struct gl_pipeline_object *pipe);
+void GLAPIENTRY
+_mesa_UseProgramStages_no_error(GLuint pipeline, GLbitfield stages,
+ GLuint prog);
extern void GLAPIENTRY
_mesa_UseProgramStages(GLuint pipeline, GLbitfield stages, GLuint program);
+void GLAPIENTRY
+_mesa_ActiveShaderProgram_no_error(GLuint pipeline, GLuint program);
extern void GLAPIENTRY
_mesa_ActiveShaderProgram(GLuint pipeline, GLuint program);
+void GLAPIENTRY
+_mesa_BindProgramPipeline_no_error(GLuint pipeline);
extern void GLAPIENTRY
_mesa_BindProgramPipeline(GLuint pipeline);
extern void GLAPIENTRY
_mesa_DeleteProgramPipelines(GLsizei n, const GLuint *pipelines);
+void GLAPIENTRY
+_mesa_GenProgramPipelines_no_error(GLsizei n, GLuint *pipelines);
+
extern void GLAPIENTRY
_mesa_GenProgramPipelines(GLsizei n, GLuint *pipelines);
+void GLAPIENTRY
+_mesa_CreateProgramPipelines_no_error(GLsizei n, GLuint *pipelines);
+
void GLAPIENTRY
_mesa_CreateProgramPipelines(GLsizei n, GLuint *pipelines);