mesa: Connect glGetShaderPrecisionFormat into the dispatch table
[mesa.git] / src / mesa / main / pixel.c
index 5f824b34294fe5cbe6d9f23c72420e584c99a118..0254980b89da6a88285e6426296a76d70d0bbd7d 100644 (file)
@@ -33,6 +33,7 @@
 #include "colormac.h"
 #include "context.h"
 #include "macros.h"
+#include "mfeatures.h"
 #include "pixel.h"
 #include "mtypes.h"
 #include "main/dispatch.h"