if (*ptr) {
/* Unreference the old pipeline object */
- GLboolean deleteFlag = GL_FALSE;
struct gl_pipeline_object *oldObj = *ptr;
assert(oldObj->RefCount > 0);
oldObj->RefCount--;
- deleteFlag = (oldObj->RefCount == 0);
- if (deleteFlag) {
+ if (oldObj->RefCount == 0) {
_mesa_delete_pipeline_object(ctx, oldObj);
}