fix minor warnings with casts
[mesa.git] / src / mesa / main / points.c
index 41788352a166078e7413968128a9a4f83e4b2480..466be5712bfeaa6548a3d604b8db7e077327a681 100644 (file)
@@ -1,10 +1,13 @@
-/* $Id: points.c,v 1.28 2001/01/14 06:14:21 keithw Exp $ */
+/**
+ * \file points.c
+ * Point operations.
+ */
 
 /*
  * Mesa 3-D graphics library
- * Version:  3.4
+ * Version:  5.1
  *
- * Copyright (C) 1999-2000  Brian Paul   All Rights Reserved.
+ * Copyright (C) 1999-2003  Brian Paul   All Rights Reserved.
  *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
  */
 
 
-#ifdef PC_HEADER
-#include "all.h"
-#else
 #include "glheader.h"
 #include "context.h"
 #include "macros.h"
-#include "mmath.h"
 #include "points.h"
 #include "texstate.h"
 #include "mtypes.h"
-#endif
-
 
 
+/**
+ * Set the point size.
+ *
+ * \param size pointer diameter.
+ *
+ * \sa glPointSize().
+ *
+ * Verifies the parameter and updates gl_point_attrib::Size. On a change,
+ * flushes the vertices, updates the clamped point size and marks the
+ * DD_POINT_SIZE flag in __GLcontextRec::_TriangleCaps for the drivers if the
+ * size is different from one. Notifies the driver via
+ * the dd_function_table::PointSize callback.
+ */
 void
 _mesa_PointSize( GLfloat size )
 {
@@ -46,16 +56,16 @@ _mesa_PointSize( GLfloat size )
    ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    if (size <= 0.0) {
-      gl_error( ctx, GL_INVALID_VALUE, "glPointSize" );
+      _mesa_error( ctx, GL_INVALID_VALUE, "glPointSize" );
       return;
    }
 
-   if (ctx->Point.Size == size) 
+   if (ctx->Point.Size == size)
       return;
 
    FLUSH_VERTICES(ctx, _NEW_POINT);
    ctx->Point.Size = size;
-   ctx->Point._Size = CLAMP(size, 
+   ctx->Point._Size = CLAMP(size,
                            ctx->Const.MinPointSize,
                            ctx->Const.MaxPointSize);
 
@@ -69,7 +79,34 @@ _mesa_PointSize( GLfloat size )
 }
 
 
+#if _HAVE_FULL_GL
+
+/*
+ * Added by GL_NV_point_sprite
+ */
+void
+_mesa_PointParameteriNV( GLenum pname, GLint param )
+{
+   const GLfloat value = (GLfloat) param;
+   _mesa_PointParameterfvEXT(pname, &value);
+}
+
+
+/*
+ * Added by GL_NV_point_sprite
+ */
+void
+_mesa_PointParameterivNV( GLenum pname, const GLint *params )
+{
+   const GLfloat value = (GLfloat) params[0];
+   _mesa_PointParameterfvEXT(pname, &value);
+}
+
+
 
+/*
+ * Same for both GL_EXT_point_parameters and GL_ARB_point_parameters.
+ */
 void
 _mesa_PointParameterfEXT( GLenum pname, GLfloat param)
 {
@@ -77,6 +114,10 @@ _mesa_PointParameterfEXT( GLenum pname, GLfloat param)
 }
 
 
+
+/*
+ * Same for both GL_EXT_point_parameters and GL_ARB_point_parameters.
+ */
 void
 _mesa_PointParameterfvEXT( GLenum pname, const GLfloat *params)
 {
@@ -85,7 +126,7 @@ _mesa_PointParameterfvEXT( GLenum pname, const GLfloat *params)
 
    switch (pname) {
       case GL_DISTANCE_ATTENUATION_EXT:
-         {
+         if (ctx->Extensions.EXT_point_parameters) {
             const GLboolean tmp = ctx->Point._Attenuated;
             if (TEST_EQ_3V(ctx->Point.Params, params))
               return;
@@ -102,48 +143,130 @@ _mesa_PointParameterfvEXT( GLenum pname, const GLfloat *params)
                                      params[2] != 0.0);
 
             if (tmp != ctx->Point._Attenuated) {
-               ctx->_Enabled ^= ENABLE_POINT_ATTEN;
                ctx->_TriangleCaps ^= DD_POINT_ATTEN;
-              ctx->_NeedEyeCoords ^= NEED_EYE_POINT_ATTEN;
             }
          }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM,
+                        "glPointParameterf[v]{EXT,ARB}(pname)");
+            return;
+         }
          break;
       case GL_POINT_SIZE_MIN_EXT:
-         if (*params < 0.0F) {
-            gl_error( ctx, GL_INVALID_VALUE, "glPointParameterfvEXT" );
+         if (ctx->Extensions.EXT_point_parameters) {
+            if (params[0] < 0.0F) {
+               _mesa_error( ctx, GL_INVALID_VALUE,
+                            "glPointParameterf[v]{EXT,ARB}(param)" );
+               return;
+            }
+            if (ctx->Point.MinSize == params[0])
+               return;
+            FLUSH_VERTICES(ctx, _NEW_POINT);
+            ctx->Point.MinSize = params[0];
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM,
+                        "glPointParameterf[v]{EXT,ARB}(pname)");
             return;
          }
-         if (ctx->Point.MinSize == *params)
-           return;
-        FLUSH_VERTICES(ctx, _NEW_POINT);
-         ctx->Point.MinSize = *params;
          break;
       case GL_POINT_SIZE_MAX_EXT:
-         if (*params < 0.0F) {
-            gl_error( ctx, GL_INVALID_VALUE, "glPointParameterfvEXT" );
+         if (ctx->Extensions.EXT_point_parameters) {
+            if (params[0] < 0.0F) {
+               _mesa_error( ctx, GL_INVALID_VALUE,
+                            "glPointParameterf[v]{EXT,ARB}(param)" );
+               return;
+            }
+            if (ctx->Point.MaxSize == params[0])
+               return;
+            FLUSH_VERTICES(ctx, _NEW_POINT);
+            ctx->Point.MaxSize = params[0];
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM,
+                        "glPointParameterf[v]{EXT,ARB}(pname)");
             return;
          }
-         if (ctx->Point.MaxSize == *params)
-           return;
-        FLUSH_VERTICES(ctx, _NEW_POINT);
-         ctx->Point.MaxSize = *params;
          break;
       case GL_POINT_FADE_THRESHOLD_SIZE_EXT:
-         if (*params < 0.0F) {
-            gl_error( ctx, GL_INVALID_VALUE, "glPointParameterfvEXT" );
+         if (ctx->Extensions.EXT_point_parameters) {
+            if (params[0] < 0.0F) {
+               _mesa_error( ctx, GL_INVALID_VALUE,
+                            "glPointParameterf[v]{EXT,ARB}(param)" );
+               return;
+            }
+            if (ctx->Point.Threshold == params[0])
+               return;
+            FLUSH_VERTICES(ctx, _NEW_POINT);
+            ctx->Point.Threshold = params[0];
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM,
+                        "glPointParameterf[v]{EXT,ARB}(pname)");
+            return;
+         }
+         break;
+      case GL_POINT_SPRITE_R_MODE_NV:
+         /* This is one area where ARB_point_sprite and NV_point_sprite
+         * differ.  In ARB_point_sprite the POINT_SPRITE_R_MODE is
+         * always ZERO.  NV_point_sprite adds the S and R modes.
+         */
+         if (ctx->Extensions.NV_point_sprite) {
+            GLenum value = (GLenum) params[0];
+            if (value != GL_ZERO && value != GL_S && value != GL_R) {
+               _mesa_error(ctx, GL_INVALID_VALUE,
+                           "glPointParameterf[v]{EXT,ARB}(param)");
+               return;
+            }
+            if (ctx->Point.SpriteRMode == value)
+               return;
+            FLUSH_VERTICES(ctx, _NEW_POINT);
+            ctx->Point.SpriteRMode = value;
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM,
+                        "glPointParameterf[v]{EXT,ARB}(pname)");
             return;
          }
-         if (ctx->Point.Threshold == *params)
-           return;
-        FLUSH_VERTICES(ctx, _NEW_POINT);
-         ctx->Point.Threshold = *params;
          break;
       default:
-         gl_error( ctx, GL_INVALID_ENUM, "glPointParameterfvEXT" );
+         _mesa_error( ctx, GL_INVALID_ENUM,
+                      "glPointParameterf[v]{EXT,ARB}(pname)" );
          return;
    }
 
    if (ctx->Driver.PointParameterfv)
       (*ctx->Driver.PointParameterfv)(ctx, pname, params);
 }
+#endif
+
 
+/**
+ * Initialize the context point state.
+ *
+ * \param ctx GL context.
+ *
+ * Initializes __GLcontextRec::Point and point related constants in
+ * __GLcontextRec::Const.
+ */
+void _mesa_init_point( GLcontext * ctx )
+{
+   int i;
+   
+   /* Point group */
+   ctx->Point.SmoothFlag = GL_FALSE;
+   ctx->Point.Size = 1.0;
+   ctx->Point._Size = 1.0;
+   ctx->Point.Params[0] = 1.0;
+   ctx->Point.Params[1] = 0.0;
+   ctx->Point.Params[2] = 0.0;
+   ctx->Point._Attenuated = GL_FALSE;
+   ctx->Point.MinSize = 0.0;
+   ctx->Point.MaxSize = ctx->Const.MaxPointSize;
+   ctx->Point.Threshold = 1.0;
+   ctx->Point.PointSprite = GL_FALSE; /* GL_ARB_point_sprite / GL_NV_point_sprite */
+   ctx->Point.SpriteRMode = GL_ZERO; /* GL_NV_point_sprite (only!) */
+   for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
+      ctx->Point.CoordReplace[i] = GL_FALSE; /* GL_ARB_point_sprite / GL_NV_point_sprite */
+   }
+}