glthread: rename marshal.h/c to glthread_marshal.h and glthread_shaderobj.c
[mesa.git] / src / mesa / main / pipelineobj.h
index 7285a78f1ae1727eebdd20cc7911307a58075132..8cc5954eec7442a255eb8c38ac9883502191b046 100644 (file)
@@ -45,6 +45,9 @@ _mesa_init_pipeline(struct gl_context *ctx);
 extern void
 _mesa_free_pipeline_data(struct gl_context *ctx);
 
+extern struct gl_pipeline_object *
+_mesa_lookup_pipeline_object(struct gl_context *ctx, GLuint id);
+
 extern void
 _mesa_reference_pipeline_object_(struct gl_context *ctx,
                                  struct gl_pipeline_object **ptr,
@@ -64,24 +67,41 @@ _mesa_bind_pipeline(struct gl_context *ctx,
                     struct gl_pipeline_object *pipe);
 
 extern GLboolean
-_mesa_validate_program_pipeline(struct gl_context * ctx, struct gl_pipeline_object *pipe, GLboolean IsBound);
+_mesa_validate_program_pipeline(struct gl_context * ctx,
+                                struct gl_pipeline_object *pipe);
 
 
+void GLAPIENTRY
+_mesa_UseProgramStages_no_error(GLuint pipeline, GLbitfield stages,
+                                GLuint prog);
 extern void GLAPIENTRY
 _mesa_UseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program);
 
+void GLAPIENTRY
+_mesa_ActiveShaderProgram_no_error(GLuint pipeline, GLuint program);
 extern void GLAPIENTRY
 _mesa_ActiveShaderProgram(GLuint pipeline, GLuint program);
 
+void GLAPIENTRY
+_mesa_BindProgramPipeline_no_error(GLuint pipeline);
 extern void GLAPIENTRY
 _mesa_BindProgramPipeline(GLuint pipeline);
 
 extern void GLAPIENTRY
 _mesa_DeleteProgramPipelines(GLsizei n, const GLuint *pipelines);
 
+void GLAPIENTRY
+_mesa_GenProgramPipelines_no_error(GLsizei n, GLuint *pipelines);
+
 extern void GLAPIENTRY
 _mesa_GenProgramPipelines(GLsizei n, GLuint *pipelines);
 
+void GLAPIENTRY
+_mesa_CreateProgramPipelines_no_error(GLsizei n, GLuint *pipelines);
+
+void GLAPIENTRY
+_mesa_CreateProgramPipelines(GLsizei n, GLuint *pipelines);
+
 extern GLboolean GLAPIENTRY
 _mesa_IsProgramPipeline(GLuint pipeline);