/*
* Mesa 3-D graphics library
- * Version: 5.1
+ * Version: 6.2
*
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* size is different from one. Notifies the driver via
* the dd_function_table::PointSize callback.
*/
-void
+void GLAPIENTRY
_mesa_PointSize( GLfloat size )
{
GET_CURRENT_CONTEXT(ctx);
/*
* Added by GL_NV_point_sprite
*/
-void
+void GLAPIENTRY
_mesa_PointParameteriNV( GLenum pname, GLint param )
{
const GLfloat value = (GLfloat) param;
/*
* Added by GL_NV_point_sprite
*/
-void
+void GLAPIENTRY
_mesa_PointParameterivNV( GLenum pname, const GLint *params )
{
const GLfloat value = (GLfloat) params[0];
/*
* Same for both GL_EXT_point_parameters and GL_ARB_point_parameters.
*/
-void
+void GLAPIENTRY
_mesa_PointParameterfEXT( GLenum pname, GLfloat param)
{
_mesa_PointParameterfvEXT(pname, ¶m);
/*
* Same for both GL_EXT_point_parameters and GL_ARB_point_parameters.
*/
-void
+void GLAPIENTRY
_mesa_PointParameterfvEXT( GLenum pname, const GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
return;
}
break;
+ case GL_POINT_SPRITE_COORD_ORIGIN:
+ if (ctx->Extensions.ARB_point_sprite) {
+ GLenum value = (GLenum) params[0];
+ if (value != GL_LOWER_LEFT && value != GL_UPPER_LEFT) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glPointParameterf[v]{EXT,ARB}(param)");
+ return;
+ }
+ if (ctx->Point.SpriteOrigin == value)
+ return;
+ FLUSH_VERTICES(ctx, _NEW_POINT);
+ ctx->Point.SpriteOrigin = value;
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glPointParameterf[v]{EXT,ARB}(pname)");
+ return;
+ }
+ break;
default:
_mesa_error( ctx, GL_INVALID_ENUM,
"glPointParameterf[v]{EXT,ARB}(pname)" );
ctx->Point.Threshold = 1.0;
ctx->Point.PointSprite = GL_FALSE; /* GL_ARB_point_sprite / GL_NV_point_sprite */
ctx->Point.SpriteRMode = GL_ZERO; /* GL_NV_point_sprite (only!) */
+ ctx->Point.SpriteOrigin = GL_UPPER_LEFT; /* GL_ARB_point_sprite */
for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
ctx->Point.CoordReplace[i] = GL_FALSE; /* GL_ARB_point_sprite / GL_NV_point_sprite */
}