*/
+#include "bufferobj.h"
#include "glheader.h"
#include "context.h"
#include "enums.h"
#include "hash.h"
-#include "imports.h"
+
#include "queryobj.h"
#include "mtypes.h"
-#include "main/dispatch.h"
+#include "util/u_memory.h"
/**
/**
- * Delete a query object. Called via ctx->Driver.DeleteQuery().
+ * Delete a query object. Called via ctx->Driver.DeleteQuery(), if not
+ * overwritten by driver. In the latter case, called from the driver
+ * after all driver-specific clean-up has been done.
* Not removed from hash table here.
+ *
+ * \param ctx GL context to wich query object belongs.
+ * \param q query object due to be deleted.
*/
-static void
+void
_mesa_delete_query(struct gl_context *ctx, struct gl_query_object *q)
{
free(q->Label);
driver->CheckQuery = _mesa_check_query;
}
+static struct gl_query_object **
+get_pipe_stats_binding_point(struct gl_context *ctx,
+ GLenum target)
+{
+ const int which = target - GL_VERTICES_SUBMITTED;
+ assert(which < MAX_PIPELINE_STATISTICS);
+
+ if (!_mesa_has_ARB_pipeline_statistics_query(ctx))
+ return NULL;
+
+ return &ctx->Query.pipeline_stats[which];
+}
/**
* Return pointer to the query object binding point for the given target and
get_query_binding_point(struct gl_context *ctx, GLenum target, GLuint index)
{
switch (target) {
- case GL_SAMPLES_PASSED_ARB:
- if (ctx->Extensions.ARB_occlusion_query)
+ case GL_SAMPLES_PASSED:
+ if (_mesa_has_ARB_occlusion_query(ctx) ||
+ _mesa_has_ARB_occlusion_query2(ctx))
return &ctx->Query.CurrentOcclusionObject;
else
return NULL;
case GL_ANY_SAMPLES_PASSED:
- if (ctx->Extensions.ARB_occlusion_query2)
+ if (_mesa_has_ARB_occlusion_query2(ctx) ||
+ _mesa_has_EXT_occlusion_query_boolean(ctx))
return &ctx->Query.CurrentOcclusionObject;
else
return NULL;
case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
- if (ctx->Extensions.ARB_ES3_compatibility
- || (ctx->API == API_OPENGLES2 && ctx->Version >= 30))
+ if (_mesa_has_ARB_ES3_compatibility(ctx) ||
+ _mesa_has_EXT_occlusion_query_boolean(ctx))
return &ctx->Query.CurrentOcclusionObject;
else
return NULL;
- case GL_TIME_ELAPSED_EXT:
- if (ctx->Extensions.EXT_timer_query)
+ case GL_TIME_ELAPSED:
+ if (_mesa_has_EXT_timer_query(ctx) ||
+ _mesa_has_EXT_disjoint_timer_query(ctx))
return &ctx->Query.CurrentTimerObject;
else
return NULL;
case GL_PRIMITIVES_GENERATED:
- if (ctx->Extensions.EXT_transform_feedback)
+ if (_mesa_has_EXT_transform_feedback(ctx) ||
+ _mesa_has_EXT_tessellation_shader(ctx) ||
+ _mesa_has_OES_geometry_shader(ctx))
return &ctx->Query.PrimitivesGenerated[index];
else
return NULL;
case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
- if (ctx->Extensions.EXT_transform_feedback)
+ if (_mesa_has_EXT_transform_feedback(ctx) || _mesa_is_gles3(ctx))
return &ctx->Query.PrimitivesWritten[index];
else
return NULL;
+ case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW:
+ if (_mesa_has_ARB_transform_feedback_overflow_query(ctx))
+ return &ctx->Query.TransformFeedbackOverflow[index];
+ else
+ return NULL;
+ case GL_TRANSFORM_FEEDBACK_OVERFLOW:
+ if (_mesa_has_ARB_transform_feedback_overflow_query(ctx))
+ return &ctx->Query.TransformFeedbackOverflowAny;
+ else
+ return NULL;
+
+ case GL_VERTICES_SUBMITTED:
+ case GL_PRIMITIVES_SUBMITTED:
+ case GL_VERTEX_SHADER_INVOCATIONS:
+ case GL_FRAGMENT_SHADER_INVOCATIONS:
+ case GL_CLIPPING_INPUT_PRIMITIVES:
+ case GL_CLIPPING_OUTPUT_PRIMITIVES:
+ return get_pipe_stats_binding_point(ctx, target);
+
+ case GL_GEOMETRY_SHADER_INVOCATIONS:
+ /* GL_GEOMETRY_SHADER_INVOCATIONS is defined in a non-sequential order */
+ target = GL_VERTICES_SUBMITTED + MAX_PIPELINE_STATISTICS - 1;
+ /* fallthrough */
+ case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED:
+ if (_mesa_has_geometry_shaders(ctx))
+ return get_pipe_stats_binding_point(ctx, target);
+ else
+ return NULL;
+
+ case GL_TESS_CONTROL_SHADER_PATCHES:
+ case GL_TESS_EVALUATION_SHADER_INVOCATIONS:
+ if (_mesa_has_tessellation(ctx))
+ return get_pipe_stats_binding_point(ctx, target);
+ else
+ return NULL;
+
+ case GL_COMPUTE_SHADER_INVOCATIONS:
+ if (_mesa_has_compute_shaders(ctx))
+ return get_pipe_stats_binding_point(ctx, target);
+ else
+ return NULL;
+
default:
return NULL;
}
}
-
-void GLAPIENTRY
-_mesa_GenQueries(GLsizei n, GLuint *ids)
+/**
+ * Create $n query objects and store them in *ids. Make them of type $target
+ * if dsa is set. Called from _mesa_GenQueries() and _mesa_CreateQueries().
+ */
+static void
+create_queries(struct gl_context *ctx, GLenum target, GLsizei n, GLuint *ids,
+ bool dsa)
{
+ const char *func = dsa ? "glGenQueries" : "glCreateQueries";
GLuint first;
- GET_CURRENT_CONTEXT(ctx);
if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glGenQueries(%d)\n", n);
+ _mesa_debug(ctx, "%s(%d)\n", func, n);
if (n < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGenQueriesARB(n < 0)");
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(n < 0)", func);
return;
}
struct gl_query_object *q
= ctx->Driver.NewQueryObject(ctx, first + i);
if (!q) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenQueriesARB");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
return;
+ } else if (dsa) {
+ /* Do the equivalent of binding the buffer with a target */
+ q->Target = target;
+ q->EverBound = GL_TRUE;
}
ids[i] = first + i;
- _mesa_HashInsert(ctx->Query.QueryObjects, first + i, q);
+ _mesa_HashInsertLocked(ctx->Query.QueryObjects, first + i, q);
}
}
}
+void GLAPIENTRY
+_mesa_GenQueries(GLsizei n, GLuint *ids)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ create_queries(ctx, 0, n, ids, false);
+}
+
+void GLAPIENTRY
+_mesa_CreateQueries(GLenum target, GLsizei n, GLuint *ids)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ switch (target) {
+ case GL_SAMPLES_PASSED:
+ case GL_ANY_SAMPLES_PASSED:
+ case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
+ case GL_TIME_ELAPSED:
+ case GL_TIMESTAMP:
+ case GL_PRIMITIVES_GENERATED:
+ case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
+ case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW:
+ case GL_TRANSFORM_FEEDBACK_OVERFLOW:
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCreateQueries(invalid target = %s)",
+ _mesa_enum_to_string(target));
+ return;
+ }
+
+ create_queries(ctx, target, n, ids, true);
+}
+
void GLAPIENTRY
_mesa_DeleteQueries(GLsizei n, const GLuint *ids)
q->Active = GL_FALSE;
ctx->Driver.EndQuery(ctx, q);
}
- _mesa_HashRemove(ctx->Query.QueryObjects, ids[i]);
+ _mesa_HashRemoveLocked(ctx->Query.QueryObjects, ids[i]);
ctx->Driver.DeleteQuery(ctx, q);
}
}
switch (target) {
case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
case GL_PRIMITIVES_GENERATED:
+ case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW:
if (index >= ctx->Const.MaxVertexStreams) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glBeginQueryIndexed(index>=MaxVertexStreams)");
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glBeginQueryIndexed(%s, %u, %u)\n",
- _mesa_lookup_enum_by_nr(target), index, id);
+ _mesa_enum_to_string(target), index, id);
if (!query_error_check_index(ctx, target, index))
return;
if (*bindpt) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glBeginQuery{Indexed}(target=%s is active)",
- _mesa_lookup_enum_by_nr(target));
+ _mesa_enum_to_string(target));
return;
}
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBeginQuery{Indexed}");
return;
}
- _mesa_HashInsert(ctx->Query.QueryObjects, id, q);
+ _mesa_HashInsertLocked(ctx->Query.QueryObjects, id, q);
}
}
else {
"glBeginQuery{Indexed}(query already active)");
return;
}
+
+ /* Section 2.14 Asynchronous Queries, page 84 of the OpenGL ES 3.0.4
+ * spec states:
+ *
+ * "BeginQuery generates an INVALID_OPERATION error if any of the
+ * following conditions hold: [...] id is the name of an
+ * existing query object whose type does not match target; [...]
+ *
+ * Similar wording exists in the OpenGL 4.5 spec, section 4.2. QUERY
+ * OBJECTS AND ASYNCHRONOUS QUERIES, page 43.
+ */
+ if (q->EverBound && q->Target != target) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBeginQuery{Indexed}(target mismatch)");
+ return;
+ }
}
+ /* This possibly changes the target of a buffer allocated by
+ * CreateQueries. Issue 39) in the ARB_direct_state_access extension states
+ * the following:
+ *
+ * "CreateQueries adds a <target>, so strictly speaking the <target>
+ * command isn't needed for BeginQuery/EndQuery, but in the end, this also
+ * isn't a selector, so we decided not to change it."
+ *
+ * Updating the target of the query object should be acceptable, so let's
+ * do that.
+ */
+
q->Target = target;
q->Active = GL_TRUE;
q->Result = 0;
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glEndQueryIndexed(%s, %u)\n",
- _mesa_lookup_enum_by_nr(target), index);
+ _mesa_enum_to_string(target), index);
if (!query_error_check_index(ctx, target, index))
return;
if (q && q->Target != target) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glEndQuery(target=%s with active query of target %s)",
- _mesa_lookup_enum_by_nr(target),
- _mesa_lookup_enum_by_nr(q->Target));
+ _mesa_enum_to_string(target),
+ _mesa_enum_to_string(q->Target));
return;
}
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glQueryCounter(%u, %s)\n", id,
- _mesa_lookup_enum_by_nr(target));
+ _mesa_enum_to_string(target));
/* error checking */
if (target != GL_TIMESTAMP) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glQueryCounter");
return;
}
- _mesa_HashInsert(ctx->Query.QueryObjects, id, q);
+ _mesa_HashInsertLocked(ctx->Query.QueryObjects, id, q);
}
else {
if (q->Target && q->Target != GL_TIMESTAMP) {
return;
}
+ /* This possibly changes the target of a buffer allocated by
+ * CreateQueries. Issue 39) in the ARB_direct_state_access extension states
+ * the following:
+ *
+ * "CreateQueries adds a <target>, so strictly speaking the <target>
+ * command isn't needed for BeginQuery/EndQuery, but in the end, this also
+ * isn't a selector, so we decided not to change it."
+ *
+ * Updating the target of the query object should be acceptable, so let's
+ * do that.
+ */
+
q->Target = target;
q->Result = 0;
q->Ready = GL_FALSE;
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glGetQueryIndexediv(%s, %u, %s)\n",
- _mesa_lookup_enum_by_nr(target),
+ _mesa_enum_to_string(target),
index,
- _mesa_lookup_enum_by_nr(pname));
+ _mesa_enum_to_string(pname));
if (!query_error_check_index(ctx, target, index))
return;
+ /* From the GL_EXT_occlusion_query_boolean spec:
+ *
+ * "The error INVALID_ENUM is generated if GetQueryivEXT is called where
+ * <pname> is not CURRENT_QUERY_EXT."
+ *
+ * Same rule is present also in ES 3.2 spec.
+ *
+ * EXT_disjoint_timer_query extends this with GL_QUERY_COUNTER_BITS.
+ */
+ if (_mesa_is_gles(ctx)) {
+ switch (pname) {
+ case GL_CURRENT_QUERY:
+ break;
+ case GL_QUERY_COUNTER_BITS:
+ if (_mesa_has_EXT_disjoint_timer_query(ctx))
+ break;
+ /* fallthrough */
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryivEXT(%s)",
+ _mesa_enum_to_string(pname));
+ }
+ }
+
if (target == GL_TIMESTAMP) {
- if (!ctx->Extensions.ARB_timer_query) {
+ if (!_mesa_has_ARB_timer_query(ctx) &&
+ !_mesa_has_EXT_disjoint_timer_query(ctx)) {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryARB(target)");
return;
}
}
switch (pname) {
- case GL_QUERY_COUNTER_BITS_ARB:
+ case GL_QUERY_COUNTER_BITS:
switch (target) {
case GL_SAMPLES_PASSED:
*params = ctx->Const.QueryCounterBits.SamplesPassed;
break;
case GL_ANY_SAMPLES_PASSED:
+ case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
/* The minimum value of this is 1 if it's nonzero, and the value
* is only ever GL_TRUE or GL_FALSE, so no sense in reporting more
* bits.
case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
*params = ctx->Const.QueryCounterBits.PrimitivesWritten;
break;
+ case GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW:
+ case GL_TRANSFORM_FEEDBACK_OVERFLOW:
+ /* The minimum value of this is 1 if it's nonzero, and the value
+ * is only ever GL_TRUE or GL_FALSE, so no sense in reporting more
+ * bits.
+ */
+ *params = 1;
+ break;
+ case GL_VERTICES_SUBMITTED:
+ *params = ctx->Const.QueryCounterBits.VerticesSubmitted;
+ break;
+ case GL_PRIMITIVES_SUBMITTED:
+ *params = ctx->Const.QueryCounterBits.PrimitivesSubmitted;
+ break;
+ case GL_VERTEX_SHADER_INVOCATIONS:
+ *params = ctx->Const.QueryCounterBits.VsInvocations;
+ break;
+ case GL_TESS_CONTROL_SHADER_PATCHES:
+ *params = ctx->Const.QueryCounterBits.TessPatches;
+ break;
+ case GL_TESS_EVALUATION_SHADER_INVOCATIONS:
+ *params = ctx->Const.QueryCounterBits.TessInvocations;
+ break;
+ case GL_GEOMETRY_SHADER_INVOCATIONS:
+ *params = ctx->Const.QueryCounterBits.GsInvocations;
+ break;
+ case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED:
+ *params = ctx->Const.QueryCounterBits.GsPrimitives;
+ break;
+ case GL_FRAGMENT_SHADER_INVOCATIONS:
+ *params = ctx->Const.QueryCounterBits.FsInvocations;
+ break;
+ case GL_COMPUTE_SHADER_INVOCATIONS:
+ *params = ctx->Const.QueryCounterBits.ComputeInvocations;
+ break;
+ case GL_CLIPPING_INPUT_PRIMITIVES:
+ *params = ctx->Const.QueryCounterBits.ClInPrimitives;
+ break;
+ case GL_CLIPPING_OUTPUT_PRIMITIVES:
+ *params = ctx->Const.QueryCounterBits.ClOutPrimitives;
+ break;
default:
_mesa_problem(ctx,
"Unknown target in glGetQueryIndexediv(target = %s)",
- _mesa_lookup_enum_by_nr(target));
+ _mesa_enum_to_string(target));
*params = 0;
break;
}
break;
- case GL_CURRENT_QUERY_ARB:
+ case GL_CURRENT_QUERY:
*params = (q && q->Target == target) ? q->Id : 0;
break;
default:
_mesa_GetQueryIndexediv(target, 0, pname, params);
}
-void GLAPIENTRY
-_mesa_GetQueryObjectiv(GLuint id, GLenum pname, GLint *params)
+static void
+get_query_object(struct gl_context *ctx, const char *func,
+ GLuint id, GLenum pname, GLenum ptype,
+ struct gl_buffer_object *buf, intptr_t offset)
{
struct gl_query_object *q = NULL;
- GET_CURRENT_CONTEXT(ctx);
+ uint64_t value;
if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glGetQueryObjectiv(%u, %s)\n", id,
- _mesa_lookup_enum_by_nr(pname));
+ _mesa_debug(ctx, "%s(%u, %s)\n", func, id,
+ _mesa_enum_to_string(pname));
if (id)
q = _mesa_lookup_query_object(ctx, id);
- if (!q || q->Active) {
+ if (!q || q->Active || !q->EverBound) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetQueryObjectivARB(id=%d is invalid or active)", id);
+ "%s(id=%d is invalid or active)", func, id);
+ return;
+ }
+
+ /* From GL_EXT_occlusion_query_boolean spec:
+ *
+ * "Accepted by the <pname> parameter of GetQueryObjectivEXT and
+ * GetQueryObjectuivEXT:
+ *
+ * QUERY_RESULT_EXT 0x8866
+ * QUERY_RESULT_AVAILABLE_EXT 0x8867"
+ *
+ * Same rule is present also in ES 3.2 spec.
+ */
+ if (_mesa_is_gles(ctx) &&
+ (pname != GL_QUERY_RESULT && pname != GL_QUERY_RESULT_AVAILABLE)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(%s)", func,
+ _mesa_enum_to_string(pname));
return;
}
+ if (buf) {
+ bool is_64bit = ptype == GL_INT64_ARB ||
+ ptype == GL_UNSIGNED_INT64_ARB;
+ if (!_mesa_has_ARB_query_buffer_object(ctx)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(not supported)", func);
+ return;
+ }
+ if (buf->Size < offset + 4 * (is_64bit ? 2 : 1)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(out of bounds)", func);
+ return;
+ }
+
+ if (offset < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset is negative)", func);
+ return;
+ }
+
+ switch (pname) {
+ case GL_QUERY_RESULT:
+ case GL_QUERY_RESULT_NO_WAIT:
+ case GL_QUERY_RESULT_AVAILABLE:
+ case GL_QUERY_TARGET:
+ ctx->Driver.StoreQueryResult(ctx, q, buf, offset, pname, ptype);
+ return;
+ }
+
+ /* fall through to get error below */
+ }
+
switch (pname) {
- case GL_QUERY_RESULT_ARB:
- if (!q->Ready)
- ctx->Driver.WaitQuery(ctx, q);
- /* if result is too large for returned type, clamp to max value */
- if (q->Target == GL_ANY_SAMPLES_PASSED
- || q->Target == GL_ANY_SAMPLES_PASSED_CONSERVATIVE) {
- if (q->Result)
- *params = GL_TRUE;
- else
- *params = GL_FALSE;
- } else {
- if (q->Result > 0x7fffffff) {
- *params = 0x7fffffff;
- }
- else {
- *params = (GLint)q->Result;
- }
- }
- break;
- case GL_QUERY_RESULT_AVAILABLE_ARB:
- if (!q->Ready)
- ctx->Driver.CheckQuery( ctx, q );
- *params = q->Ready;
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryObjectivARB(pname)");
+ case GL_QUERY_RESULT:
+ if (!q->Ready)
+ ctx->Driver.WaitQuery(ctx, q);
+ value = q->Result;
+ break;
+ case GL_QUERY_RESULT_NO_WAIT:
+ if (!_mesa_has_ARB_query_buffer_object(ctx))
+ goto invalid_enum;
+ ctx->Driver.CheckQuery(ctx, q);
+ if (!q->Ready)
return;
+ value = q->Result;
+ break;
+ case GL_QUERY_RESULT_AVAILABLE:
+ if (!q->Ready)
+ ctx->Driver.CheckQuery(ctx, q);
+ value = q->Ready;
+ break;
+ case GL_QUERY_TARGET:
+ value = q->Target;
+ break;
+ default:
+invalid_enum:
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=%s)",
+ func, _mesa_enum_to_string(pname));
+ return;
+ }
+
+ switch (ptype) {
+ case GL_INT: {
+ GLint *param = (GLint *)offset;
+ if (value > 0x7fffffff)
+ *param = 0x7fffffff;
+ else
+ *param = value;
+ break;
+ }
+ case GL_UNSIGNED_INT: {
+ GLuint *param = (GLuint *)offset;
+ if (value > 0xffffffff)
+ *param = 0xffffffff;
+ else
+ *param = value;
+ break;
+ }
+ case GL_INT64_ARB:
+ case GL_UNSIGNED_INT64_ARB: {
+ GLuint64EXT *param = (GLuint64EXT *)offset;
+ *param = value;
+ break;
}
+ default:
+ unreachable("unexpected ptype");
+ }
+}
+
+void GLAPIENTRY
+_mesa_GetQueryObjectiv(GLuint id, GLenum pname, GLint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ get_query_object(ctx, "glGetQueryObjectiv",
+ id, pname, GL_INT, ctx->QueryBuffer, (intptr_t)params);
}
void GLAPIENTRY
_mesa_GetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params)
{
- struct gl_query_object *q = NULL;
GET_CURRENT_CONTEXT(ctx);
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glGetQueryObjectuiv(%u, %s)\n", id,
- _mesa_lookup_enum_by_nr(pname));
+ get_query_object(ctx, "glGetQueryObjectuiv",
+ id, pname, GL_UNSIGNED_INT,
+ ctx->QueryBuffer, (intptr_t)params);
+}
- if (id)
- q = _mesa_lookup_query_object(ctx, id);
- if (!q || q->Active) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetQueryObjectuivARB(id=%d is invalid or active)", id);
- return;
- }
+/**
+ * New with GL_EXT_timer_query
+ */
+void GLAPIENTRY
+_mesa_GetQueryObjecti64v(GLuint id, GLenum pname, GLint64EXT *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
- switch (pname) {
- case GL_QUERY_RESULT_ARB:
- if (!q->Ready)
- ctx->Driver.WaitQuery(ctx, q);
- /* if result is too large for returned type, clamp to max value */
- if (q->Target == GL_ANY_SAMPLES_PASSED
- || q->Target == GL_ANY_SAMPLES_PASSED_CONSERVATIVE) {
- if (q->Result)
- *params = GL_TRUE;
- else
- *params = GL_FALSE;
- } else {
- if (q->Result > 0xffffffff) {
- *params = 0xffffffff;
- }
- else {
- *params = (GLuint)q->Result;
- }
- }
- break;
- case GL_QUERY_RESULT_AVAILABLE_ARB:
- if (!q->Ready)
- ctx->Driver.CheckQuery( ctx, q );
- *params = q->Ready;
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryObjectuivARB(pname)");
- return;
- }
+ get_query_object(ctx, "glGetQueryObjecti64v",
+ id, pname, GL_INT64_ARB,
+ ctx->QueryBuffer, (intptr_t)params);
}
* New with GL_EXT_timer_query
*/
void GLAPIENTRY
-_mesa_GetQueryObjecti64v(GLuint id, GLenum pname, GLint64EXT *params)
+_mesa_GetQueryObjectui64v(GLuint id, GLenum pname, GLuint64EXT *params)
{
- struct gl_query_object *q = NULL;
GET_CURRENT_CONTEXT(ctx);
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glGetQueryObjecti64v(%u, %s)\n", id,
- _mesa_lookup_enum_by_nr(pname));
+ get_query_object(ctx, "glGetQueryObjectui64v",
+ id, pname, GL_UNSIGNED_INT64_ARB,
+ ctx->QueryBuffer, (intptr_t)params);
+}
- if (id)
- q = _mesa_lookup_query_object(ctx, id);
+/**
+ * New with GL_ARB_query_buffer_object
+ */
+void GLAPIENTRY
+_mesa_GetQueryBufferObjectiv(GLuint id, GLuint buffer, GLenum pname,
+ GLintptr offset)
+{
+ struct gl_buffer_object *buf;
+ GET_CURRENT_CONTEXT(ctx);
- if (!q || q->Active) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetQueryObjectui64vARB(id=%d is invalid or active)", id);
+ buf = _mesa_lookup_bufferobj_err(ctx, buffer, "glGetQueryBufferObjectiv");
+ if (!buf)
return;
- }
- switch (pname) {
- case GL_QUERY_RESULT_ARB:
- if (!q->Ready)
- ctx->Driver.WaitQuery(ctx, q);
- *params = q->Result;
- break;
- case GL_QUERY_RESULT_AVAILABLE_ARB:
- if (!q->Ready)
- ctx->Driver.CheckQuery( ctx, q );
- *params = q->Ready;
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryObjecti64vARB(pname)");
- return;
- }
+ get_query_object(ctx, "glGetQueryBufferObjectiv",
+ id, pname, GL_INT, buf, offset);
}
-/**
- * New with GL_EXT_timer_query
- */
void GLAPIENTRY
-_mesa_GetQueryObjectui64v(GLuint id, GLenum pname, GLuint64EXT *params)
+_mesa_GetQueryBufferObjectuiv(GLuint id, GLuint buffer, GLenum pname,
+ GLintptr offset)
{
- struct gl_query_object *q = NULL;
+ struct gl_buffer_object *buf;
GET_CURRENT_CONTEXT(ctx);
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glGetQueryObjectui64v(%u, %s)\n", id,
- _mesa_lookup_enum_by_nr(pname));
+ buf = _mesa_lookup_bufferobj_err(ctx, buffer, "glGetQueryBufferObjectuiv");
+ if (!buf)
+ return;
- if (id)
- q = _mesa_lookup_query_object(ctx, id);
+ get_query_object(ctx, "glGetQueryBufferObjectuiv",
+ id, pname, GL_UNSIGNED_INT, buf, offset);
+}
- if (!q || q->Active) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetQueryObjectuui64vARB(id=%d is invalid or active)", id);
+
+void GLAPIENTRY
+_mesa_GetQueryBufferObjecti64v(GLuint id, GLuint buffer, GLenum pname,
+ GLintptr offset)
+{
+ struct gl_buffer_object *buf;
+ GET_CURRENT_CONTEXT(ctx);
+
+ buf = _mesa_lookup_bufferobj_err(ctx, buffer, "glGetQueryBufferObjecti64v");
+ if (!buf)
return;
- }
- switch (pname) {
- case GL_QUERY_RESULT_ARB:
- if (!q->Ready)
- ctx->Driver.WaitQuery(ctx, q);
- *params = q->Result;
- break;
- case GL_QUERY_RESULT_AVAILABLE_ARB:
- if (!q->Ready)
- ctx->Driver.CheckQuery( ctx, q );
- *params = q->Ready;
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryObjectui64vARB(pname)");
- return;
- }
+ get_query_object(ctx, "glGetQueryBufferObjecti64v",
+ id, pname, GL_INT64_ARB, buf, offset);
+}
+
+
+void GLAPIENTRY
+_mesa_GetQueryBufferObjectui64v(GLuint id, GLuint buffer, GLenum pname,
+ GLintptr offset)
+{
+ struct gl_buffer_object *buf;
+ GET_CURRENT_CONTEXT(ctx);
+
+ buf = _mesa_lookup_bufferobj_err(ctx, buffer, "glGetQueryBufferObjectui64v");
+ if (!buf)
+ return;
+
+ get_query_object(ctx, "glGetQueryBufferObjectui64v",
+ id, pname, GL_UNSIGNED_INT64_ARB, buf, offset);
}
+
/**
* Allocate/init the context state related to query objects.
*/
ctx->Const.QueryCounterBits.Timestamp = 64;
ctx->Const.QueryCounterBits.PrimitivesGenerated = 64;
ctx->Const.QueryCounterBits.PrimitivesWritten = 64;
+
+ ctx->Const.QueryCounterBits.VerticesSubmitted = 64;
+ ctx->Const.QueryCounterBits.PrimitivesSubmitted = 64;
+ ctx->Const.QueryCounterBits.VsInvocations = 64;
+ ctx->Const.QueryCounterBits.TessPatches = 64;
+ ctx->Const.QueryCounterBits.TessInvocations = 64;
+ ctx->Const.QueryCounterBits.GsInvocations = 64;
+ ctx->Const.QueryCounterBits.GsPrimitives = 64;
+ ctx->Const.QueryCounterBits.FsInvocations = 64;
+ ctx->Const.QueryCounterBits.ComputeInvocations = 64;
+ ctx->Const.QueryCounterBits.ClInPrimitives = 64;
+ ctx->Const.QueryCounterBits.ClOutPrimitives = 64;
}