+/**
+ * \file pixel.h
+ * Pixel operations.
+ */
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 5.1
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
#include "mtypes.h"
-/*
- * API functions
- */
-
+/** \name API functions */
+/*@*/
-extern void
+extern void GLAPIENTRY
_mesa_GetPixelMapfv( GLenum map, GLfloat *values );
-extern void
+extern void GLAPIENTRY
_mesa_GetPixelMapuiv( GLenum map, GLuint *values );
-extern void
+extern void GLAPIENTRY
_mesa_GetPixelMapusv( GLenum map, GLushort *values );
-extern void
-_mesa_PixelMapfv( GLenum map, GLint mapsize, const GLfloat *values );
+extern void GLAPIENTRY
+_mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values );
-extern void
-_mesa_PixelMapuiv(GLenum map, GLint mapsize, const GLuint *values );
+extern void GLAPIENTRY
+_mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values );
-extern void
-_mesa_PixelMapusv(GLenum map, GLint mapsize, const GLushort *values );
+extern void GLAPIENTRY
+_mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values );
-extern void
+extern void GLAPIENTRY
_mesa_PixelStoref( GLenum pname, GLfloat param );
-extern void
+
+extern void GLAPIENTRY
_mesa_PixelStorei( GLenum pname, GLint param );
-extern void
+extern void GLAPIENTRY
_mesa_PixelTransferf( GLenum pname, GLfloat param );
-extern void
+extern void GLAPIENTRY
_mesa_PixelTransferi( GLenum pname, GLint param );
-extern void
+extern void GLAPIENTRY
_mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor );
+/*@}*/
-/*
- * Pixel processing functions
- */
+/** \name Pixel processing functions */
+/*@{*/
extern void
_mesa_scale_and_bias_rgba(const GLcontext *ctx, GLuint n, GLfloat rgba[][4],
CONST GLchan rgba[][4], GLfloat rgbaf[][4]);
+extern void
+_mesa_update_pixel( GLcontext *ctx, GLuint newstate );
+
+extern void
+_mesa_init_pixel( GLcontext * ctx );
+
+/*@}*/
+
#endif