-/* $Id: nvprogram.c,v 1.5 2003/02/25 19:30:28 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
- * Version: 5.1
+ * Version: 6.0
*
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
/**
* \file nvprogram.c
- * \brief NVIDIA vertex/fragment program state management functions.
+ * NVIDIA vertex/fragment program state management functions.
* \author Brian Paul
*/
+/*
+ * Regarding GL_NV_fragment/vertex_program, GL_NV_vertex_program1_1, etc:
+ *
+ * Portions of this software may use or implement intellectual
+ * property owned and licensed by NVIDIA Corporation. NVIDIA disclaims
+ * any and all warranties with respect to such intellectual property,
+ * including any use thereof or modifications thereto.
+ */
#include "glheader.h"
#include "context.h"
#include "nvvertparse.h"
#include "nvvertprog.h"
#include "nvprogram.h"
+#include "program.h"
-/**
- * Symbol table entry.
- * Used for named program parameters.
- */
-struct symbol
-{
- const char *Name;
- enum symbol_type Type;
- GLfloat Value[4];
- GLuint Register;
- struct symbol *Next;
-};
-
-
-
-void
-_mesa_add_symbol(struct symbol_table *symbolTable,
- const char *name, enum symbol_type type, const GLfloat *value)
-{
- struct symbol *s = MALLOC_STRUCT(symbol);
- if (s) {
- s->Name = _mesa_strdup(name);
- s->Type = type;
- s->Value[0] = value[0];
- s->Value[1] = value[1];
- s->Value[2] = value[2];
- s->Value[3] = value[3];
- s->Next = symbolTable->Head;
- symbolTable->Head = s;
- }
-}
-
-
-GLboolean
-_mesa_lookup_symbol(const struct symbol_table *symbolTable,
- const char *name, GLfloat *value)
-{
- const struct symbol *s;
- for (s = symbolTable->Head; s; s = s->Next) {
- if (_mesa_strcmp(s->Name, name) == 0) {
- value[0] = s->Value[0];
- value[1] = s->Value[1];
- value[2] = s->Value[2];
- value[3] = s->Value[3];
- return GL_TRUE;
- }
- }
- printf("lookup %s failed\n", name);
- return GL_FALSE;
-}
-
-
-static GLint
-_mesa_lookup_program_register(const struct symbol_table *symbolTable,
- GLsizei len, const GLubyte *name)
-{
- const struct symbol *s;
- for (s = symbolTable->Head; s; s = s->Next) {
- if (_mesa_strcmp(s->Name, (const char *) name) == 0 &&
- _mesa_strlen(s->Name) == (size_t) len) {
- return s->Register;
- }
- }
- return -1;
-}
-
-
-void
-_mesa_assign_program_registers(struct symbol_table *symbolTable)
-{
- struct symbol *s;
- GLuint reg = 0;
- for (s = symbolTable->Head; s; s = s->Next) {
- if (s->Type == Declaration) {
- s->Register = reg++;
- }
- }
-}
-
-
-
-/**
- * Set the vertex/fragment program error state (position and error string).
- * This is generally called from within the parsers.
- */
-void
-_mesa_set_program_error(GLcontext *ctx, GLint pos, const char *string)
-{
- ctx->Program.ErrorPos = pos;
- _mesa_free((void *) ctx->Program.ErrorString);
- if (!string)
- string = "";
- ctx->Program.ErrorString = _mesa_strdup(string);
-}
-
-
-/**
- * Find the line number and column for 'pos' within 'string'.
- * Return a copy of the line which contains 'pos'. Free the line with
- * _mesa_free().
- * \param string the program string
- * \param pos the position within the string
- * \param line returns the line number corresponding to 'pos'.
- * \param col returns the column number corresponding to 'pos'.
- * \return copy of the line containing 'pos'.
- */
-const GLubyte *
-_mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
- GLint *line, GLint *col)
-{
- const GLubyte *lineStart = string;
- const GLubyte *p = string;
- GLubyte *s;
- int len;
-
- *line = 1;
-
- while (p != pos) {
- if (*p == (GLubyte) '\n') {
- (*line)++;
- lineStart = p + 1;
- }
- p++;
- }
-
- *col = (pos - lineStart) + 1;
-
- /* return copy of this line */
- while (*p != 0 && *p != '\n')
- p++;
- len = p - lineStart;
- s = (GLubyte *) _mesa_malloc(len + 1);
- _mesa_memcpy(s, lineStart, len);
- s[len] = 0;
-
- return s;
-}
-
-
-
-
-/**
- * Delete a program and remove it from the hash table, ignoring the
- * reference count.
- * \note Called from the GL API dispatcher.
- */
-void
-_mesa_delete_program(GLcontext *ctx, GLuint id)
-{
- struct program *prog = (struct program *)
- _mesa_HashLookup(ctx->Shared->Programs, id);
-
- if (prog) {
- if (prog->String)
- FREE(prog->String);
- if (prog->Target == GL_VERTEX_PROGRAM_NV ||
- prog->Target == GL_VERTEX_STATE_PROGRAM_NV) {
- struct vertex_program *vprog = (struct vertex_program *) prog;
- if (vprog->Instructions)
- FREE(vprog->Instructions);
- }
- else if (prog->Target == GL_FRAGMENT_PROGRAM_NV) {
- struct fragment_program *fprog = (struct fragment_program *) prog;
- if (fprog->Instructions)
- FREE(fprog->Instructions);
- }
- _mesa_HashRemove(ctx->Shared->Programs, id);
- FREE(prog);
- }
-}
-
-
-/**
- * Bind a program (make it current)
- * \note Called from the GL API dispatcher.
- */
-void
-_mesa_BindProgramNV(GLenum target, GLuint id)
-{
- struct program *prog;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (target == GL_VERTEX_PROGRAM_NV) {
- if (ctx->VertexProgram.Current &&
- ctx->VertexProgram.Current->Base.Id == id)
- return;
- /* decrement refcount on previously bound vertex program */
- if (ctx->VertexProgram.Current) {
- ctx->VertexProgram.Current->Base.RefCount--;
- /* and delete if refcount goes below one */
- if (ctx->VertexProgram.Current->Base.RefCount <= 0)
- _mesa_delete_program(ctx, ctx->VertexProgram.Current->Base.Id);
- }
- }
- else if (target == GL_FRAGMENT_PROGRAM_NV) {
- if (ctx->FragmentProgram.Current &&
- ctx->FragmentProgram.Current->Base.Id == id)
- return;
- /* decrement refcount on previously bound fragment program */
- if (ctx->FragmentProgram.Current) {
- ctx->FragmentProgram.Current->Base.RefCount--;
- /* and delete if refcount goes below one */
- if (ctx->FragmentProgram.Current->Base.RefCount <= 0)
- _mesa_delete_program(ctx, ctx->FragmentProgram.Current->Base.Id);
- }
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBindProgramNV");
- return;
- }
-
- /* NOTE: binding to a non-existant program is not an error.
- * That's supposed to be caught in glBegin.
- */
- prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);
-
- if (!prog && id > 0){
- /* allocate new program */
- if (target == GL_VERTEX_PROGRAM_NV) {
- struct vertex_program *vprog = CALLOC_STRUCT(vertex_program);
- if (!vprog) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindProgramNV");
- return;
- }
- prog = &(vprog->Base);
- }
- else if (target == GL_FRAGMENT_PROGRAM_NV) {
- struct fragment_program *fprog = CALLOC_STRUCT(fragment_program);
- if (!fprog) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindProgramNV");
- return;
- }
- prog = &(fprog->Base);
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBindProgramNV(target)");
- return;
- }
- prog->Id = id;
- prog->Target = target;
- prog->Resident = GL_TRUE;
- prog->RefCount = 1;
- _mesa_HashInsert(ctx->Shared->Programs, id, prog);
- }
-
- /* bind now */
- if (target == GL_VERTEX_PROGRAM_NV) {
- ctx->VertexProgram.Current = (struct vertex_program *) prog;
- }
- else if (target == GL_FRAGMENT_PROGRAM_NV) {
- ctx->FragmentProgram.Current = (struct fragment_program *) prog;
- }
-
- if (prog)
- prog->RefCount++;
-}
-
-
-/**
- * Delete a list of programs.
- * \note Not compiled into display lists.
- * \note Called from the GL API dispatcher.
- */
-void
-_mesa_DeleteProgramsNV(GLsizei n, const GLuint *ids)
-{
- GLint i;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (n < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glDeleteProgramsNV" );
- return;
- }
-
- for (i = 0; i < n; i++) {
- if (ids[i] != 0) {
- struct program *prog = (struct program *)
- _mesa_HashLookup(ctx->Shared->Programs, ids[i]);
- if (prog) {
- if (prog->Target == GL_VERTEX_PROGRAM_NV ||
- prog->Target == GL_VERTEX_STATE_PROGRAM_NV) {
- if (ctx->VertexProgram.Current &&
- ctx->VertexProgram.Current->Base.Id == ids[i]) {
- /* unbind this currently bound program */
- _mesa_BindProgramNV(prog->Target, 0);
- }
- }
- else if (prog->Target == GL_FRAGMENT_PROGRAM_NV) {
- if (ctx->FragmentProgram.Current &&
- ctx->FragmentProgram.Current->Base.Id == ids[i]) {
- /* unbind this currently bound program */
- _mesa_BindProgramNV(prog->Target, 0);
- }
- }
- else {
- _mesa_problem(ctx, "bad target in glDeleteProgramsNV");
- return;
- }
- prog->RefCount--;
- if (prog->RefCount <= 0) {
- _mesa_delete_program(ctx, ids[i]);
- }
- }
- }
- }
-}
-
/**
* Execute a vertex state program.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params)
{
struct vertex_program *vprog;
return;
}
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+
vprog = (struct vertex_program *)
_mesa_HashLookup(ctx->Shared->Programs, id);
_mesa_init_vp_registers(ctx);
_mesa_init_tracked_matrices(ctx);
- COPY_4V(ctx->VertexProgram.Machine.Registers[VP_INPUT_REG_START], params);
+ COPY_4V(ctx->VertexProgram.Inputs[VERT_ATTRIB_POS], params);
_mesa_exec_vertex_program(ctx, vprog);
}
-/**
- * Generate a list of new program identifiers.
- * \note Not compiled into display lists.
- * \note Called from the GL API dispatcher.
- */
-void
-_mesa_GenProgramsNV(GLsizei n, GLuint *ids)
-{
- GLuint first;
- GLuint i;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (n < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGenProgramsNV");
- return;
- }
-
- if (!ids)
- return;
-
- first = _mesa_HashFindFreeKeyBlock(ctx->Shared->Programs, n);
-
- for (i = 0; i < (GLuint) n; i++) {
- const int bytes = MAX2(sizeof(struct vertex_program),
- sizeof(struct fragment_program));
- struct program *prog = (struct program *) CALLOC(bytes);
- if (!prog) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenProgramsNV");
- return;
- }
- prog->RefCount = 1;
- prog->Id = first + i;
- _mesa_HashInsert(ctx->Shared->Programs, first + i, prog);
- }
-
- /* Return the program names */
- for (i = 0; i < (GLuint) n; i++) {
- ids[i] = first + i;
- }
-}
-
-
/**
* Determine if a set of programs is resident in hardware.
* \note Not compiled into display lists.
* \note Called from the GL API dispatcher.
*/
-GLboolean _mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids,
+GLboolean GLAPIENTRY _mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids,
GLboolean *residences)
{
- GLint i;
- GLboolean retVal = GL_TRUE;
+ GLint i, j;
+ GLboolean allResident = GL_TRUE;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
}
for (i = 0; i < n; i++) {
- struct program *prog;
-
+ const struct program *prog;
if (ids[i] == 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV(id=0)");
+ _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV");
return GL_FALSE;
}
-
- prog = (struct program *)
- _mesa_HashLookup(ctx->Shared->Programs, ids[i]);
+ prog = (const struct program *)
+ _mesa_HashLookup(ctx->Shared->Programs, ids[i]);
if (!prog) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV(id)");
+ _mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV");
return GL_FALSE;
}
-
- if (!prog->Resident) {
- retVal = GL_FALSE;
- break;
+ if (prog->Resident) {
+ if (!allResident)
+ residences[i] = GL_TRUE;
}
- }
-
- /* only write to residences if returning false! */
- if (retVal == GL_FALSE) {
- for (i = 0; i < n; i++) {
- const struct program *prog = (const struct program *)
- _mesa_HashLookup(ctx->Shared->Programs, ids[i]);
- residences[i] = prog->Resident;
+ else {
+ if (allResident) {
+ allResident = GL_FALSE;
+ for (j = 0; j < i; j++)
+ residences[j] = GL_TRUE;
+ }
+ residences[i] = GL_FALSE;
}
}
- return retVal;
+ return allResident;
}
* Request that a set of programs be resident in hardware.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_RequestResidentProgramsNV(GLsizei n, const GLuint *ids)
{
GLint i;
* \note Not compiled into display lists.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_GetProgramParameterfvNV(GLenum target, GLuint index,
GLenum pname, GLfloat *params)
{
if (target == GL_VERTEX_PROGRAM_NV) {
if (pname == GL_PROGRAM_PARAMETER_NV) {
if (index < MAX_NV_VERTEX_PROGRAM_PARAMS) {
- index += VP_PROG_REG_START;
- COPY_4V(params, ctx->VertexProgram.Machine.Registers[index]);
+ COPY_4V(params, ctx->VertexProgram.Parameters[index]);
}
else {
_mesa_error(ctx, GL_INVALID_VALUE,
* \note Not compiled into display lists.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_GetProgramParameterdvNV(GLenum target, GLuint index,
GLenum pname, GLdouble *params)
{
if (target == GL_VERTEX_PROGRAM_NV) {
if (pname == GL_PROGRAM_PARAMETER_NV) {
if (index < MAX_NV_VERTEX_PROGRAM_PARAMS) {
- index += VP_PROG_REG_START;
- COPY_4V(params, ctx->VertexProgram.Machine.Registers[index]);
+ COPY_4V(params, ctx->VertexProgram.Parameters[index]);
}
else {
_mesa_error(ctx, GL_INVALID_VALUE,
* \note Not compiled into display lists.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_GetProgramivNV(GLuint id, GLenum pname, GLint *params)
{
struct program *prog;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (!ctx->_CurrentProgram)
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);
if (!prog) {
* \note Not compiled into display lists.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_GetProgramStringNV(GLuint id, GLenum pname, GLubyte *program)
{
struct program *prog;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (!ctx->_CurrentProgram)
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
if (pname != GL_PROGRAM_STRING_NV) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramivNV(pname)");
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramStringNV(pname)");
return;
}
prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);
if (!prog) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramivNV");
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramStringNV");
return;
}
* \note Not compiled into display lists.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_GetTrackMatrixivNV(GLenum target, GLuint address,
GLenum pname, GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (target == GL_VERTEX_PROGRAM_NV) {
+ if (target == GL_VERTEX_PROGRAM_NV
+ && ctx->Extensions.NV_vertex_program) {
GLuint i;
if ((address & 0x3) || address >= MAX_NV_VERTEX_PROGRAM_PARAMS) {
* \note Not compiled into display lists.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (index == 0 || index >= VP_NUM_INPUT_REGS) {
+ if (index == 0 || index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribdvNV(index)");
return;
}
params[0] = ctx->Array.VertexAttrib[index].Type;
break;
case GL_CURRENT_ATTRIB_NV:
+ FLUSH_CURRENT(ctx, 0);
COPY_4V(params, ctx->Current.Attrib[index]);
break;
default:
* \note Not compiled into display lists.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (index == 0 || index >= VP_NUM_INPUT_REGS) {
+ if (index == 0 || index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribdvNV(index)");
return;
}
params[0] = (GLfloat) ctx->Array.VertexAttrib[index].Type;
break;
case GL_CURRENT_ATTRIB_NV:
+ FLUSH_CURRENT(ctx, 0);
COPY_4V(params, ctx->Current.Attrib[index]);
break;
default:
* \note Not compiled into display lists.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (index == 0 || index >= VP_NUM_INPUT_REGS) {
+ if (index == 0 || index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribdvNV(index)");
return;
}
params[0] = ctx->Array.VertexAttrib[index].Type;
break;
case GL_CURRENT_ATTRIB_NV:
- COPY_4V_CAST(params, ctx->Current.Attrib[index], GLint);
+ FLUSH_CURRENT(ctx, 0);
+ params[0] = (GLint) ctx->Current.Attrib[index][0];
+ params[1] = (GLint) ctx->Current.Attrib[index][1];
+ params[2] = (GLint) ctx->Current.Attrib[index][2];
+ params[3] = (GLint) ctx->Current.Attrib[index][3];
+ break;
+ case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
+ if (!ctx->Extensions.ARB_vertex_buffer_object) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV");
+ return;
+ }
+ params[0] = ctx->Array.VertexAttrib[index].BufferObj->Name;
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV");
* \note Not compiled into display lists.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_GetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer)
{
GET_CURRENT_CONTEXT(ctx);
return;
}
- *pointer = ctx->Array.VertexAttrib[index].Ptr;;
+ *pointer = (GLvoid *) ctx->Array.VertexAttrib[index].Ptr;;
}
-/**
- * Determine if id names a program.
- * \note Not compiled into display lists.
- * \note Called from the GL API dispatcher.
- * \param id is the program identifier
- * \return GL_TRUE if id is a program, else GL_FALSE.
- */
-GLboolean _mesa_IsProgramNV(GLuint id)
-{
- struct program *prog;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
-
- if (id == 0)
- return GL_FALSE;
-
- prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);
- if (prog && prog->Target)
- return GL_TRUE;
- else
- return GL_FALSE;
-}
-
/**
- * Load a program.
+ * Load/parse/compile a program.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
const GLubyte *program)
{
return;
}
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+
prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);
if (prog && prog->Target != 0 && prog->Target != target) {
return;
}
- /* Reset error pos and string */
- _mesa_set_program_error(ctx, -1, NULL);
-
- if (target == GL_VERTEX_PROGRAM_NV ||
- target == GL_VERTEX_STATE_PROGRAM_NV) {
+ if ((target == GL_VERTEX_PROGRAM_NV ||
+ target == GL_VERTEX_STATE_PROGRAM_NV)
+ && ctx->Extensions.NV_vertex_program) {
struct vertex_program *vprog = (struct vertex_program *) prog;
if (!vprog) {
vprog = CALLOC_STRUCT(vertex_program);
}
_mesa_parse_nv_vertex_program(ctx, target, program, len, vprog);
}
- else if (target == GL_FRAGMENT_PROGRAM_NV) {
+ else if (target == GL_FRAGMENT_PROGRAM_NV
+ && ctx->Extensions.NV_fragment_program) {
struct fragment_program *fprog = (struct fragment_program *) prog;
if (!fprog) {
fprog = CALLOC_STRUCT(fragment_program);
_mesa_parse_nv_fragment_program(ctx, target, program, len, fprog);
}
else {
- _mesa_error(ctx, GL_INVALID_ENUM, "LoadProgramNV(target)");
+ _mesa_error(ctx, GL_INVALID_ENUM, "glLoadProgramNV(target)");
}
}
* Set a program parameter register.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_ProgramParameter4dNV(GLenum target, GLuint index,
GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
* Set a program parameter register.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_ProgramParameter4dvNV(GLenum target, GLuint index,
const GLdouble *params)
{
* Set a program parameter register.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_ProgramParameter4fNV(GLenum target, GLuint index,
GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (target == GL_VERTEX_PROGRAM_NV) {
+ if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) {
if (index < MAX_NV_VERTEX_PROGRAM_PARAMS) {
- index += VP_PROG_REG_START;
- ASSIGN_4V(ctx->VertexProgram.Machine.Registers[index], x, y, z, w);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ ASSIGN_4V(ctx->VertexProgram.Parameters[index], x, y, z, w);
}
else {
- _mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameterrNV(index)");
+ _mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameterNV(index)");
return;
}
}
else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameterrNV");
+ _mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameterNV");
return;
}
}
* Set a program parameter register.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_ProgramParameter4fvNV(GLenum target, GLuint index,
const GLfloat *params)
{
* Set a sequence of program parameter registers.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_ProgramParameters4dvNV(GLenum target, GLuint index,
GLuint num, const GLdouble *params)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (target == GL_VERTEX_PROGRAM_NV) {
+ if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) {
GLuint i;
if (index + num > MAX_NV_VERTEX_PROGRAM_PARAMS) {
_mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameters4dvNV");
return;
}
- index += VP_PROG_REG_START;
for (i = 0; i < num; i++) {
- COPY_4V_CAST(ctx->VertexProgram.Machine.Registers[index + i],
- params, GLfloat);
+ ctx->VertexProgram.Parameters[index + i][0] = (GLfloat) params[0];
+ ctx->VertexProgram.Parameters[index + i][1] = (GLfloat) params[1];
+ ctx->VertexProgram.Parameters[index + i][2] = (GLfloat) params[2];
+ ctx->VertexProgram.Parameters[index + i][3] = (GLfloat) params[3];
params += 4;
};
}
* Set a sequence of program parameter registers.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_ProgramParameters4fvNV(GLenum target, GLuint index,
GLuint num, const GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (target == GL_VERTEX_PROGRAM_NV) {
+ if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) {
GLuint i;
if (index + num > MAX_NV_VERTEX_PROGRAM_PARAMS) {
_mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameters4fvNV");
return;
}
- index += VP_PROG_REG_START;
for (i = 0; i < num; i++) {
- COPY_4V(ctx->VertexProgram.Machine.Registers[index + i], params);
+ COPY_4V(ctx->VertexProgram.Parameters[index + i], params);
params += 4;
};
}
* Setup tracking of matrices into program parameter registers.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_TrackMatrixNV(GLenum target, GLuint address,
GLenum matrix, GLenum transform)
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (target == GL_VERTEX_PROGRAM_NV) {
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+
+ if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) {
if (address & 0x3) {
/* addr must be multiple of four */
_mesa_error(ctx, GL_INVALID_VALUE, "glTrackMatrixNV(address)");
}
-void
-glProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name,
- GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+void GLAPIENTRY
+_mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name,
+ GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
struct program *prog;
struct fragment_program *fragProg;
- GLint reg;
+ GLfloat *v;
+
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+
prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);
if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glProgramNamedParameterNV");
}
fragProg = (struct fragment_program *) prog;
- reg = _mesa_lookup_program_register(&(fragProg->SymbolTable), len, name);
- if (reg < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glProgramNamedParameterNV");
+ v = _mesa_lookup_parameter_value(fragProg->Parameters, len, (char *) name);
+ if (v) {
+ v[0] = x;
+ v[1] = y;
+ v[2] = z;
+ v[3] = w;
return;
}
- fragProg->LocalParams[reg][0] = x;
- fragProg->LocalParams[reg][1] = y;
- fragProg->LocalParams[reg][2] = z;
- fragProg->LocalParams[reg][3] = w;
+ _mesa_error(ctx, GL_INVALID_VALUE, "glProgramNamedParameterNV");
}
-void
-glProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name,
- const float v[])
+void GLAPIENTRY
+_mesa_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name,
+ const float v[])
{
- glProgramNamedParameter4fNV(id, len, name, v[0], v[1], v[2], v[3]);
+ _mesa_ProgramNamedParameter4fNV(id, len, name, v[0], v[1], v[2], v[3]);
}
-void
-glProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name,
- GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+void GLAPIENTRY
+_mesa_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name,
+ GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
- glProgramNamedParameter4fNV(id, len, name, (GLfloat)x, (GLfloat)y,
- (GLfloat)z, (GLfloat)w);
+ _mesa_ProgramNamedParameter4fNV(id, len, name, (GLfloat)x, (GLfloat)y,
+ (GLfloat)z, (GLfloat)w);
}
-void
-glProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name,
- const double v[])
+void GLAPIENTRY
+_mesa_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name,
+ const double v[])
{
- glProgramNamedParameter4fNV(id, len, name, (GLfloat)v[0], (GLfloat)v[1],
- (GLfloat)v[2], (GLfloat)v[3]);
+ _mesa_ProgramNamedParameter4fNV(id, len, name,
+ (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]);
}
-void
-glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name,
- GLfloat *params)
+void GLAPIENTRY
+_mesa_GetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name,
+ GLfloat *params)
{
struct program *prog;
struct fragment_program *fragProg;
- GLint reg;
+ const GLfloat *v;
+
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (!ctx->_CurrentProgram)
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);
if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) {
}
fragProg = (struct fragment_program *) prog;
- reg = _mesa_lookup_program_register(&(fragProg->SymbolTable), len, name);
- if (reg < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramNamedParameterNV");
- return;
- }
-
- params[0] = fragProg->LocalParams[reg][0];
- params[1] = fragProg->LocalParams[reg][1];
- params[2] = fragProg->LocalParams[reg][2];
- params[3] = fragProg->LocalParams[reg][3];
-}
-
-
-void
-glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte *name,
- GLdouble *params)
-{
- GLfloat floatParams[4];
- glGetProgramNamedParameterfvNV(id, len, name, floatParams);
- COPY_4V(params, floatParams);
-}
-
-
-void
-glProgramLocalParameter4fARB(GLenum target, GLuint index,
- GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (target == GL_FRAGMENT_PROGRAM_NV) {
- struct fragment_program *fprog = ctx->FragmentProgram.Current;
- if (!fprog) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glProgramLocalParameterARB");
- return;
- }
- if (index >= MAX_NV_FRAGMENT_PROGRAM_PARAMS) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glProgramLocalParameterARB");
- return;
- }
- fprog->LocalParams[index][0] = x;
- fprog->LocalParams[index][1] = y;
- fprog->LocalParams[index][2] = z;
- fprog->LocalParams[index][3] = w;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glProgramLocalParameterARB");
+ v = _mesa_lookup_parameter_value(fragProg->Parameters, len, (char *) name);
+ if (v) {
+ params[0] = v[0];
+ params[1] = v[1];
+ params[2] = v[2];
+ params[3] = v[3];
return;
}
-}
-
-
-void
-glProgramLocalParameter4fvARB(GLenum target, GLuint index,
- const GLfloat *params)
-{
- glProgramLocalParameter4fARB(target, index, params[0], params[1],
- params[2], params[3]);
-}
-
-
-void
-glProgramLocalParameter4dARB(GLenum target, GLuint index,
- GLdouble x, GLdouble y, GLdouble z, GLdouble w)
-{
- glProgramLocalParameter4fARB(target, index, (GLfloat)x, (GLfloat)y,
- (GLfloat)z, (GLfloat)w);
-}
-
-void
-glProgramLocalParameter4dvARB(GLenum target, GLuint index,
- const GLdouble *params)
-{
- glProgramLocalParameter4fARB(target, index, (GLfloat)params[0],
- (GLfloat)params[1], (GLfloat)params[2],
- (GLfloat)params[3]);
-}
-
-
-void
-glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat *params)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (target == GL_FRAGMENT_PROGRAM_NV) {
- struct fragment_program *fprog = ctx->FragmentProgram.Current;
- if (!fprog) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramLocalParameterARB");
- return;
- }
- if (index >= MAX_NV_FRAGMENT_PROGRAM_PARAMS) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramLocalParameterARB");
- return;
- }
- params[0] = fprog->LocalParams[index][0];
- params[1] = fprog->LocalParams[index][1];
- params[2] = fprog->LocalParams[index][2];
- params[3] = fprog->LocalParams[index][3];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramLocalParameterARB");
- return;
- }
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramNamedParameterNV");
}
-void
-glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble *params)
+void GLAPIENTRY
+_mesa_GetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte *name,
+ GLdouble *params)
{
GLfloat floatParams[4];
- glGetProgramLocalParameterfvARB(target, index, floatParams);
+ _mesa_GetProgramNamedParameterfvNV(id, len, name, floatParams);
COPY_4V(params, floatParams);
}