*/
if (!_mesa_is_bufferobj(pack->BufferObj)) {
offset = 0;
- size = clientMemSize;
+ size = (clientMemSize == INT_MAX) ? UINTPTR_MAX : clientMemSize;
} else {
offset = (uintptr_t)ptr;
size = pack->BufferObj->Size;
/* no buffer! */
return GL_FALSE;
+ /* If the size of the image is zero then no pixels are accessed so we
+ * don't need to check anything else.
+ */
+ if (width == 0 || height == 0 || depth == 0)
+ return GL_TRUE;
+
/* get the offset to the first pixel we'll read/write */
start = _mesa_image_offset(dimensions, pack, width, height,
format, type, 0, 0, 0);
return buf;
}
-
/**
- * Combine PBO-read validation and mapping.
- * If any GL errors are detected, they'll be recorded and NULL returned.
+ * Perform PBO validation for read operations with uncompressed textures.
+ * If any GL errors are detected, false is returned, otherwise returns true.
* \sa _mesa_validate_pbo_access
- * \sa _mesa_map_pbo_source
- * A call to this function should have a matching call to
- * _mesa_unmap_pbo_source().
*/
-const GLvoid *
-_mesa_map_validate_pbo_source(struct gl_context *ctx,
- GLuint dimensions,
- const struct gl_pixelstore_attrib *unpack,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type,
- GLsizei clientMemSize,
- const GLvoid *ptr, const char *where)
+bool
+_mesa_validate_pbo_source(struct gl_context *ctx, GLuint dimensions,
+ const struct gl_pixelstore_attrib *unpack,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type,
+ GLsizei clientMemSize,
+ const GLvoid *ptr, const char *where)
{
assert(dimensions == 1 || dimensions == 2 || dimensions == 3);
format, type, clientMemSize, ptr)) {
if (_mesa_is_bufferobj(unpack->BufferObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(out of bounds PBO access)", where);
+ "%s(out of bounds PBO access)",
+ where);
} else {
_mesa_error(ctx, GL_INVALID_OPERATION,
"%s(out of bounds access: bufSize (%d) is too small)",
where, clientMemSize);
}
- return NULL;
+ return false;
}
if (!_mesa_is_bufferobj(unpack->BufferObj)) {
/* non-PBO access: no further validation to be done */
- return ptr;
+ return true;
}
if (_mesa_check_disallowed_mapping(unpack->BufferObj)) {
/* buffer is already mapped - that's an error */
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)", where);
- return NULL;
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)",
+ where);
+ return false;
+ }
+
+ return true;
+}
+
+/**
+ * Perform PBO validation for read operations with compressed textures.
+ * If any GL errors are detected, false is returned, otherwise returns true.
+ */
+bool
+_mesa_validate_pbo_source_compressed(struct gl_context *ctx, GLuint dimensions,
+ const struct gl_pixelstore_attrib *unpack,
+ GLsizei imageSize, const GLvoid *pixels,
+ const char *where)
+{
+ if (!_mesa_is_bufferobj(unpack->BufferObj)) {
+ /* not using a PBO */
+ return true;
+ }
+
+ if ((const GLubyte *) pixels + imageSize >
+ ((const GLubyte *) 0) + unpack->BufferObj->Size) {
+ /* out of bounds read! */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid PBO access)",
+ where);
+ return false;
+ }
+
+ if (_mesa_check_disallowed_mapping(unpack->BufferObj)) {
+ /* buffer is already mapped - that's an error */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(PBO is mapped)",
+ where);
+ return false;
+ }
+
+ return true;
+}
+
+/**
+ * Perform PBO-read mapping.
+ * If any GL errors are detected, they'll be recorded and NULL returned.
+ * \sa _mesa_validate_pbo_source
+ * \sa _mesa_map_pbo_source
+ * A call to this function should have a matching call to
+ * _mesa_unmap_pbo_source().
+ */
+const GLvoid *
+_mesa_map_validate_pbo_source(struct gl_context *ctx,
+ GLuint dimensions,
+ const struct gl_pixelstore_attrib *unpack,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type,
+ GLsizei clientMemSize,
+ const GLvoid *ptr, const char *where)
+{
+ if (!_mesa_validate_pbo_source(ctx, dimensions, unpack,
+ width, height, depth, format, type,
+ clientMemSize, ptr, where)) {
+ return NULL;
}
ptr = _mesa_map_pbo_source(ctx, unpack, ptr);
{
GLubyte *buf;
+ if (!_mesa_validate_pbo_source_compressed(ctx, dimensions, packing,
+ imageSize, pixels, funcName)) {
+ /* error is already set during validation */
+ return NULL;
+ }
+
if (!_mesa_is_bufferobj(packing->BufferObj)) {
/* not using a PBO - return pointer unchanged */
return pixels;
}
- if ((const GLubyte *) pixels + imageSize >
- ((const GLubyte *) 0) + packing->BufferObj->Size) {
- /* out of bounds read! */
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s%uD(invalid PBO access)",
- funcName, dimensions);
- return NULL;
- }
buf = (GLubyte*) ctx->Driver.MapBufferRange(ctx, 0,
packing->BufferObj->Size,
GL_MAP_READ_BIT,
packing->BufferObj,
MAP_INTERNAL);
- if (!buf) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s%uD(PBO is mapped)", funcName,
- dimensions);
- return NULL;
- }
+
+ /* Validation above already checked that PBO is not mapped, so buffer
+ * should not be null.
+ */
+ assert(buf);
return ADD_POINTERS(buf, pixels);
}