#include "glheader.h"
-#include "imports.h"
+
#include "context.h"
#include "image.h"
#include "enums.h"
* change, flushes the vertices and notifies the driver via
* the dd_function_table::CullFace callback.
*/
-void GLAPIENTRY
-_mesa_CullFace( GLenum mode )
+static ALWAYS_INLINE void
+cull_face(struct gl_context *ctx, GLenum mode, bool no_error)
{
- GET_CURRENT_CONTEXT(ctx);
-
- if (MESA_VERBOSE&VERBOSE_API)
- _mesa_debug(ctx, "glCullFace %s\n", _mesa_enum_to_string(mode));
-
- if (mode!=GL_FRONT && mode!=GL_BACK && mode!=GL_FRONT_AND_BACK) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCullFace" );
+ if (ctx->Polygon.CullFaceMode == mode)
return;
- }
- if (ctx->Polygon.CullFaceMode == mode)
+ if (!no_error &&
+ mode != GL_FRONT && mode != GL_BACK && mode != GL_FRONT_AND_BACK) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCullFace");
return;
+ }
- FLUSH_VERTICES(ctx, _NEW_POLYGON);
+ FLUSH_VERTICES(ctx, ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON);
+ ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState;
ctx->Polygon.CullFaceMode = mode;
if (ctx->Driver.CullFace)
- ctx->Driver.CullFace( ctx, mode );
+ ctx->Driver.CullFace(ctx, mode);
+}
+
+
+void GLAPIENTRY
+_mesa_CullFace_no_error(GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ cull_face(ctx, mode, true);
+}
+
+
+void GLAPIENTRY
+_mesa_CullFace(GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glCullFace %s\n", _mesa_enum_to_string(mode));
+
+ cull_face(ctx, mode, false);
}
/**
- * Define front- and back-facing
+ * Define front- and back-facing
*
* \param mode orientation of front-facing polygons.
*
* flushes the vertices and notifies the driver via
* the dd_function_table::FrontFace callback.
*/
-void GLAPIENTRY
-_mesa_FrontFace( GLenum mode )
+static ALWAYS_INLINE void
+front_face(struct gl_context *ctx, GLenum mode, bool no_error)
{
- GET_CURRENT_CONTEXT(ctx);
-
- if (MESA_VERBOSE&VERBOSE_API)
- _mesa_debug(ctx, "glFrontFace %s\n", _mesa_enum_to_string(mode));
-
- if (mode!=GL_CW && mode!=GL_CCW) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glFrontFace" );
+ if (ctx->Polygon.FrontFace == mode)
return;
- }
- if (ctx->Polygon.FrontFace == mode)
+ if (!no_error && mode != GL_CW && mode != GL_CCW) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glFrontFace");
return;
+ }
- FLUSH_VERTICES(ctx, _NEW_POLYGON);
+ FLUSH_VERTICES(ctx, ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON);
+ ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState;
ctx->Polygon.FrontFace = mode;
if (ctx->Driver.FrontFace)
- ctx->Driver.FrontFace( ctx, mode );
+ ctx->Driver.FrontFace(ctx, mode);
+}
+
+
+void GLAPIENTRY
+_mesa_FrontFace_no_error(GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ front_face(ctx, mode, true);
+}
+
+
+void GLAPIENTRY
+_mesa_FrontFace(GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glFrontFace %s\n", _mesa_enum_to_string(mode));
+
+ front_face(ctx, mode, false);
}
* \param face the polygons which \p mode applies to.
* \param mode how polygons should be rasterized.
*
- * \sa glPolygonMode().
- *
+ * \sa glPolygonMode().
+ *
* Verifies the parameters and updates gl_polygon_attrib::FrontMode and
* gl_polygon_attrib::BackMode. On change flushes the vertices and notifies the
* driver via the dd_function_table::PolygonMode callback.
*/
-void GLAPIENTRY
-_mesa_PolygonMode( GLenum face, GLenum mode )
+static ALWAYS_INLINE void
+polygon_mode(struct gl_context *ctx, GLenum face, GLenum mode, bool no_error)
{
- GET_CURRENT_CONTEXT(ctx);
-
- if (MESA_VERBOSE&VERBOSE_API)
+ if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glPolygonMode %s %s\n",
_mesa_enum_to_string(face),
_mesa_enum_to_string(mode));
- if (mode!=GL_POINT && mode!=GL_LINE && mode!=GL_FILL) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glPolygonMode(mode)" );
- return;
+ if (!no_error) {
+ switch (mode) {
+ case GL_POINT:
+ case GL_LINE:
+ case GL_FILL:
+ break;
+ case GL_FILL_RECTANGLE_NV:
+ if (ctx->Extensions.NV_fill_rectangle)
+ break;
+ /* fall-through */
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glPolygonMode(mode)");
+ return;
+ }
}
switch (face) {
case GL_FRONT:
- if (ctx->API == API_OPENGL_CORE) {
+ if (!no_error && ctx->API == API_OPENGL_CORE) {
_mesa_error( ctx, GL_INVALID_ENUM, "glPolygonMode(face)" );
return;
}
if (ctx->Polygon.FrontMode == mode)
- return;
- FLUSH_VERTICES(ctx, _NEW_POLYGON);
+ return;
+ FLUSH_VERTICES(ctx, ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON);
+ ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState;
ctx->Polygon.FrontMode = mode;
break;
case GL_FRONT_AND_BACK:
- if (ctx->Polygon.FrontMode == mode &&
- ctx->Polygon.BackMode == mode)
- return;
- FLUSH_VERTICES(ctx, _NEW_POLYGON);
+ if (ctx->Polygon.FrontMode == mode && ctx->Polygon.BackMode == mode)
+ return;
+ FLUSH_VERTICES(ctx, ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON);
+ ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState;
ctx->Polygon.FrontMode = mode;
ctx->Polygon.BackMode = mode;
break;
case GL_BACK:
- if (ctx->API == API_OPENGL_CORE) {
+ if (!no_error && ctx->API == API_OPENGL_CORE) {
_mesa_error( ctx, GL_INVALID_ENUM, "glPolygonMode(face)" );
return;
}
if (ctx->Polygon.BackMode == mode)
- return;
- FLUSH_VERTICES(ctx, _NEW_POLYGON);
+ return;
+ FLUSH_VERTICES(ctx, ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON);
+ ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState;
ctx->Polygon.BackMode = mode;
break;
default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glPolygonMode(face)" );
+ if (!no_error)
+ _mesa_error( ctx, GL_INVALID_ENUM, "glPolygonMode(face)" );
return;
}
}
+void GLAPIENTRY
+_mesa_PolygonMode_no_error(GLenum face, GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ polygon_mode(ctx, face, mode, true);
+}
+
+
+void GLAPIENTRY
+_mesa_PolygonMode(GLenum face, GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ polygon_mode(ctx, face, mode, false);
+}
+
+
/**
* Called by glPolygonStipple.
*/
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glPolygonStipple\n");
- FLUSH_VERTICES(ctx, _NEW_POLYGONSTIPPLE);
+ FLUSH_VERTICES(ctx, ctx->DriverFlags.NewPolygonStipple ? 0 :
+ _NEW_POLYGONSTIPPLE);
+ ctx->NewDriverState |= ctx->DriverFlags.NewPolygonStipple;
pattern = _mesa_map_validate_pbo_source(ctx, 2,
&ctx->Unpack, 32, 32, 1,
ctx->Polygon.OffsetClamp == clamp)
return;
- FLUSH_VERTICES(ctx, _NEW_POLYGON);
+ FLUSH_VERTICES(ctx, ctx->DriverFlags.NewPolygonState ? 0 : _NEW_POLYGON);
+ ctx->NewDriverState |= ctx->DriverFlags.NewPolygonState;
ctx->Polygon.OffsetFactor = factor;
ctx->Polygon.OffsetUnits = units;
ctx->Polygon.OffsetClamp = clamp;
_mesa_polygon_offset_clamp(ctx, factor, units, 0.0);
}
-
-void GLAPIENTRY
-_mesa_PolygonOffsetEXT( GLfloat factor, GLfloat bias )
-{
- GET_CURRENT_CONTEXT(ctx);
- /* XXX mult by DepthMaxF here??? */
- _mesa_PolygonOffset(factor, bias * ctx->DrawBuffer->_DepthMaxF );
-}
-
void GLAPIENTRY
_mesa_PolygonOffsetClampEXT( GLfloat factor, GLfloat units, GLfloat clamp )
{
GET_CURRENT_CONTEXT(ctx);
- if (!ctx->Extensions.EXT_polygon_offset_clamp) {
+ if (!ctx->Extensions.ARB_polygon_offset_clamp) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "unsupported function (glPolygonOffsetClampEXT) called");
+ "unsupported function (%s) called", "glPolygonOffsetClamp");
return;
}
if (MESA_VERBOSE&VERBOSE_API)
- _mesa_debug(ctx, "glPolygonOffsetClampEXT %f %f %f\n", factor, units, clamp);
+ _mesa_debug(ctx, "glPolygonOffsetClamp %f %f %f\n", factor, units, clamp);
_mesa_polygon_offset_clamp(ctx, factor, units, clamp);
}
-
-
/**********************************************************************/
/** \name Initialization */
/*@{*/
ctx->Polygon.CullFlag = GL_FALSE;
ctx->Polygon.CullFaceMode = GL_BACK;
ctx->Polygon.FrontFace = GL_CCW;
- ctx->Polygon._FrontBit = 0;
ctx->Polygon.FrontMode = GL_FILL;
ctx->Polygon.BackMode = GL_FILL;
ctx->Polygon.SmoothFlag = GL_FALSE;