mesa: rename _mesa_free_errors_data
[mesa.git] / src / mesa / main / program_resource.c
index a60b2e4e658b8e194dfb471cfd886b0e54b66713..c85988d21ffa9ebaa6a5a783931c1518da25fe29 100644 (file)
 #include "main/mtypes.h"
 #include "main/shaderapi.h"
 #include "main/shaderobj.h"
+#include "main/context.h"
 #include "program_resource.h"
+#include "compiler/glsl/ir_uniform.h"
 
 static bool
-supported_interface_enum(GLenum iface)
+supported_interface_enum(struct gl_context *ctx, GLenum iface)
 {
    switch (iface) {
    case GL_UNIFORM:
    case GL_UNIFORM_BLOCK:
    case GL_PROGRAM_INPUT:
    case GL_PROGRAM_OUTPUT:
+   case GL_TRANSFORM_FEEDBACK_BUFFER:
    case GL_TRANSFORM_FEEDBACK_VARYING:
    case GL_ATOMIC_COUNTER_BUFFER:
+   case GL_BUFFER_VARIABLE:
+   case GL_SHADER_STORAGE_BLOCK:
       return true;
    case GL_VERTEX_SUBROUTINE:
-   case GL_TESS_CONTROL_SUBROUTINE:
-   case GL_TESS_EVALUATION_SUBROUTINE:
-   case GL_GEOMETRY_SUBROUTINE:
    case GL_FRAGMENT_SUBROUTINE:
-   case GL_COMPUTE_SUBROUTINE:
    case GL_VERTEX_SUBROUTINE_UNIFORM:
-   case GL_TESS_CONTROL_SUBROUTINE_UNIFORM:
-   case GL_TESS_EVALUATION_SUBROUTINE_UNIFORM:
-   case GL_GEOMETRY_SUBROUTINE_UNIFORM:
    case GL_FRAGMENT_SUBROUTINE_UNIFORM:
+      return _mesa_has_ARB_shader_subroutine(ctx);
+   case GL_GEOMETRY_SUBROUTINE:
+   case GL_GEOMETRY_SUBROUTINE_UNIFORM:
+      return _mesa_has_geometry_shaders(ctx) && _mesa_has_ARB_shader_subroutine(ctx);
+   case GL_COMPUTE_SUBROUTINE:
    case GL_COMPUTE_SUBROUTINE_UNIFORM:
-   case GL_BUFFER_VARIABLE:
-   case GL_SHADER_STORAGE_BLOCK:
+      return _mesa_has_compute_shaders(ctx) && _mesa_has_ARB_shader_subroutine(ctx);
+   case GL_TESS_CONTROL_SUBROUTINE:
+   case GL_TESS_EVALUATION_SUBROUTINE:
+   case GL_TESS_CONTROL_SUBROUTINE_UNIFORM:
+   case GL_TESS_EVALUATION_SUBROUTINE_UNIFORM:
+      return _mesa_has_tessellation(ctx) && _mesa_has_ARB_shader_subroutine(ctx);
    default:
       return false;
    }
 }
 
+static struct gl_shader_program *
+lookup_linked_program(GLuint program, const char *caller)
+{
+   GET_CURRENT_CONTEXT(ctx);
+   struct gl_shader_program *prog =
+      _mesa_lookup_shader_program_err(ctx, program, caller);
+
+   if (!prog)
+      return NULL;
+
+   if (prog->data->LinkStatus == LINKING_FAILURE) {
+      _mesa_error(ctx, GL_INVALID_OPERATION, "%s(program not linked)",
+                  caller);
+      return NULL;
+   }
+   return prog;
+}
+
 void GLAPIENTRY
 _mesa_GetProgramInterfaceiv(GLuint program, GLenum programInterface,
                             GLenum pname, GLint *params)
 {
    GET_CURRENT_CONTEXT(ctx);
+
+   if (MESA_VERBOSE & VERBOSE_API) {
+      _mesa_debug(ctx, "glGetProgramInterfaceiv(%u, %s, %s, %p)\n",
+                  program, _mesa_enum_to_string(programInterface),
+                  _mesa_enum_to_string(pname), params);
+   }
+
    unsigned i;
    struct gl_shader_program *shProg =
       _mesa_lookup_shader_program_err(ctx, program,
@@ -79,74 +111,130 @@ _mesa_GetProgramInterfaceiv(GLuint program, GLenum programInterface,
    }
 
    /* Validate interface. */
-   if (!supported_interface_enum(programInterface)) {
+   if (!supported_interface_enum(ctx, programInterface)) {
       _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramInterfaceiv(%s)",
-                  _mesa_lookup_enum_by_nr(programInterface));
+                  _mesa_enum_to_string(programInterface));
       return;
    }
 
    /* Validate pname against interface. */
    switch(pname) {
    case GL_ACTIVE_RESOURCES:
-      for (i = 0, *params = 0; i < shProg->NumProgramResourceList; i++)
-         if (shProg->ProgramResourceList[i].Type == programInterface)
+      for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++)
+         if (shProg->data->ProgramResourceList[i].Type == programInterface)
             (*params)++;
       break;
    case GL_MAX_NAME_LENGTH:
-      if (programInterface == GL_ATOMIC_COUNTER_BUFFER) {
+      if (programInterface == GL_ATOMIC_COUNTER_BUFFER ||
+          programInterface == GL_TRANSFORM_FEEDBACK_BUFFER) {
          _mesa_error(ctx, GL_INVALID_OPERATION,
                      "glGetProgramInterfaceiv(%s pname %s)",
-                     _mesa_lookup_enum_by_nr(programInterface),
-                     _mesa_lookup_enum_by_nr(pname));
+                     _mesa_enum_to_string(programInterface),
+                     _mesa_enum_to_string(pname));
          return;
       }
       /* Name length consists of base name, 3 additional chars '[0]' if
        * resource is an array and finally 1 char for string terminator.
        */
-      for (i = 0, *params = 0; i < shProg->NumProgramResourceList; i++) {
-         if (shProg->ProgramResourceList[i].Type != programInterface)
+      for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) {
+         if (shProg->data->ProgramResourceList[i].Type != programInterface)
             continue;
-         const char *name =
-            _mesa_program_resource_name(&shProg->ProgramResourceList[i]);
-         unsigned array_size =
-            _mesa_program_resource_array_size(&shProg->ProgramResourceList[i]);
-         *params = MAX2(*params, strlen(name) + (array_size ? 3 : 0) + 1);
+         unsigned len =
+            _mesa_program_resource_name_len(&shProg->data->ProgramResourceList[i]);
+         *params = MAX2(*params, len + 1);
       }
       break;
    case GL_MAX_NUM_ACTIVE_VARIABLES:
       switch (programInterface) {
       case GL_UNIFORM_BLOCK:
-         for (i = 0, *params = 0; i < shProg->NumProgramResourceList; i++) {
-            if (shProg->ProgramResourceList[i].Type == programInterface) {
+         for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) {
+            if (shProg->data->ProgramResourceList[i].Type == programInterface) {
                struct gl_uniform_block *block =
                   (struct gl_uniform_block *)
-                  shProg->ProgramResourceList[i].Data;
+                  shProg->data->ProgramResourceList[i].Data;
                *params = MAX2(*params, block->NumUniforms);
             }
          }
          break;
+      case GL_SHADER_STORAGE_BLOCK:
+         for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) {
+            if (shProg->data->ProgramResourceList[i].Type == programInterface) {
+               struct gl_uniform_block *block =
+                  (struct gl_uniform_block *)
+                  shProg->data->ProgramResourceList[i].Data;
+               GLint block_params = 0;
+               for (unsigned j = 0; j < block->NumUniforms; j++) {
+                  struct gl_program_resource *uni =
+                     _mesa_program_resource_find_active_variable(
+                        shProg,
+                        GL_BUFFER_VARIABLE,
+                        block,
+                        j);
+                  if (!uni)
+                     continue;
+                  block_params++;
+               }
+               *params = MAX2(*params, block_params);
+            }
+         }
+         break;
       case GL_ATOMIC_COUNTER_BUFFER:
-         for (i = 0, *params = 0; i < shProg->NumProgramResourceList; i++) {
-            if (shProg->ProgramResourceList[i].Type == programInterface) {
+         for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) {
+            if (shProg->data->ProgramResourceList[i].Type == programInterface) {
                struct gl_active_atomic_buffer *buffer =
                   (struct gl_active_atomic_buffer *)
-                  shProg->ProgramResourceList[i].Data;
+                  shProg->data->ProgramResourceList[i].Data;
                *params = MAX2(*params, buffer->NumUniforms);
             }
          }
          break;
+      case GL_TRANSFORM_FEEDBACK_BUFFER:
+         for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) {
+            if (shProg->data->ProgramResourceList[i].Type == programInterface) {
+               struct gl_transform_feedback_buffer *buffer =
+                  (struct gl_transform_feedback_buffer *)
+                  shProg->data->ProgramResourceList[i].Data;
+               *params = MAX2(*params, buffer->NumVaryings);
+            }
+         }
+         break;
       default:
         _mesa_error(ctx, GL_INVALID_OPERATION,
                     "glGetProgramInterfaceiv(%s pname %s)",
-                    _mesa_lookup_enum_by_nr(programInterface),
-                    _mesa_lookup_enum_by_nr(pname));
-      };
+                    _mesa_enum_to_string(programInterface),
+                    _mesa_enum_to_string(pname));
+      }
       break;
    case GL_MAX_NUM_COMPATIBLE_SUBROUTINES:
+      switch (programInterface) {
+      case GL_VERTEX_SUBROUTINE_UNIFORM:
+      case GL_FRAGMENT_SUBROUTINE_UNIFORM:
+      case GL_GEOMETRY_SUBROUTINE_UNIFORM:
+      case GL_COMPUTE_SUBROUTINE_UNIFORM:
+      case GL_TESS_CONTROL_SUBROUTINE_UNIFORM:
+      case GL_TESS_EVALUATION_SUBROUTINE_UNIFORM: {
+         for (i = 0, *params = 0; i < shProg->data->NumProgramResourceList; i++) {
+            if (shProg->data->ProgramResourceList[i].Type == programInterface) {
+               struct gl_uniform_storage *uni =
+                  (struct gl_uniform_storage *)
+                  shProg->data->ProgramResourceList[i].Data;
+               *params = MAX2(*params, uni->num_compatible_subroutines);
+            }
+         }
+         break;
+      }
+
+      default:
+         _mesa_error(ctx, GL_INVALID_OPERATION,
+                     "glGetProgramInterfaceiv(%s pname %s)",
+                     _mesa_enum_to_string(programInterface),
+                     _mesa_enum_to_string(pname));
+      }
+      break;
    default:
       _mesa_error(ctx, GL_INVALID_OPERATION,
                   "glGetProgramInterfaceiv(pname %s)",
-                  _mesa_lookup_enum_by_nr(pname));
+                  _mesa_enum_to_string(pname));
    }
 }
 
@@ -173,32 +261,18 @@ is_xfb_marker(const char *str)
    return false;
 }
 
-/**
- * Checks if given name index is legal for GetProgramResourceIndex,
- * check is written to be compatible with GL_ARB_array_of_arrays.
- */
-static bool
-valid_program_resource_index_name(const GLchar *name)
-{
-   const char *array = strstr(name, "[");
-   const char *close = strrchr(name, ']');
-
-   /* Not array, no need for the check. */
-   if (!array)
-      return true;
-
-   /* Last array index has to be zero. */
-   if (!close || *--close != '0')
-      return false;
-
-   return true;
-}
-
 GLuint GLAPIENTRY
 _mesa_GetProgramResourceIndex(GLuint program, GLenum programInterface,
                               const GLchar *name)
 {
    GET_CURRENT_CONTEXT(ctx);
+
+   if (MESA_VERBOSE & VERBOSE_API) {
+      _mesa_debug(ctx, "glGetProgramResourceIndex(%u, %s, %s)\n",
+                  program, _mesa_enum_to_string(programInterface), name);
+   }
+
+   unsigned array_index = 0;
    struct gl_program_resource *res;
    struct gl_shader_program *shProg =
       _mesa_lookup_shader_program_err(ctx, program,
@@ -206,6 +280,11 @@ _mesa_GetProgramResourceIndex(GLuint program, GLenum programInterface,
    if (!shProg || !name)
       return GL_INVALID_INDEX;
 
+   if (!supported_interface_enum(ctx, programInterface)) {
+      _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramResourceIndex(%s)",
+                  _mesa_enum_to_string(programInterface));
+      return GL_INVALID_INDEX;
+   }
    /*
     * For the interface TRANSFORM_FEEDBACK_VARYING, the value INVALID_INDEX
     * should be returned when querying the index assigned to the special names
@@ -217,24 +296,36 @@ _mesa_GetProgramResourceIndex(GLuint program, GLenum programInterface,
       return GL_INVALID_INDEX;
 
    switch (programInterface) {
+   case GL_TESS_CONTROL_SUBROUTINE:
+   case GL_TESS_CONTROL_SUBROUTINE_UNIFORM:
+   case GL_TESS_EVALUATION_SUBROUTINE:
+   case GL_TESS_EVALUATION_SUBROUTINE_UNIFORM:
+   case GL_COMPUTE_SUBROUTINE:
+   case GL_COMPUTE_SUBROUTINE_UNIFORM:
+   case GL_GEOMETRY_SUBROUTINE:
+   case GL_GEOMETRY_SUBROUTINE_UNIFORM:
+   case GL_VERTEX_SUBROUTINE:
+   case GL_FRAGMENT_SUBROUTINE:
+   case GL_VERTEX_SUBROUTINE_UNIFORM:
+   case GL_FRAGMENT_SUBROUTINE_UNIFORM:
    case GL_PROGRAM_INPUT:
    case GL_PROGRAM_OUTPUT:
    case GL_UNIFORM:
-   case GL_UNIFORM_BLOCK:
+   case GL_BUFFER_VARIABLE:
    case GL_TRANSFORM_FEEDBACK_VARYING:
-      /* Validate name syntax for arrays. */
-      if (!valid_program_resource_index_name(name))
-         return GL_INVALID_INDEX;
-
-      res = _mesa_program_resource_find_name(shProg, programInterface, name);
-      if (!res)
+   case GL_UNIFORM_BLOCK:
+   case GL_SHADER_STORAGE_BLOCK:
+      res = _mesa_program_resource_find_name(shProg, programInterface, name,
+                                             &array_index);
+      if (!res || array_index > 0)
          return GL_INVALID_INDEX;
 
       return _mesa_program_resource_index(shProg, res);
    case GL_ATOMIC_COUNTER_BUFFER:
+   case GL_TRANSFORM_FEEDBACK_BUFFER:
    default:
       _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramResourceIndex(%s)",
-                  _mesa_lookup_enum_by_nr(programInterface));
+                  _mesa_enum_to_string(programInterface));
    }
 
    return GL_INVALID_INDEX;
@@ -246,23 +337,25 @@ _mesa_GetProgramResourceName(GLuint program, GLenum programInterface,
                              GLchar *name)
 {
    GET_CURRENT_CONTEXT(ctx);
+
+   if (MESA_VERBOSE & VERBOSE_API) {
+      _mesa_debug(ctx, "glGetProgramResourceName(%u, %s, %u, %d, %p, %p)\n",
+                  program, _mesa_enum_to_string(programInterface), index,
+                  bufSize, length, name);
+   }
+
    struct gl_shader_program *shProg =
       _mesa_lookup_shader_program_err(ctx, program,
                                       "glGetProgramResourceName");
 
-   /* Set user friendly return values in case of errors. */
-   if (name)
-      *name = '\0';
-   if (length)
-      *length = 0;
-
    if (!shProg || !name)
       return;
 
    if (programInterface == GL_ATOMIC_COUNTER_BUFFER ||
-       !supported_interface_enum(programInterface)) {
+       programInterface == GL_TRANSFORM_FEEDBACK_BUFFER ||
+       !supported_interface_enum(ctx, programInterface)) {
       _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramResourceName(%s)",
-                  _mesa_lookup_enum_by_nr(programInterface));
+                  _mesa_enum_to_string(programInterface));
       return;
    }
 
@@ -276,18 +369,118 @@ _mesa_GetProgramResourceiv(GLuint program, GLenum programInterface,
                            const GLenum *props, GLsizei bufSize,
                            GLsizei *length, GLint *params)
 {
+   GET_CURRENT_CONTEXT(ctx);
+
+   if (MESA_VERBOSE & VERBOSE_API) {
+      _mesa_debug(ctx, "glGetProgramResourceiv(%u, %s, %u, %d, %p, %d, %p, %p)\n",
+                  program, _mesa_enum_to_string(programInterface), index,
+                  propCount, props, bufSize, length, params);
+   }
+
+   struct gl_shader_program *shProg =
+      _mesa_lookup_shader_program_err(ctx, program, "glGetProgramResourceiv");
+
+   if (!shProg || !params)
+      return;
+
+   /* The error INVALID_VALUE is generated if <propCount> is zero.
+    * Note that we check < 0 here because it makes sense to bail early.
+    */
+   if (propCount <= 0) {
+      _mesa_error(ctx, GL_INVALID_VALUE,
+                  "glGetProgramResourceiv(propCount <= 0)");
+      return;
+   }
+
+   _mesa_get_program_resourceiv(shProg, programInterface, index,
+                                propCount, props, bufSize, length, params);
 }
 
 GLint GLAPIENTRY
 _mesa_GetProgramResourceLocation(GLuint program, GLenum programInterface,
                                  const GLchar *name)
 {
+   GET_CURRENT_CONTEXT(ctx);
+
+   if (MESA_VERBOSE & VERBOSE_API) {
+      _mesa_debug(ctx, "glGetProgramResourceLocation(%u, %s, %s)\n",
+                  program, _mesa_enum_to_string(programInterface), name);
+   }
+
+   struct gl_shader_program *shProg =
+      lookup_linked_program(program, "glGetProgramResourceLocation");
+
+   if (!shProg || !name)
+      return -1;
+
+   /* Validate programInterface. */
+   switch (programInterface) {
+   case GL_UNIFORM:
+   case GL_PROGRAM_INPUT:
+   case GL_PROGRAM_OUTPUT:
+      break;
+
+   case GL_VERTEX_SUBROUTINE_UNIFORM:
+   case GL_FRAGMENT_SUBROUTINE_UNIFORM:
+      if (!_mesa_has_ARB_shader_subroutine(ctx))
+         goto fail;
+      break;
+   case GL_GEOMETRY_SUBROUTINE_UNIFORM:
+      if (!_mesa_has_geometry_shaders(ctx) || !_mesa_has_ARB_shader_subroutine(ctx))
+         goto fail;
+      break;
+   case GL_COMPUTE_SUBROUTINE_UNIFORM:
+      if (!_mesa_has_compute_shaders(ctx) || !_mesa_has_ARB_shader_subroutine(ctx))
+         goto fail;
+      break;
+   case GL_TESS_CONTROL_SUBROUTINE_UNIFORM:
+   case GL_TESS_EVALUATION_SUBROUTINE_UNIFORM:
+      if (!_mesa_has_tessellation(ctx) || !_mesa_has_ARB_shader_subroutine(ctx))
+         goto fail;
+      break;
+   default:
+         goto fail;
+   }
+
+   return _mesa_program_resource_location(shProg, programInterface, name);
+fail:
+   _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramResourceLocation(%s %s)",
+               _mesa_enum_to_string(programInterface), name);
    return -1;
 }
 
+/**
+ * Returns output index for dual source blending.
+ */
 GLint GLAPIENTRY
 _mesa_GetProgramResourceLocationIndex(GLuint program, GLenum programInterface,
                                       const GLchar *name)
 {
-   return -1;
+   GET_CURRENT_CONTEXT(ctx);
+
+   if (MESA_VERBOSE & VERBOSE_API) {
+      _mesa_debug(ctx, "glGetProgramResourceLocationIndex(%u, %s, %s)\n",
+                  program, _mesa_enum_to_string(programInterface), name);
+   }
+
+   struct gl_shader_program *shProg =
+      lookup_linked_program(program, "glGetProgramResourceLocationIndex");
+
+   if (!shProg || !name)
+      return -1;
+
+   /* From the GL_ARB_program_interface_query spec:
+    *
+    * "For GetProgramResourceLocationIndex, <programInterface> must be
+    * PROGRAM_OUTPUT."
+    */
+   if (programInterface != GL_PROGRAM_OUTPUT) {
+      _mesa_error(ctx, GL_INVALID_ENUM,
+                  "glGetProgramResourceLocationIndex(%s)",
+                  _mesa_enum_to_string(programInterface));
+      return -1;
+   }
+
+   return _mesa_program_resource_location_index(shProg, GL_PROGRAM_OUTPUT,
+                                                name);
 }