mesa: whitespace fixes, just to be consistent
[mesa.git] / src / mesa / main / polygon.c
index 9c213b9b4c0e05054f7d41df34353f3e13e4a0b1..addca0228d5092ebc00c8030da84681d40ff6047 100644 (file)
 
 #include "glheader.h"
 #include "imports.h"
-#include "bufferobj.h"
 #include "context.h"
 #include "image.h"
 #include "enums.h"
 #include "pack.h"
+#include "pbo.h"
 #include "polygon.h"
 #include "mtypes.h"
 
@@ -195,7 +195,8 @@ _mesa_polygon_stipple(struct gl_context *ctx, const GLubyte *pattern)
 {
    pattern = _mesa_map_validate_pbo_source(ctx, 2,
                                            &ctx->Unpack, 32, 32, 1,
-                                           GL_COLOR_INDEX, GL_BITMAP, pattern,
+                                           GL_COLOR_INDEX, GL_BITMAP,
+                                           INT_MAX, pattern,
                                            "glPolygonStipple");
    if (!pattern)
       return;
@@ -231,7 +232,7 @@ _mesa_PolygonStipple( const GLubyte *pattern )
  * Called by glPolygonStipple.
  */
 void GLAPIENTRY
-_mesa_GetPolygonStipple( GLubyte *dest )
+_mesa_GetnPolygonStippleARB( GLsizei bufSize, GLubyte *dest )
 {
    GET_CURRENT_CONTEXT(ctx);
    ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -241,8 +242,8 @@ _mesa_GetPolygonStipple( GLubyte *dest )
 
    dest = _mesa_map_validate_pbo_dest(ctx, 2,
                                       &ctx->Pack, 32, 32, 1,
-                                      GL_COLOR_INDEX, GL_BITMAP, dest,
-                                      "glGetPolygonStipple");
+                                      GL_COLOR_INDEX, GL_BITMAP,
+                                      bufSize, dest, "glGetPolygonStipple");
    if (!dest)
       return;
 
@@ -252,6 +253,13 @@ _mesa_GetPolygonStipple( GLubyte *dest )
 }
 
 
+void GLAPIENTRY
+_mesa_GetPolygonStipple( GLubyte *dest )
+{
+   _mesa_GetnPolygonStippleARB(INT_MAX, dest);
+}
+
+
 void GLAPIENTRY
 _mesa_PolygonOffset( GLfloat factor, GLfloat units )
 {