#ifndef MULTISAMPLE_H
#define MULTISAMPLE_H
+#include "glheader.h"
+
+struct gl_context;
extern void GLAPIENTRY
_mesa_SampleCoverageARB(GLclampf value, GLboolean invert);
extern void
-_mesa_init_multisample(GLcontext *ctx);
+_mesa_init_multisample(struct gl_context *ctx);
#endif