#include "context.h"
#include "pixelstore.h"
#include "mtypes.h"
+#include "util/rounding.h"
static ALWAYS_INLINE void
void GLAPIENTRY
_mesa_PixelStoref(GLenum pname, GLfloat param)
{
- _mesa_PixelStorei(pname, IROUND(param));
+ _mesa_PixelStorei(pname, lroundf(param));
}
void GLAPIENTRY
_mesa_PixelStoref_no_error(GLenum pname, GLfloat param)
{
- _mesa_PixelStorei_no_error(pname, IROUND(param));
+ _mesa_PixelStorei_no_error(pname, lroundf(param));
}
ctx->Pack.CompressedBlockHeight = 0;
ctx->Pack.CompressedBlockDepth = 0;
ctx->Pack.CompressedBlockSize = 0;
- _mesa_reference_buffer_object(ctx, &ctx->Pack.BufferObj,
- ctx->Shared->NullBufferObj);
+ _mesa_reference_buffer_object(ctx, &ctx->Pack.BufferObj, NULL);
ctx->Unpack.Alignment = 4;
ctx->Unpack.RowLength = 0;
ctx->Unpack.ImageHeight = 0;
ctx->Unpack.CompressedBlockHeight = 0;
ctx->Unpack.CompressedBlockDepth = 0;
ctx->Unpack.CompressedBlockSize = 0;
- _mesa_reference_buffer_object(ctx, &ctx->Unpack.BufferObj,
- ctx->Shared->NullBufferObj);
+ _mesa_reference_buffer_object(ctx, &ctx->Unpack.BufferObj, NULL);
/*
* _mesa_unpack_image() returns image data in this format. When we
ctx->DefaultPacking.SwapBytes = GL_FALSE;
ctx->DefaultPacking.LsbFirst = GL_FALSE;
ctx->DefaultPacking.Invert = GL_FALSE;
- _mesa_reference_buffer_object(ctx, &ctx->DefaultPacking.BufferObj,
- ctx->Shared->NullBufferObj);
+ _mesa_reference_buffer_object(ctx, &ctx->DefaultPacking.BufferObj, NULL);
}