mesa: remove unused UNCLAMPED_FLOAT_TO_RGB_CHAN() macro
[mesa.git] / src / mesa / main / pack.h
index 78238ea5839566088ff813a7800878884d260a84..7c76baae4d6b3f6a89593a67ce0181c479cecb0b 100644 (file)
@@ -58,8 +58,8 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n,
 
 
 extern void
-_mesa_unpack_color_span_chan(struct gl_context *ctx,
-                             GLuint n, GLenum dstFormat, GLchan dest[],
+_mesa_unpack_color_span_ubyte(struct gl_context *ctx,
+                             GLuint n, GLenum dstFormat, GLubyte dest[],
                              GLenum srcFormat, GLenum srcType,
                              const GLvoid *source,
                              const struct gl_pixelstore_attrib *srcPacking,
@@ -130,8 +130,8 @@ _mesa_pack_depth_span(struct gl_context *ctx, GLuint n, GLvoid *dest,
 
 
 extern void
-_mesa_pack_depth_stencil_span(struct gl_context *ctx,
-                              GLuint n, GLuint *dest,
+_mesa_pack_depth_stencil_span(struct gl_context *ctx,GLuint n,
+                              GLenum dstType, GLuint *dest,
                               const GLfloat *depthVals,
                               const GLstencil *stencilVals,
                               const struct gl_pixelstore_attrib *dstPacking);