* size is different from one. Notifies the driver via
* the dd_function_table::PointSize callback.
*/
-void
+void GLAPIENTRY
_mesa_PointSize( GLfloat size )
{
GET_CURRENT_CONTEXT(ctx);
/*
* Added by GL_NV_point_sprite
*/
-void
+void GLAPIENTRY
_mesa_PointParameteriNV( GLenum pname, GLint param )
{
const GLfloat value = (GLfloat) param;
/*
* Added by GL_NV_point_sprite
*/
-void
+void GLAPIENTRY
_mesa_PointParameterivNV( GLenum pname, const GLint *params )
{
const GLfloat value = (GLfloat) params[0];
/*
* Same for both GL_EXT_point_parameters and GL_ARB_point_parameters.
*/
-void
+void GLAPIENTRY
_mesa_PointParameterfEXT( GLenum pname, GLfloat param)
{
_mesa_PointParameterfvEXT(pname, ¶m);
/*
* Same for both GL_EXT_point_parameters and GL_ARB_point_parameters.
*/
-void
+void GLAPIENTRY
_mesa_PointParameterfvEXT( GLenum pname, const GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
}
break;
case GL_POINT_SPRITE_R_MODE_NV:
+ /* This is one area where ARB_point_sprite and NV_point_sprite
+ * differ. In ARB_point_sprite the POINT_SPRITE_R_MODE is
+ * always ZERO. NV_point_sprite adds the S and R modes.
+ */
if (ctx->Extensions.NV_point_sprite) {
GLenum value = (GLenum) params[0];
if (value != GL_ZERO && value != GL_S && value != GL_R) {
ctx->Point.MinSize = 0.0;
ctx->Point.MaxSize = ctx->Const.MaxPointSize;
ctx->Point.Threshold = 1.0;
- ctx->Point.PointSprite = GL_FALSE; /* GL_NV_point_sprite */
- ctx->Point.SpriteRMode = GL_ZERO; /* GL_NV_point_sprite */
+ ctx->Point.PointSprite = GL_FALSE; /* GL_ARB_point_sprite / GL_NV_point_sprite */
+ ctx->Point.SpriteRMode = GL_ZERO; /* GL_NV_point_sprite (only!) */
for (i = 0; i < MAX_TEXTURE_UNITS; i++) {
- ctx->Point.CoordReplace[i] = GL_FALSE; /* GL_NV_point_sprite */
+ ctx->Point.CoordReplace[i] = GL_FALSE; /* GL_ARB_point_sprite / GL_NV_point_sprite */
}
}