-/* $Id: polygon.h,v 1.1 1999/08/19 00:55:41 jtg Exp $ */
+/**
+ * \file polygon.h
+ * Polygon operations.
+ */
/*
* Mesa 3-D graphics library
- * Version: 3.1
- *
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
- *
+ *
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
+#ifndef POLYGON_H
+#define POLYGON_H
+#include "glheader.h"
-#ifndef POLYGON_H
-#define POLYGON_H
+struct gl_context;
+extern void GLAPIENTRY
+_mesa_GetnPolygonStippleARB( GLsizei bufSize, GLubyte *dest );
-#include "types.h"
+extern void GLAPIENTRY
+_mesa_CullFace( GLenum mode );
+extern void GLAPIENTRY
+_mesa_FrontFace( GLenum mode );
-extern void gl_CullFace( GLcontext *ctx, GLenum mode );
+extern void GLAPIENTRY
+_mesa_PolygonMode( GLenum face, GLenum mode );
-extern void gl_FrontFace( GLcontext *ctx, GLenum mode );
+extern void GLAPIENTRY
+_mesa_PolygonOffset( GLfloat factor, GLfloat units );
-extern void gl_PolygonMode( GLcontext *ctx, GLenum face, GLenum mode );
+extern void GLAPIENTRY
+_mesa_PolygonOffsetEXT( GLfloat factor, GLfloat bias );
-extern void gl_PolygonOffset( GLcontext *ctx,
- GLfloat factor, GLfloat units );
+extern void GLAPIENTRY
+_mesa_PolygonOffsetClampEXT( GLfloat factor, GLfloat units, GLfloat clamp );
-extern void gl_PolygonStipple( GLcontext *ctx, const GLuint pattern[32] );
+extern void GLAPIENTRY
+_mesa_PolygonStipple( const GLubyte *mask );
-extern void gl_GetPolygonStipple( GLcontext *ctx, GLubyte *mask );
+extern void GLAPIENTRY
+_mesa_GetPolygonStipple( GLubyte *mask );
+extern void
+_mesa_polygon_offset_clamp(struct gl_context *ctx,
+ GLfloat factor, GLfloat units, GLfloat clamp);
+extern void
+_mesa_init_polygon( struct gl_context * ctx );
#endif
-