extern void
-_mesa_unpack_color_span_chan(struct gl_context *ctx,
- GLuint n, GLenum dstFormat, GLchan dest[],
+_mesa_unpack_color_span_ubyte(struct gl_context *ctx,
+ GLuint n, GLenum dstFormat, GLubyte dest[],
GLenum srcFormat, GLenum srcType,
const GLvoid *source,
const struct gl_pixelstore_attrib *srcPacking,
extern void
-_mesa_pack_depth_stencil_span(struct gl_context *ctx,
- GLuint n, GLuint *dest,
+_mesa_pack_depth_stencil_span(struct gl_context *ctx,GLuint n,
+ GLenum dstType, GLuint *dest,
const GLfloat *depthVals,
const GLstencil *stencilVals,
const struct gl_pixelstore_attrib *dstPacking);