error(GLclampf value);
+
+extern void GLAPIENTRY
+_mesa_MinSampleShading(GLclampf value);
+
+extern GLenum
+_mesa_check_sample_count(struct gl_context *ctx, GLenum target,
+ GLenum internalFormat, GLsizei samples,
+ GLsizei storageSamples);
+
#endif