* change, flushes the vertices and notifies the driver via
* the dd_function_table::CullFace callback.
*/
-void
+void GLAPIENTRY
_mesa_CullFace( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
* flushes the vertices and notifies the driver via
* the dd_function_table::FrontFace callback.
*/
-void
+void GLAPIENTRY
_mesa_FrontFace( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
* gl_polygon_attrib::BackMode. On change flushes the vertices and notifies the
* driver via the dd_function_table::PolygonMode callback.
*/
-void
+void GLAPIENTRY
_mesa_PolygonMode( GLenum face, GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
#if _HAVE_FULL_GL
-void
+void GLAPIENTRY
_mesa_PolygonStipple( const GLubyte *pattern )
{
GET_CURRENT_CONTEXT(ctx);
-void
+void GLAPIENTRY
_mesa_GetPolygonStipple( GLubyte *dest )
{
GET_CURRENT_CONTEXT(ctx);
}
-void
+void GLAPIENTRY
_mesa_PolygonOffset( GLfloat factor, GLfloat units )
{
GET_CURRENT_CONTEXT(ctx);
-void
+void GLAPIENTRY
_mesa_PolygonOffsetEXT( GLfloat factor, GLfloat bias )
{
GET_CURRENT_CONTEXT(ctx);