* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
#include "glheader.h"
-#include "colormac.h"
+#include "macros.h"
#include "pixeltransfer.h"
#include "imports.h"
#include "mtypes.h"
+#include "util/rounding.h"
/*
GLfloat rBias, GLfloat gBias,
GLfloat bBias, GLfloat aBias)
{
- if (rScale != 1.0 || rBias != 0.0) {
+ if (rScale != 1.0F || rBias != 0.0F) {
GLuint i;
for (i = 0; i < n; i++) {
rgba[i][RCOMP] = rgba[i][RCOMP] * rScale + rBias;
}
}
- if (gScale != 1.0 || gBias != 0.0) {
+ if (gScale != 1.0F || gBias != 0.0F) {
GLuint i;
for (i = 0; i < n; i++) {
rgba[i][GCOMP] = rgba[i][GCOMP] * gScale + gBias;
}
}
- if (bScale != 1.0 || bBias != 0.0) {
+ if (bScale != 1.0F || bBias != 0.0F) {
GLuint i;
for (i = 0; i < n; i++) {
rgba[i][BCOMP] = rgba[i][BCOMP] * bScale + bBias;
}
}
- if (aScale != 1.0 || aBias != 0.0) {
+ if (aScale != 1.0F || aBias != 0.0F) {
GLuint i;
for (i = 0; i < n; i++) {
rgba[i][ACOMP] = rgba[i][ACOMP] * aScale + aBias;
GLfloat g = CLAMP(rgba[i][GCOMP], 0.0F, 1.0F);
GLfloat b = CLAMP(rgba[i][BCOMP], 0.0F, 1.0F);
GLfloat a = CLAMP(rgba[i][ACOMP], 0.0F, 1.0F);
- rgba[i][RCOMP] = rMap[IROUND(r * rscale)];
- rgba[i][GCOMP] = gMap[IROUND(g * gscale)];
- rgba[i][BCOMP] = bMap[IROUND(b * bscale)];
- rgba[i][ACOMP] = aMap[IROUND(a * ascale)];
+ rgba[i][RCOMP] = rMap[(int)_mesa_lroundevenf(r * rscale)];
+ rgba[i][GCOMP] = gMap[(int)_mesa_lroundevenf(g * gscale)];
+ rgba[i][BCOMP] = bMap[(int)_mesa_lroundevenf(b * bscale)];
+ rgba[i][ACOMP] = aMap[(int)_mesa_lroundevenf(a * ascale)];
}
}
}
-/**
- * Map ubyte color indexes to ubyte/RGBA values.
- */
-void
-_mesa_map_ci8_to_rgba8(const struct gl_context *ctx,
- GLuint n, const GLubyte index[],
- GLubyte rgba[][4])
-{
- GLuint rmask = ctx->PixelMaps.ItoR.Size - 1;
- GLuint gmask = ctx->PixelMaps.ItoG.Size - 1;
- GLuint bmask = ctx->PixelMaps.ItoB.Size - 1;
- GLuint amask = ctx->PixelMaps.ItoA.Size - 1;
- const GLubyte *rMap = ctx->PixelMaps.ItoR.Map8;
- const GLubyte *gMap = ctx->PixelMaps.ItoG.Map8;
- const GLubyte *bMap = ctx->PixelMaps.ItoB.Map8;
- const GLubyte *aMap = ctx->PixelMaps.ItoA.Map8;
- GLuint i;
- for (i=0;i<n;i++) {
- rgba[i][RCOMP] = rMap[index[i] & rmask];
- rgba[i][GCOMP] = gMap[index[i] & gmask];
- rgba[i][BCOMP] = bMap[index[i] & bmask];
- rgba[i][ACOMP] = aMap[index[i] & amask];
- }
-}
-
-
void
_mesa_scale_and_bias_depth(const struct gl_context *ctx, GLuint n,
GLfloat depthValues[])
GLuint i;
for (i = 0; i < n; i++) {
const GLuint j = indexes[i] & mask;
- indexes[i] = IROUND(ctx->PixelMaps.ItoI.Map[j]);
+ indexes[i] = _mesa_lroundevenf(ctx->PixelMaps.ItoI.Map[j]);
}
}
}