mesa: Implement glGet*(GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED).
[mesa.git] / src / mesa / main / program_resource.c
index 23d2b4d2da0a0baf2e8f4e6eae31525d80dad1b1..f2a9f006dd8b9bef4fc212fd3e962f3082bcc7e4 100644 (file)
@@ -30,7 +30,7 @@
 #include "main/shaderobj.h"
 #include "main/context.h"
 #include "program_resource.h"
-#include "ir_uniform.h"
+#include "compiler/glsl/ir_uniform.h"
 static bool
 supported_interface_enum(struct gl_context *ctx, GLenum iface)
 {
@@ -39,8 +39,11 @@ supported_interface_enum(struct gl_context *ctx, GLenum iface)
    case GL_UNIFORM_BLOCK:
    case GL_PROGRAM_INPUT:
    case GL_PROGRAM_OUTPUT:
+   case GL_TRANSFORM_FEEDBACK_BUFFER:
    case GL_TRANSFORM_FEEDBACK_VARYING:
    case GL_ATOMIC_COUNTER_BUFFER:
+   case GL_BUFFER_VARIABLE:
+   case GL_SHADER_STORAGE_BLOCK:
       return true;
    case GL_VERTEX_SUBROUTINE:
    case GL_FRAGMENT_SUBROUTINE:
@@ -58,8 +61,6 @@ supported_interface_enum(struct gl_context *ctx, GLenum iface)
    case GL_TESS_CONTROL_SUBROUTINE_UNIFORM:
    case GL_TESS_EVALUATION_SUBROUTINE_UNIFORM:
       return _mesa_has_tessellation(ctx) && _mesa_has_shader_subroutine(ctx);
-   case GL_BUFFER_VARIABLE:
-   case GL_SHADER_STORAGE_BLOCK:
    default:
       return false;
    }
@@ -70,6 +71,13 @@ _mesa_GetProgramInterfaceiv(GLuint program, GLenum programInterface,
                             GLenum pname, GLint *params)
 {
    GET_CURRENT_CONTEXT(ctx);
+
+   if (MESA_VERBOSE & VERBOSE_API) {
+      _mesa_debug(ctx, "glGetProgramInterfaceiv(%u, %s, %s, %p)\n",
+                  program, _mesa_enum_to_string(programInterface),
+                  _mesa_enum_to_string(pname), params);
+   }
+
    unsigned i;
    struct gl_shader_program *shProg =
       _mesa_lookup_shader_program_err(ctx, program,
@@ -98,7 +106,8 @@ _mesa_GetProgramInterfaceiv(GLuint program, GLenum programInterface,
             (*params)++;
       break;
    case GL_MAX_NAME_LENGTH:
-      if (programInterface == GL_ATOMIC_COUNTER_BUFFER) {
+      if (programInterface == GL_ATOMIC_COUNTER_BUFFER ||
+          programInterface == GL_TRANSFORM_FEEDBACK_BUFFER) {
          _mesa_error(ctx, GL_INVALID_OPERATION,
                      "glGetProgramInterfaceiv(%s pname %s)",
                      _mesa_enum_to_string(programInterface),
@@ -111,11 +120,9 @@ _mesa_GetProgramInterfaceiv(GLuint program, GLenum programInterface,
       for (i = 0, *params = 0; i < shProg->NumProgramResourceList; i++) {
          if (shProg->ProgramResourceList[i].Type != programInterface)
             continue;
-         const char *name =
-            _mesa_program_resource_name(&shProg->ProgramResourceList[i]);
-         unsigned array_size =
-            _mesa_program_resource_array_size(&shProg->ProgramResourceList[i]);
-         *params = MAX2(*params, strlen(name) + (array_size ? 3 : 0) + 1);
+         unsigned len =
+            _mesa_program_resource_name_len(&shProg->ProgramResourceList[i]);
+         *params = MAX2(*params, len + 1);
       }
       break;
    case GL_MAX_NUM_ACTIVE_VARIABLES:
@@ -130,6 +137,26 @@ _mesa_GetProgramInterfaceiv(GLuint program, GLenum programInterface,
             }
          }
          break;
+      case GL_SHADER_STORAGE_BLOCK:
+         for (i = 0, *params = 0; i < shProg->NumProgramResourceList; i++) {
+            if (shProg->ProgramResourceList[i].Type == programInterface) {
+               struct gl_uniform_block *block =
+                  (struct gl_uniform_block *)
+                  shProg->ProgramResourceList[i].Data;
+               GLint block_params = 0;
+               for (unsigned j = 0; j < block->NumUniforms; j++) {
+                  const char *iname = block->Uniforms[j].IndexName;
+                  struct gl_program_resource *uni =
+                     _mesa_program_resource_find_name(shProg, GL_BUFFER_VARIABLE,
+                                                      iname, NULL);
+                  if (!uni)
+                     continue;
+                  block_params++;
+               }
+               *params = MAX2(*params, block_params);
+            }
+         }
+         break;
       case GL_ATOMIC_COUNTER_BUFFER:
          for (i = 0, *params = 0; i < shProg->NumProgramResourceList; i++) {
             if (shProg->ProgramResourceList[i].Type == programInterface) {
@@ -140,6 +167,16 @@ _mesa_GetProgramInterfaceiv(GLuint program, GLenum programInterface,
             }
          }
          break;
+      case GL_TRANSFORM_FEEDBACK_BUFFER:
+         for (i = 0, *params = 0; i < shProg->NumProgramResourceList; i++) {
+            if (shProg->ProgramResourceList[i].Type == programInterface) {
+               struct gl_transform_feedback_buffer *buffer =
+                  (struct gl_transform_feedback_buffer *)
+                  shProg->ProgramResourceList[i].Data;
+               *params = MAX2(*params, buffer->NumVaryings);
+            }
+         }
+         break;
       default:
         _mesa_error(ctx, GL_INVALID_OPERATION,
                     "glGetProgramInterfaceiv(%s pname %s)",
@@ -208,6 +245,12 @@ _mesa_GetProgramResourceIndex(GLuint program, GLenum programInterface,
                               const GLchar *name)
 {
    GET_CURRENT_CONTEXT(ctx);
+
+   if (MESA_VERBOSE & VERBOSE_API) {
+      _mesa_debug(ctx, "glGetProgramResourceIndex(%u, %s, %s)\n",
+                  program, _mesa_enum_to_string(programInterface), name);
+   }
+
    unsigned array_index = 0;
    struct gl_program_resource *res;
    struct gl_shader_program *shProg =
@@ -247,8 +290,10 @@ _mesa_GetProgramResourceIndex(GLuint program, GLenum programInterface,
    case GL_PROGRAM_INPUT:
    case GL_PROGRAM_OUTPUT:
    case GL_UNIFORM:
+   case GL_BUFFER_VARIABLE:
    case GL_TRANSFORM_FEEDBACK_VARYING:
    case GL_UNIFORM_BLOCK:
+   case GL_SHADER_STORAGE_BLOCK:
       res = _mesa_program_resource_find_name(shProg, programInterface, name,
                                              &array_index);
       if (!res || array_index > 0)
@@ -256,6 +301,7 @@ _mesa_GetProgramResourceIndex(GLuint program, GLenum programInterface,
 
       return _mesa_program_resource_index(shProg, res);
    case GL_ATOMIC_COUNTER_BUFFER:
+   case GL_TRANSFORM_FEEDBACK_BUFFER:
    default:
       _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramResourceIndex(%s)",
                   _mesa_enum_to_string(programInterface));
@@ -270,6 +316,13 @@ _mesa_GetProgramResourceName(GLuint program, GLenum programInterface,
                              GLchar *name)
 {
    GET_CURRENT_CONTEXT(ctx);
+
+   if (MESA_VERBOSE & VERBOSE_API) {
+      _mesa_debug(ctx, "glGetProgramResourceName(%u, %s, %u, %d, %p, %p)\n",
+                  program, _mesa_enum_to_string(programInterface), index,
+                  bufSize, length, name);
+   }
+
    struct gl_shader_program *shProg =
       _mesa_lookup_shader_program_err(ctx, program,
                                       "glGetProgramResourceName");
@@ -278,6 +331,7 @@ _mesa_GetProgramResourceName(GLuint program, GLenum programInterface,
       return;
 
    if (programInterface == GL_ATOMIC_COUNTER_BUFFER ||
+       programInterface == GL_TRANSFORM_FEEDBACK_BUFFER ||
        !supported_interface_enum(ctx, programInterface)) {
       _mesa_error(ctx, GL_INVALID_ENUM, "glGetProgramResourceName(%s)",
                   _mesa_enum_to_string(programInterface));
@@ -295,6 +349,13 @@ _mesa_GetProgramResourceiv(GLuint program, GLenum programInterface,
                            GLsizei *length, GLint *params)
 {
    GET_CURRENT_CONTEXT(ctx);
+
+   if (MESA_VERBOSE & VERBOSE_API) {
+      _mesa_debug(ctx, "glGetProgramResourceiv(%u, %s, %u, %d, %p, %d, %p, %p)\n",
+                  program, _mesa_enum_to_string(programInterface), index,
+                  propCount, props, bufSize, length, params);
+   }
+
    struct gl_shader_program *shProg =
       _mesa_lookup_shader_program_err(ctx, program, "glGetProgramResourceiv");
 
@@ -310,10 +371,6 @@ _mesa_GetProgramResourceiv(GLuint program, GLenum programInterface,
       return;
    }
 
-   /* No need to write any properties, user requested none. */
-   if (bufSize == 0)
-      return;
-
    _mesa_get_program_resourceiv(shProg, programInterface, index,
                                 propCount, props, bufSize, length, params);
 }
@@ -341,6 +398,12 @@ _mesa_GetProgramResourceLocation(GLuint program, GLenum programInterface,
                                  const GLchar *name)
 {
    GET_CURRENT_CONTEXT(ctx);
+
+   if (MESA_VERBOSE & VERBOSE_API) {
+      _mesa_debug(ctx, "glGetProgramResourceLocation(%u, %s, %s)\n",
+                  program, _mesa_enum_to_string(programInterface), name);
+   }
+
    struct gl_shader_program *shProg =
       lookup_linked_program(program, "glGetProgramResourceLocation");
 
@@ -391,6 +454,12 @@ _mesa_GetProgramResourceLocationIndex(GLuint program, GLenum programInterface,
                                       const GLchar *name)
 {
    GET_CURRENT_CONTEXT(ctx);
+
+   if (MESA_VERBOSE & VERBOSE_API) {
+      _mesa_debug(ctx, "glGetProgramResourceLocationIndex(%u, %s, %s)\n",
+                  program, _mesa_enum_to_string(programInterface), name);
+   }
+
    struct gl_shader_program *shProg =
       lookup_linked_program(program, "glGetProgramResourceLocationIndex");