/*
* Mesa 3-D graphics library
- * Version: 7.1
*
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
#include "hash.h"
#include "imports.h"
#include "queryobj.h"
-#include "mfeatures.h"
#include "mtypes.h"
#include "main/dispatch.h"
static struct gl_query_object *
_mesa_new_query_object(struct gl_context *ctx, GLuint id)
{
- struct gl_query_object *q = MALLOC_STRUCT(gl_query_object);
+ struct gl_query_object *q = CALLOC_STRUCT(gl_query_object);
(void) ctx;
if (q) {
q->Id = id;
q->Result = 0;
q->Active = GL_FALSE;
- q->Ready = GL_TRUE; /* correct, see spec */
+
+ /* This is to satisfy the language of the specification: "In the initial
+ * state of a query object, the result is available" (OpenGL 3.1 §
+ * 2.13).
+ */
+ q->Ready = GL_TRUE;
+
+ /* OpenGL 3.1 § 2.13 says about GenQueries, "These names are marked as
+ * used, but no object is associated with them until the first time they
+ * are used by BeginQuery." Since our implementation actually does
+ * allocate an object at this point, use a flag to indicate that this
+ * object has not yet been bound so should not be considered a query.
+ */
+ q->EverBound = GL_FALSE;
}
return q;
}
static void
_mesa_begin_query(struct gl_context *ctx, struct gl_query_object *q)
{
- /* no-op */
+ ctx->NewState |= _NEW_DEPTH; /* for swrast */
}
static void
_mesa_end_query(struct gl_context *ctx, struct gl_query_object *q)
{
+ ctx->NewState |= _NEW_DEPTH; /* for swrast */
q->Ready = GL_TRUE;
}
static void
_mesa_delete_query(struct gl_context *ctx, struct gl_query_object *q)
{
+ free(q->Label);
free(q);
}
return &ctx->Query.CurrentOcclusionObject;
else
return NULL;
+ case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
+ if (ctx->Extensions.ARB_ES3_compatibility
+ || (ctx->API == API_OPENGLES2 && ctx->Version >= 30))
+ return &ctx->Query.CurrentOcclusionObject;
+ else
+ return NULL;
case GL_TIME_ELAPSED_EXT:
if (ctx->Extensions.EXT_timer_query)
return &ctx->Query.CurrentTimerObject;
{
GLuint first;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glGenQueries(%d)\n", n);
return;
}
- /* No query objects can be active at this time! */
- if (ctx->Query.CurrentOcclusionObject ||
- ctx->Query.CurrentTimerObject) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGenQueriesARB");
- return;
- }
-
first = _mesa_HashFindFreeKeyBlock(ctx->Query.QueryObjects, n);
if (first) {
GLsizei i;
{
GLint i;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
FLUSH_VERTICES(ctx, 0);
if (MESA_VERBOSE & VERBOSE_API)
return;
}
- /* No query objects can be active at this time! */
- if (ctx->Query.CurrentOcclusionObject ||
- ctx->Query.CurrentTimerObject) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glDeleteQueriesARB");
- return;
- }
-
for (i = 0; i < n; i++) {
if (ids[i] > 0) {
struct gl_query_object *q = _mesa_lookup_query_object(ctx, ids[i]);
if (q) {
- ASSERT(!q->Active); /* should be caught earlier */
+ if (q->Active) {
+ struct gl_query_object **bindpt;
+ bindpt = get_query_binding_point(ctx, q->Target);
+ assert(bindpt); /* Should be non-null for active q. */
+ if (bindpt) {
+ *bindpt = NULL;
+ }
+ q->Active = GL_FALSE;
+ ctx->Driver.EndQuery(ctx, q);
+ }
_mesa_HashRemove(ctx->Query.QueryObjects, ids[i]);
ctx->Driver.DeleteQuery(ctx, q);
}
GLboolean GLAPIENTRY
_mesa_IsQuery(GLuint id)
{
+ struct gl_query_object *q;
+
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glIsQuery(%u)\n", id);
- if (id && _mesa_lookup_query_object(ctx, id))
- return GL_TRUE;
- else
+ if (id == 0)
+ return GL_FALSE;
+
+ q = _mesa_lookup_query_object(ctx, id);
+ if (q == NULL)
return GL_FALSE;
+
+ return q->EverBound;
}
static GLboolean
{
struct gl_query_object *q, **bindpt;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glBeginQueryIndexed(%s, %u, %u)\n",
if (!query_error_check_index(ctx, target, index))
return;
- FLUSH_VERTICES(ctx, _NEW_DEPTH);
+ FLUSH_VERTICES(ctx, 0);
bindpt = get_query_binding_point(ctx, target);
if (!bindpt) {
q = _mesa_lookup_query_object(ctx, id);
if (!q) {
- if (ctx->API != API_OPENGL) {
+ if (ctx->API != API_OPENGL_COMPAT) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBeginQuery{Indexed}(non-gen name)");
return;
q->Active = GL_TRUE;
q->Result = 0;
q->Ready = GL_FALSE;
+ q->EverBound = GL_TRUE;
/* XXX should probably refcount query objects */
*bindpt = q;
{
struct gl_query_object *q, **bindpt;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glEndQueryIndexed(%s, %u)\n",
if (!query_error_check_index(ctx, target, index))
return;
- FLUSH_VERTICES(ctx, _NEW_DEPTH);
+ FLUSH_VERTICES(ctx, 0);
bindpt = get_query_binding_point(ctx, target);
if (!bindpt) {
{
struct gl_query_object *q;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glQueryCounter(%u, %s)\n", id,
q->Target = target;
q->Result = 0;
q->Ready = GL_FALSE;
+ q->EverBound = GL_TRUE;
- /* QueryCounter is implemented using EndQuery without BeginQuery
- * in drivers. This is actually Direct3D and Gallium convention. */
- ctx->Driver.EndQuery(ctx, q);
+ if (ctx->Driver.QueryCounter) {
+ ctx->Driver.QueryCounter(ctx, q);
+ } else {
+ /* QueryCounter is implemented using EndQuery without BeginQuery
+ * in drivers. This is actually Direct3D and Gallium convention.
+ */
+ ctx->Driver.EndQuery(ctx, q);
+ }
}
{
struct gl_query_object *q = NULL, **bindpt = NULL;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glGetQueryIndexediv(%s, %u, %s)\n",
{
struct gl_query_object *q = NULL;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glGetQueryObjectiv(%u, %s)\n", id,
if (!q->Ready)
ctx->Driver.WaitQuery(ctx, q);
/* if result is too large for returned type, clamp to max value */
- if (q->Target == GL_ANY_SAMPLES_PASSED) {
+ if (q->Target == GL_ANY_SAMPLES_PASSED
+ || q->Target == GL_ANY_SAMPLES_PASSED_CONSERVATIVE) {
if (q->Result)
*params = GL_TRUE;
else
{
struct gl_query_object *q = NULL;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glGetQueryObjectuiv(%u, %s)\n", id,
if (!q->Ready)
ctx->Driver.WaitQuery(ctx, q);
/* if result is too large for returned type, clamp to max value */
- if (q->Target == GL_ANY_SAMPLES_PASSED) {
+ if (q->Target == GL_ANY_SAMPLES_PASSED
+ || q->Target == GL_ANY_SAMPLES_PASSED_CONSERVATIVE) {
if (q->Result)
*params = GL_TRUE;
else
{
struct gl_query_object *q = NULL;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glGetQueryObjecti64v(%u, %s)\n", id,
{
struct gl_query_object *q = NULL;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glGetQueryObjectui64v(%u, %s)\n", id,
}
}
-
-void
-_mesa_init_queryobj_dispatch(const struct gl_context *ctx,
- struct _glapi_table *disp)
-{
- SET_GenQueries(disp, _mesa_GenQueries);
- SET_DeleteQueries(disp, _mesa_DeleteQueries);
- SET_IsQuery(disp, _mesa_IsQuery);
- SET_BeginQuery(disp, _mesa_BeginQuery);
- SET_EndQuery(disp, _mesa_EndQuery);
- SET_GetQueryiv(disp, _mesa_GetQueryiv);
- SET_GetQueryObjectuiv(disp, _mesa_GetQueryObjectuiv);
-
- if (_mesa_is_desktop_gl(ctx)) {
- SET_GetQueryObjectiv(disp, _mesa_GetQueryObjectiv);
- SET_QueryCounter(disp, _mesa_QueryCounter);
-
- SET_GetQueryObjecti64v(disp, _mesa_GetQueryObjecti64v);
- SET_GetQueryObjectui64v(disp, _mesa_GetQueryObjectui64v);
-
- SET_BeginQueryIndexed(disp, _mesa_BeginQueryIndexed);
- SET_EndQueryIndexed(disp, _mesa_EndQueryIndexed);
- SET_GetQueryIndexediv(disp, _mesa_GetQueryIndexediv);
- }
-}
-
-
/**
* Allocate/init the context state related to query objects.
*/