if (ctx->Unpack.BufferObj->Name) {
/* Get/unpack the stipple pattern from a PBO */
GLubyte *buf;
- if (!_mesa_validate_pbo_access(&ctx->Unpack, 32, 32, 1,
+ if (!_mesa_validate_pbo_access(2, &ctx->Unpack, 32, 32, 1,
GL_COLOR_INDEX, GL_BITMAP, pattern)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glPolygonStipple(bad PBO access)");
if (ctx->Pack.BufferObj->Name) {
/* Put/pack the stipple pattern into a PBO */
GLubyte *buf;
- if (!_mesa_validate_pbo_access(&ctx->Pack, 32, 32, 1,
+ if (!_mesa_validate_pbo_access(2, &ctx->Pack, 32, 32, 1,
GL_COLOR_INDEX, GL_BITMAP, dest)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetPolygonStipple(bad PBO access)");
_mesa_PolygonOffsetEXT( GLfloat factor, GLfloat bias )
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_PolygonOffset(factor, bias * ctx->DepthMaxF );
+ /* XXX mult by DepthMaxF here??? */
+ _mesa_PolygonOffset(factor, bias * ctx->DrawBuffer->_DepthMaxF );
}
#endif