if (map >= GL_PIXEL_MAP_S_TO_S && map <= GL_PIXEL_MAP_I_TO_A) {
/* test that mapsize is a power of two */
- if (_mesa_bitcount((GLuint) mapsize) != 1) {
+ if (!_mesa_is_pow_two(mapsize)) {
_mesa_error( ctx, GL_INVALID_VALUE, "glPixelMapfv(mapsize)" );
return;
}
if (map >= GL_PIXEL_MAP_S_TO_S && map <= GL_PIXEL_MAP_I_TO_A) {
/* test that mapsize is a power of two */
- if (_mesa_bitcount((GLuint) mapsize) != 1) {
+ if (!_mesa_is_pow_two(mapsize)) {
_mesa_error( ctx, GL_INVALID_VALUE, "glPixelMapuiv(mapsize)" );
return;
}
if (map >= GL_PIXEL_MAP_S_TO_S && map <= GL_PIXEL_MAP_I_TO_A) {
/* test that mapsize is a power of two */
- if (_mesa_bitcount((GLuint) mapsize) != 1) {
+ if (!_mesa_is_pow_two(mapsize)) {
_mesa_error( ctx, GL_INVALID_VALUE, "glPixelMapuiv(mapsize)" );
return;
}
/**
- * Update meas pixel transfer derived state.
+ * Update mesa pixel transfer derived state.
*/
void _mesa_update_pixel( GLcontext *ctx, GLuint new_state )
{
/* References ColorMatrix.type (derived above).
*/
- if (new_state & _IMAGE_NEW_TRANSFER_STATE)
+ if (new_state & _MESA_NEW_TRANSFER_STATE)
update_image_transfer_state(ctx);
}