#include "context.h"
#include "image.h"
#include "enums.h"
-#include "macros.h"
+#include "pack.h"
#include "polygon.h"
#include "mtypes.h"
* too.
*/
void
-_mesa_polygon_stipple(GLcontext *ctx, const GLubyte *pattern)
+_mesa_polygon_stipple(struct gl_context *ctx, const GLubyte *pattern)
{
pattern = _mesa_map_validate_pbo_source(ctx, 2,
&ctx->Unpack, 32, 32, 1,
*
* \param ctx GL context.
*
- * Initializes __GLcontextRec::Polygon and __GLcontextRec::PolygonStipple
+ * Initializes __struct gl_contextRec::Polygon and __struct gl_contextRec::PolygonStipple
* attribute groups.
*/
-void _mesa_init_polygon( GLcontext * ctx )
+void _mesa_init_polygon( struct gl_context * ctx )
{
/* Polygon group */
ctx->Polygon.CullFlag = GL_FALSE;
/* Polygon Stipple group */
- MEMSET( ctx->PolygonStipple, 0xff, 32*sizeof(GLuint) );
+ memset( ctx->PolygonStipple, 0xff, 32*sizeof(GLuint) );
}
/*@}*/