glthread: rename marshal.h/c to glthread_marshal.h and glthread_shaderobj.c
[mesa.git] / src / mesa / main / pipelineobj.h
index 54aa40959edc3e56ec2488ffc20107dec07f10d4..8cc5954eec7442a255eb8c38ac9883502191b046 100644 (file)
@@ -82,15 +82,23 @@ _mesa_ActiveShaderProgram_no_error(GLuint pipeline, GLuint program);
 extern void GLAPIENTRY
 _mesa_ActiveShaderProgram(GLuint pipeline, GLuint program);
 
+void GLAPIENTRY
+_mesa_BindProgramPipeline_no_error(GLuint pipeline);
 extern void GLAPIENTRY
 _mesa_BindProgramPipeline(GLuint pipeline);
 
 extern void GLAPIENTRY
 _mesa_DeleteProgramPipelines(GLsizei n, const GLuint *pipelines);
 
+void GLAPIENTRY
+_mesa_GenProgramPipelines_no_error(GLsizei n, GLuint *pipelines);
+
 extern void GLAPIENTRY
 _mesa_GenProgramPipelines(GLsizei n, GLuint *pipelines);
 
+void GLAPIENTRY
+_mesa_CreateProgramPipelines_no_error(GLsizei n, GLuint *pipelines);
+
 void GLAPIENTRY
 _mesa_CreateProgramPipelines(GLsizei n, GLuint *pipelines);