extern void
_mesa_free_pipeline_data(struct gl_context *ctx);
+extern struct gl_pipeline_object *
+_mesa_lookup_pipeline_object(struct gl_context *ctx, GLuint id);
+
extern void
_mesa_reference_pipeline_object_(struct gl_context *ctx,
struct gl_pipeline_object **ptr,
_mesa_reference_pipeline_object_(ctx, ptr, obj);
}
+extern void
+_mesa_bind_pipeline(struct gl_context *ctx,
+ struct gl_pipeline_object *pipe);
+
+extern GLboolean
+_mesa_validate_program_pipeline(struct gl_context * ctx,
+ struct gl_pipeline_object *pipe);
+
+void GLAPIENTRY
+_mesa_UseProgramStages_no_error(GLuint pipeline, GLbitfield stages,
+ GLuint prog);
extern void GLAPIENTRY
_mesa_UseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program);
+void GLAPIENTRY
+_mesa_ActiveShaderProgram_no_error(GLuint pipeline, GLuint program);
extern void GLAPIENTRY
_mesa_ActiveShaderProgram(GLuint pipeline, GLuint program);
+void GLAPIENTRY
+_mesa_BindProgramPipeline_no_error(GLuint pipeline);
extern void GLAPIENTRY
_mesa_BindProgramPipeline(GLuint pipeline);
extern void GLAPIENTRY
_mesa_DeleteProgramPipelines(GLsizei n, const GLuint *pipelines);
+void GLAPIENTRY
+_mesa_GenProgramPipelines_no_error(GLsizei n, GLuint *pipelines);
+
extern void GLAPIENTRY
_mesa_GenProgramPipelines(GLsizei n, GLuint *pipelines);
+void GLAPIENTRY
+_mesa_CreateProgramPipelines_no_error(GLsizei n, GLuint *pipelines);
+
+void GLAPIENTRY
+_mesa_CreateProgramPipelines(GLsizei n, GLuint *pipelines);
+
extern GLboolean GLAPIENTRY
_mesa_IsProgramPipeline(GLuint pipeline);