void GLAPIENTRY
_mesa_PointParameteri( GLenum pname, GLint param )
{
- const GLfloat value = (GLfloat) param;
- _mesa_PointParameterfv(pname, &value);
+ GLfloat p[3];
+ p[0] = (GLfloat) param;
+ p[1] = p[2] = 0.0F;
+ _mesa_PointParameterfv(pname, p);
}