/*
* Mesa 3-D graphics library
- * Version: 6.5.1
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
_mesa_CullFace( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE&VERBOSE_API)
- _mesa_debug(ctx, "glCullFace %s\n", _mesa_lookup_enum_by_nr(mode));
+ _mesa_debug(ctx, "glCullFace %s\n", _mesa_enum_to_string(mode));
if (mode!=GL_FRONT && mode!=GL_BACK && mode!=GL_FRONT_AND_BACK) {
_mesa_error( ctx, GL_INVALID_ENUM, "glCullFace" );
_mesa_FrontFace( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE&VERBOSE_API)
- _mesa_debug(ctx, "glFrontFace %s\n", _mesa_lookup_enum_by_nr(mode));
+ _mesa_debug(ctx, "glFrontFace %s\n", _mesa_enum_to_string(mode));
+
+ if (ctx->Polygon.FrontFace == mode)
+ return;
if (mode!=GL_CW && mode!=GL_CCW) {
_mesa_error( ctx, GL_INVALID_ENUM, "glFrontFace" );
return;
}
- if (ctx->Polygon.FrontFace == mode)
- return;
-
FLUSH_VERTICES(ctx, _NEW_POLYGON);
ctx->Polygon.FrontFace = mode;
- ctx->Polygon._FrontBit = (GLboolean) (mode == GL_CW);
-
if (ctx->Driver.FrontFace)
ctx->Driver.FrontFace( ctx, mode );
}
_mesa_PolygonMode( GLenum face, GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE&VERBOSE_API)
_mesa_debug(ctx, "glPolygonMode %s %s\n",
- _mesa_lookup_enum_by_nr(face),
- _mesa_lookup_enum_by_nr(mode));
+ _mesa_enum_to_string(face),
+ _mesa_enum_to_string(mode));
if (mode!=GL_POINT && mode!=GL_LINE && mode!=GL_FILL) {
_mesa_error( ctx, GL_INVALID_ENUM, "glPolygonMode(mode)" );
return;
}
- if (ctx->Polygon.FrontMode == GL_FILL && ctx->Polygon.BackMode == GL_FILL)
- ctx->_TriangleCaps &= ~DD_TRI_UNFILLED;
- else
- ctx->_TriangleCaps |= DD_TRI_UNFILLED;
-
if (ctx->Driver.PolygonMode)
ctx->Driver.PolygonMode(ctx, face, mode);
}
/**
- * This routine updates the ctx->Polygon.Stipple state.
- * If we're getting the stipple data from a PBO, we map the buffer
- * in order to access the data.
- * In any case, we obey the current pixel unpacking parameters when fetching
- * the stipple data.
- *
- * In the future, this routine should be used as a fallback, called via
- * ctx->Driver.PolygonStipple(). We'll have to update all the DRI drivers
- * too.
+ * Called by glPolygonStipple.
*/
-void
-_mesa_polygon_stipple(struct gl_context *ctx, const GLubyte *pattern)
+void GLAPIENTRY
+_mesa_PolygonStipple(const GLubyte *pattern)
{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glPolygonStipple\n");
+
+ FLUSH_VERTICES(ctx, _NEW_POLYGONSTIPPLE);
+
pattern = _mesa_map_validate_pbo_source(ctx, 2,
&ctx->Unpack, 32, 32, 1,
GL_COLOR_INDEX, GL_BITMAP,
_mesa_unpack_polygon_stipple(pattern, ctx->PolygonStipple, &ctx->Unpack);
_mesa_unmap_pbo_source(ctx, &ctx->Unpack);
-}
-
-
-/**
- * Called by glPolygonStipple.
- */
-void GLAPIENTRY
-_mesa_PolygonStipple( const GLubyte *pattern )
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (MESA_VERBOSE&VERBOSE_API)
- _mesa_debug(ctx, "glPolygonStipple\n");
-
- FLUSH_VERTICES(ctx, _NEW_POLYGONSTIPPLE);
-
- _mesa_polygon_stipple(ctx, pattern);
if (ctx->Driver.PolygonStipple)
ctx->Driver.PolygonStipple(ctx, pattern);
_mesa_GetnPolygonStippleARB( GLsizei bufSize, GLubyte *dest )
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE&VERBOSE_API)
_mesa_debug(ctx, "glGetPolygonStipple\n");
_mesa_GetnPolygonStippleARB(INT_MAX, dest);
}
-
-void GLAPIENTRY
-_mesa_PolygonOffset( GLfloat factor, GLfloat units )
+void
+_mesa_polygon_offset_clamp(struct gl_context *ctx,
+ GLfloat factor, GLfloat units, GLfloat clamp)
{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (MESA_VERBOSE&VERBOSE_API)
- _mesa_debug(ctx, "glPolygonOffset %f %f\n", factor, units);
-
if (ctx->Polygon.OffsetFactor == factor &&
- ctx->Polygon.OffsetUnits == units)
+ ctx->Polygon.OffsetUnits == units &&
+ ctx->Polygon.OffsetClamp == clamp)
return;
FLUSH_VERTICES(ctx, _NEW_POLYGON);
ctx->Polygon.OffsetFactor = factor;
ctx->Polygon.OffsetUnits = units;
+ ctx->Polygon.OffsetClamp = clamp;
if (ctx->Driver.PolygonOffset)
- ctx->Driver.PolygonOffset( ctx, factor, units );
+ ctx->Driver.PolygonOffset( ctx, factor, units, clamp );
+}
+
+void GLAPIENTRY
+_mesa_PolygonOffset( GLfloat factor, GLfloat units )
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (MESA_VERBOSE&VERBOSE_API)
+ _mesa_debug(ctx, "glPolygonOffset %f %f\n", factor, units);
+
+ _mesa_polygon_offset_clamp(ctx, factor, units, 0.0);
}
_mesa_PolygonOffset(factor, bias * ctx->DrawBuffer->_DepthMaxF );
}
+void GLAPIENTRY
+_mesa_PolygonOffsetClampEXT( GLfloat factor, GLfloat units, GLfloat clamp )
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (!ctx->Extensions.EXT_polygon_offset_clamp) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "unsupported function (glPolygonOffsetClampEXT) called");
+ return;
+ }
+
+ if (MESA_VERBOSE&VERBOSE_API)
+ _mesa_debug(ctx, "glPolygonOffsetClampEXT %f %f %f\n", factor, units, clamp);
+
+ _mesa_polygon_offset_clamp(ctx, factor, units, clamp);
+}
+
/**********************************************************************/
ctx->Polygon.StippleFlag = GL_FALSE;
ctx->Polygon.OffsetFactor = 0.0F;
ctx->Polygon.OffsetUnits = 0.0F;
+ ctx->Polygon.OffsetClamp = 0.0F;
ctx->Polygon.OffsetPoint = GL_FALSE;
ctx->Polygon.OffsetLine = GL_FALSE;
ctx->Polygon.OffsetFill = GL_FALSE;