/*
* Mesa 3-D graphics library
- * Version: 7.1
*
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
#include "glheader.h"
#include "context.h"
+#include "enums.h"
#include "hash.h"
#include "imports.h"
#include "queryobj.h"
#include "main/dispatch.h"
-#if FEATURE_queryobj
-
-
/**
* Allocate a new query object. This is a fallback routine called via
* ctx->Driver.NewQueryObject().
* \return pointer to new query_object object or NULL if out of memory.
*/
static struct gl_query_object *
-_mesa_new_query_object(GLcontext *ctx, GLuint id)
+_mesa_new_query_object(struct gl_context *ctx, GLuint id)
{
- struct gl_query_object *q = MALLOC_STRUCT(gl_query_object);
+ struct gl_query_object *q = CALLOC_STRUCT(gl_query_object);
(void) ctx;
if (q) {
q->Id = id;
q->Result = 0;
q->Active = GL_FALSE;
- q->Ready = GL_TRUE; /* correct, see spec */
+
+ /* This is to satisfy the language of the specification: "In the initial
+ * state of a query object, the result is available" (OpenGL 3.1 §
+ * 2.13).
+ */
+ q->Ready = GL_TRUE;
+
+ /* OpenGL 3.1 § 2.13 says about GenQueries, "These names are marked as
+ * used, but no object is associated with them until the first time they
+ * are used by BeginQuery." Since our implementation actually does
+ * allocate an object at this point, use a flag to indicate that this
+ * object has not yet been bound so should not be considered a query.
+ */
+ q->EverBound = GL_FALSE;
}
return q;
}
* Called via ctx->Driver.BeginQuery().
*/
static void
-_mesa_begin_query(GLcontext *ctx, struct gl_query_object *q)
+_mesa_begin_query(struct gl_context *ctx, struct gl_query_object *q)
{
- /* no-op */
+ ctx->NewState |= _NEW_DEPTH; /* for swrast */
}
* Called via ctx->Driver.EndQuery().
*/
static void
-_mesa_end_query(GLcontext *ctx, struct gl_query_object *q)
+_mesa_end_query(struct gl_context *ctx, struct gl_query_object *q)
{
+ ctx->NewState |= _NEW_DEPTH; /* for swrast */
q->Ready = GL_TRUE;
}
* Called via ctx->Driver.WaitQuery().
*/
static void
-_mesa_wait_query(GLcontext *ctx, struct gl_query_object *q)
+_mesa_wait_query(struct gl_context *ctx, struct gl_query_object *q)
{
/* For software drivers, _mesa_end_query() should have completed the query.
* For real hardware, implement a proper WaitQuery() driver function,
* Called via ctx->Driver.CheckQuery().
*/
static void
-_mesa_check_query(GLcontext *ctx, struct gl_query_object *q)
+_mesa_check_query(struct gl_context *ctx, struct gl_query_object *q)
{
/* No-op for sw rendering.
* HW drivers may need to flush at this time.
* Not removed from hash table here.
*/
static void
-_mesa_delete_query(GLcontext *ctx, struct gl_query_object *q)
+_mesa_delete_query(struct gl_context *ctx, struct gl_query_object *q)
{
+ free(q->Label);
free(q);
}
driver->CheckQuery = _mesa_check_query;
}
+static struct gl_query_object **
+get_pipe_stats_binding_point(struct gl_context *ctx,
+ GLenum target)
+{
+ const int which = target - GL_VERTICES_SUBMITTED_ARB;
+ assert(which < MAX_PIPELINE_STATISTICS);
+
+ if (!_mesa_is_desktop_gl(ctx) ||
+ !ctx->Extensions.ARB_pipeline_statistics_query)
+ return NULL;
+
+ return &ctx->Query.pipeline_stats[which];
+}
/**
- * Return pointer to the query object binding point for the given target.
+ * Return pointer to the query object binding point for the given target and
+ * index.
* \return NULL if invalid target, else the address of binding point
*/
static struct gl_query_object **
-get_query_binding_point(GLcontext *ctx, GLenum target)
+get_query_binding_point(struct gl_context *ctx, GLenum target, GLuint index)
{
switch (target) {
case GL_SAMPLES_PASSED_ARB:
return &ctx->Query.CurrentOcclusionObject;
else
return NULL;
+ case GL_ANY_SAMPLES_PASSED:
+ if (ctx->Extensions.ARB_occlusion_query2)
+ return &ctx->Query.CurrentOcclusionObject;
+ else
+ return NULL;
+ case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
+ if (ctx->Extensions.ARB_ES3_compatibility
+ || (ctx->API == API_OPENGLES2 && ctx->Version >= 30))
+ return &ctx->Query.CurrentOcclusionObject;
+ else
+ return NULL;
case GL_TIME_ELAPSED_EXT:
if (ctx->Extensions.EXT_timer_query)
return &ctx->Query.CurrentTimerObject;
else
return NULL;
-#if FEATURE_EXT_transform_feedback
case GL_PRIMITIVES_GENERATED:
if (ctx->Extensions.EXT_transform_feedback)
- return &ctx->Query.PrimitivesGenerated;
+ return &ctx->Query.PrimitivesGenerated[index];
else
return NULL;
case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
if (ctx->Extensions.EXT_transform_feedback)
- return &ctx->Query.PrimitivesWritten;
+ return &ctx->Query.PrimitivesWritten[index];
else
return NULL;
-#endif
+
+ case GL_VERTICES_SUBMITTED_ARB:
+ case GL_PRIMITIVES_SUBMITTED_ARB:
+ case GL_VERTEX_SHADER_INVOCATIONS_ARB:
+ case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
+ case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
+ case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
+ return get_pipe_stats_binding_point(ctx, target);
+
+ case GL_GEOMETRY_SHADER_INVOCATIONS:
+ /* GL_GEOMETRY_SHADER_INVOCATIONS is defined in a non-sequential order */
+ target = GL_VERTICES_SUBMITTED_ARB + MAX_PIPELINE_STATISTICS - 1;
+ /* fallthrough */
+ case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
+ if (_mesa_has_geometry_shaders(ctx))
+ return get_pipe_stats_binding_point(ctx, target);
+ else
+ return NULL;
+
+ case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
+ case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
+ if (ctx->Extensions.ARB_tessellation_shader)
+ return get_pipe_stats_binding_point(ctx, target);
+ else
+ return NULL;
+
+ case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
+ if (_mesa_has_compute_shaders(ctx))
+ return get_pipe_stats_binding_point(ctx, target);
+ else
+ return NULL;
+
default:
return NULL;
}
}
-
-void GLAPIENTRY
-_mesa_GenQueriesARB(GLsizei n, GLuint *ids)
+/**
+ * Create $n query objects and store them in *ids. Make them of type $target
+ * if dsa is set. Called from _mesa_GenQueries() and _mesa_CreateQueries().
+ */
+static void
+create_queries(struct gl_context *ctx, GLenum target, GLsizei n, GLuint *ids,
+ bool dsa)
{
+ const char *func = dsa ? "glGenQueries" : "glCreateQueries";
GLuint first;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (n < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGenQueriesARB(n < 0)");
- return;
- }
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "%s(%d)\n", func, n);
- /* No query objects can be active at this time! */
- if (ctx->Query.CurrentOcclusionObject ||
- ctx->Query.CurrentTimerObject) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGenQueriesARB");
+ if (n < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(n < 0)", func);
return;
}
struct gl_query_object *q
= ctx->Driver.NewQueryObject(ctx, first + i);
if (!q) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenQueriesARB");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
return;
+ } else if (dsa) {
+ /* Do the equivalent of binding the buffer with a target */
+ q->Target = target;
+ q->EverBound = GL_TRUE;
}
ids[i] = first + i;
_mesa_HashInsert(ctx->Query.QueryObjects, first + i, q);
}
}
+void GLAPIENTRY
+_mesa_GenQueries(GLsizei n, GLuint *ids)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ create_queries(ctx, 0, n, ids, false);
+}
void GLAPIENTRY
-_mesa_DeleteQueriesARB(GLsizei n, const GLuint *ids)
+_mesa_CreateQueries(GLenum target, GLsizei n, GLuint *ids)
{
- GLint i;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (n < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteQueriesARB(n < 0)");
+ switch (target) {
+ case GL_SAMPLES_PASSED:
+ case GL_ANY_SAMPLES_PASSED:
+ case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
+ case GL_TIME_ELAPSED:
+ case GL_TIMESTAMP:
+ case GL_PRIMITIVES_GENERATED:
+ case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCreateQueries(invalid target = %s)",
+ _mesa_enum_to_string(target));
return;
}
- /* No query objects can be active at this time! */
- if (ctx->Query.CurrentOcclusionObject ||
- ctx->Query.CurrentTimerObject) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glDeleteQueriesARB");
+ create_queries(ctx, target, n, ids, true);
+}
+
+
+void GLAPIENTRY
+_mesa_DeleteQueries(GLsizei n, const GLuint *ids)
+{
+ GLint i;
+ GET_CURRENT_CONTEXT(ctx);
+ FLUSH_VERTICES(ctx, 0);
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glDeleteQueries(%d)\n", n);
+
+ if (n < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteQueriesARB(n < 0)");
return;
}
if (ids[i] > 0) {
struct gl_query_object *q = _mesa_lookup_query_object(ctx, ids[i]);
if (q) {
- ASSERT(!q->Active); /* should be caught earlier */
+ if (q->Active) {
+ struct gl_query_object **bindpt;
+ bindpt = get_query_binding_point(ctx, q->Target, q->Stream);
+ assert(bindpt); /* Should be non-null for active q. */
+ if (bindpt) {
+ *bindpt = NULL;
+ }
+ q->Active = GL_FALSE;
+ ctx->Driver.EndQuery(ctx, q);
+ }
_mesa_HashRemove(ctx->Query.QueryObjects, ids[i]);
ctx->Driver.DeleteQuery(ctx, q);
}
GLboolean GLAPIENTRY
-_mesa_IsQueryARB(GLuint id)
+_mesa_IsQuery(GLuint id)
{
+ struct gl_query_object *q;
+
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
- if (id && _mesa_lookup_query_object(ctx, id))
- return GL_TRUE;
- else
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glIsQuery(%u)\n", id);
+
+ if (id == 0)
+ return GL_FALSE;
+
+ q = _mesa_lookup_query_object(ctx, id);
+ if (q == NULL)
return GL_FALSE;
+
+ return q->EverBound;
}
+static GLboolean
+query_error_check_index(struct gl_context *ctx, GLenum target, GLuint index)
+{
+ switch (target) {
+ case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
+ case GL_PRIMITIVES_GENERATED:
+ if (index >= ctx->Const.MaxVertexStreams) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glBeginQueryIndexed(index>=MaxVertexStreams)");
+ return GL_FALSE;
+ }
+ break;
+ default:
+ if (index > 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glBeginQueryIndexed(index>0)");
+ return GL_FALSE;
+ }
+ }
+ return GL_TRUE;
+}
-static void GLAPIENTRY
-_mesa_BeginQueryARB(GLenum target, GLuint id)
+void GLAPIENTRY
+_mesa_BeginQueryIndexed(GLenum target, GLuint index, GLuint id)
{
struct gl_query_object *q, **bindpt;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, _NEW_DEPTH);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glBeginQueryIndexed(%s, %u, %u)\n",
+ _mesa_enum_to_string(target), index, id);
+
+ if (!query_error_check_index(ctx, target, index))
+ return;
+
+ FLUSH_VERTICES(ctx, 0);
- bindpt = get_query_binding_point(ctx, target);
+ bindpt = get_query_binding_point(ctx, target, index);
if (!bindpt) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBeginQueryARB(target)");
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBeginQuery{Indexed}(target)");
+ return;
+ }
+
+ /* From the GL_ARB_occlusion_query spec:
+ *
+ * "If BeginQueryARB is called while another query is already in
+ * progress with the same target, an INVALID_OPERATION error is
+ * generated."
+ */
+ if (*bindpt) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBeginQuery{Indexed}(target=%s is active)",
+ _mesa_enum_to_string(target));
return;
}
if (id == 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginQueryARB(id==0)");
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginQuery{Indexed}(id==0)");
return;
}
q = _mesa_lookup_query_object(ctx, id);
if (!q) {
- /* create new object */
- q = ctx->Driver.NewQueryObject(ctx, id);
- if (!q) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBeginQueryARB");
+ if (ctx->API != API_OPENGL_COMPAT) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBeginQuery{Indexed}(non-gen name)");
return;
+ } else {
+ /* create new object */
+ q = ctx->Driver.NewQueryObject(ctx, id);
+ if (!q) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBeginQuery{Indexed}");
+ return;
+ }
+ _mesa_HashInsert(ctx->Query.QueryObjects, id, q);
}
- _mesa_HashInsert(ctx->Query.QueryObjects, id, q);
}
else {
/* pre-existing object */
if (q->Active) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glBeginQueryARB(query already active)");
+ "glBeginQuery{Indexed}(query already active)");
+ return;
+ }
+
+ /* Section 2.14 Asynchronous Queries, page 84 of the OpenGL ES 3.0.4
+ * spec states:
+ *
+ * "BeginQuery generates an INVALID_OPERATION error if any of the
+ * following conditions hold: [...] id is the name of an
+ * existing query object whose type does not match target; [...]
+ *
+ * Similar wording exists in the OpenGL 4.5 spec, section 4.2. QUERY
+ * OBJECTS AND ASYNCHRONOUS QUERIES, page 43.
+ */
+ if (q->EverBound && q->Target != target) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBeginQuery{Indexed}(target mismatch)");
return;
}
}
+ /* This possibly changes the target of a buffer allocated by
+ * CreateQueries. Issue 39) in the ARB_direct_state_access extension states
+ * the following:
+ *
+ * "CreateQueries adds a <target>, so strictly speaking the <target>
+ * command isn't needed for BeginQuery/EndQuery, but in the end, this also
+ * isn't a selector, so we decided not to change it."
+ *
+ * Updating the target of the query object should be acceptable, so let's
+ * do that.
+ */
+
q->Target = target;
q->Active = GL_TRUE;
q->Result = 0;
q->Ready = GL_FALSE;
+ q->EverBound = GL_TRUE;
+ q->Stream = index;
/* XXX should probably refcount query objects */
*bindpt = q;
}
-static void GLAPIENTRY
-_mesa_EndQueryARB(GLenum target)
+void GLAPIENTRY
+_mesa_EndQueryIndexed(GLenum target, GLuint index)
{
struct gl_query_object *q, **bindpt;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, _NEW_DEPTH);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glEndQueryIndexed(%s, %u)\n",
+ _mesa_enum_to_string(target), index);
+
+ if (!query_error_check_index(ctx, target, index))
+ return;
+
+ FLUSH_VERTICES(ctx, 0);
- bindpt = get_query_binding_point(ctx, target);
+ bindpt = get_query_binding_point(ctx, target, index);
if (!bindpt) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glEndQueryARB(target)");
+ _mesa_error(ctx, GL_INVALID_ENUM, "glEndQuery{Indexed}(target)");
return;
}
/* XXX should probably refcount query objects */
q = *bindpt;
+
+ /* Check for GL_ANY_SAMPLES_PASSED vs GL_SAMPLES_PASSED. */
+ if (q && q->Target != target) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glEndQuery(target=%s with active query of target %s)",
+ _mesa_enum_to_string(target),
+ _mesa_enum_to_string(q->Target));
+ return;
+ }
+
*bindpt = NULL;
if (!q || !q->Active) {
_mesa_error(ctx, GL_INVALID_OPERATION,
- "glEndQueryARB(no matching glBeginQueryARB)");
+ "glEndQuery{Indexed}(no matching glBeginQuery{Indexed})");
return;
}
ctx->Driver.EndQuery(ctx, q);
}
+void GLAPIENTRY
+_mesa_BeginQuery(GLenum target, GLuint id)
+{
+ _mesa_BeginQueryIndexed(target, 0, id);
+}
void GLAPIENTRY
-_mesa_GetQueryivARB(GLenum target, GLenum pname, GLint *params)
+_mesa_EndQuery(GLenum target)
{
- struct gl_query_object *q, **bindpt;
+ _mesa_EndQueryIndexed(target, 0);
+}
+
+void GLAPIENTRY
+_mesa_QueryCounter(GLuint id, GLenum target)
+{
+ struct gl_query_object *q;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
- bindpt = get_query_binding_point(ctx, target);
- if (!bindpt) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryARB(target)");
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glQueryCounter(%u, %s)\n", id,
+ _mesa_enum_to_string(target));
+
+ /* error checking */
+ if (target != GL_TIMESTAMP) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glQueryCounter(target)");
return;
}
- q = *bindpt;
+ if (id == 0) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glQueryCounter(id==0)");
+ return;
+ }
+
+ q = _mesa_lookup_query_object(ctx, id);
+ if (!q) {
+ /* XXX the Core profile should throw INVALID_OPERATION here */
+
+ /* create new object */
+ q = ctx->Driver.NewQueryObject(ctx, id);
+ if (!q) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glQueryCounter");
+ return;
+ }
+ _mesa_HashInsert(ctx->Query.QueryObjects, id, q);
+ }
+ else {
+ if (q->Target && q->Target != GL_TIMESTAMP) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glQueryCounter(id has an invalid target)");
+ return;
+ }
+ }
+
+ if (q->Active) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glQueryCounter(id is active)");
+ return;
+ }
+
+ /* This possibly changes the target of a buffer allocated by
+ * CreateQueries. Issue 39) in the ARB_direct_state_access extension states
+ * the following:
+ *
+ * "CreateQueries adds a <target>, so strictly speaking the <target>
+ * command isn't needed for BeginQuery/EndQuery, but in the end, this also
+ * isn't a selector, so we decided not to change it."
+ *
+ * Updating the target of the query object should be acceptable, so let's
+ * do that.
+ */
+
+ q->Target = target;
+ q->Result = 0;
+ q->Ready = GL_FALSE;
+ q->EverBound = GL_TRUE;
+
+ if (ctx->Driver.QueryCounter) {
+ ctx->Driver.QueryCounter(ctx, q);
+ } else {
+ /* QueryCounter is implemented using EndQuery without BeginQuery
+ * in drivers. This is actually Direct3D and Gallium convention.
+ */
+ ctx->Driver.EndQuery(ctx, q);
+ }
+}
+
+
+void GLAPIENTRY
+_mesa_GetQueryIndexediv(GLenum target, GLuint index, GLenum pname,
+ GLint *params)
+{
+ struct gl_query_object *q = NULL, **bindpt = NULL;
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glGetQueryIndexediv(%s, %u, %s)\n",
+ _mesa_enum_to_string(target),
+ index,
+ _mesa_enum_to_string(pname));
+
+ if (!query_error_check_index(ctx, target, index))
+ return;
+
+ if (target == GL_TIMESTAMP) {
+ if (!ctx->Extensions.ARB_timer_query) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryARB(target)");
+ return;
+ }
+ }
+ else {
+ bindpt = get_query_binding_point(ctx, target, index);
+ if (!bindpt) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetQuery{Indexed}iv(target)");
+ return;
+ }
+
+ q = *bindpt;
+ }
switch (pname) {
case GL_QUERY_COUNTER_BITS_ARB:
- *params = 8 * sizeof(q->Result);
+ switch (target) {
+ case GL_SAMPLES_PASSED:
+ *params = ctx->Const.QueryCounterBits.SamplesPassed;
+ break;
+ case GL_ANY_SAMPLES_PASSED:
+ /* The minimum value of this is 1 if it's nonzero, and the value
+ * is only ever GL_TRUE or GL_FALSE, so no sense in reporting more
+ * bits.
+ */
+ *params = 1;
+ break;
+ case GL_TIME_ELAPSED:
+ *params = ctx->Const.QueryCounterBits.TimeElapsed;
+ break;
+ case GL_TIMESTAMP:
+ *params = ctx->Const.QueryCounterBits.Timestamp;
+ break;
+ case GL_PRIMITIVES_GENERATED:
+ *params = ctx->Const.QueryCounterBits.PrimitivesGenerated;
+ break;
+ case GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN:
+ *params = ctx->Const.QueryCounterBits.PrimitivesWritten;
+ break;
+ case GL_VERTICES_SUBMITTED_ARB:
+ *params = ctx->Const.QueryCounterBits.VerticesSubmitted;
+ break;
+ case GL_PRIMITIVES_SUBMITTED_ARB:
+ *params = ctx->Const.QueryCounterBits.PrimitivesSubmitted;
+ break;
+ case GL_VERTEX_SHADER_INVOCATIONS_ARB:
+ *params = ctx->Const.QueryCounterBits.VsInvocations;
+ break;
+ case GL_TESS_CONTROL_SHADER_PATCHES_ARB:
+ *params = ctx->Const.QueryCounterBits.TessPatches;
+ break;
+ case GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB:
+ *params = ctx->Const.QueryCounterBits.TessInvocations;
+ break;
+ case GL_GEOMETRY_SHADER_INVOCATIONS:
+ *params = ctx->Const.QueryCounterBits.GsInvocations;
+ break;
+ case GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB:
+ *params = ctx->Const.QueryCounterBits.GsPrimitives;
+ break;
+ case GL_FRAGMENT_SHADER_INVOCATIONS_ARB:
+ *params = ctx->Const.QueryCounterBits.FsInvocations;
+ break;
+ case GL_COMPUTE_SHADER_INVOCATIONS_ARB:
+ *params = ctx->Const.QueryCounterBits.ComputeInvocations;
+ break;
+ case GL_CLIPPING_INPUT_PRIMITIVES_ARB:
+ *params = ctx->Const.QueryCounterBits.ClInPrimitives;
+ break;
+ case GL_CLIPPING_OUTPUT_PRIMITIVES_ARB:
+ *params = ctx->Const.QueryCounterBits.ClOutPrimitives;
+ break;
+ default:
+ _mesa_problem(ctx,
+ "Unknown target in glGetQueryIndexediv(target = %s)",
+ _mesa_enum_to_string(target));
+ *params = 0;
+ break;
+ }
break;
case GL_CURRENT_QUERY_ARB:
- *params = q ? q->Id : 0;
+ *params = (q && q->Target == target) ? q->Id : 0;
break;
default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryivARB(pname)");
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetQuery{Indexed}iv(pname)");
return;
}
}
+void GLAPIENTRY
+_mesa_GetQueryiv(GLenum target, GLenum pname, GLint *params)
+{
+ _mesa_GetQueryIndexediv(target, 0, pname, params);
+}
void GLAPIENTRY
-_mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params)
+_mesa_GetQueryObjectiv(GLuint id, GLenum pname, GLint *params)
{
struct gl_query_object *q = NULL;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glGetQueryObjectiv(%u, %s)\n", id,
+ _mesa_enum_to_string(pname));
if (id)
q = _mesa_lookup_query_object(ctx, id);
- if (!q || q->Active) {
+ if (!q || q->Active || !q->EverBound) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetQueryObjectivARB(id=%d is invalid or active)", id);
return;
if (!q->Ready)
ctx->Driver.WaitQuery(ctx, q);
/* if result is too large for returned type, clamp to max value */
- if (q->Result > 0x7fffffff) {
- *params = 0x7fffffff;
- }
- else {
- *params = (GLint)q->Result;
+ if (q->Target == GL_ANY_SAMPLES_PASSED
+ || q->Target == GL_ANY_SAMPLES_PASSED_CONSERVATIVE) {
+ if (q->Result)
+ *params = GL_TRUE;
+ else
+ *params = GL_FALSE;
+ } else {
+ if (q->Result > 0x7fffffff) {
+ *params = 0x7fffffff;
+ }
+ else {
+ *params = (GLint)q->Result;
+ }
}
break;
case GL_QUERY_RESULT_AVAILABLE_ARB:
- if (!q->Ready)
- ctx->Driver.CheckQuery( ctx, q );
+ if (!q->Ready)
+ ctx->Driver.CheckQuery( ctx, q );
*params = q->Ready;
break;
+ case GL_QUERY_TARGET:
+ *params = q->Target;
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryObjectivARB(pname)");
return;
void GLAPIENTRY
-_mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params)
+_mesa_GetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params)
{
struct gl_query_object *q = NULL;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glGetQueryObjectuiv(%u, %s)\n", id,
+ _mesa_enum_to_string(pname));
if (id)
q = _mesa_lookup_query_object(ctx, id);
- if (!q || q->Active) {
+ if (!q || q->Active || !q->EverBound) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetQueryObjectuivARB(id=%d is invalid or active)", id);
return;
if (!q->Ready)
ctx->Driver.WaitQuery(ctx, q);
/* if result is too large for returned type, clamp to max value */
- if (q->Result > 0xffffffff) {
- *params = 0xffffffff;
- }
- else {
- *params = (GLuint)q->Result;
+ if (q->Target == GL_ANY_SAMPLES_PASSED
+ || q->Target == GL_ANY_SAMPLES_PASSED_CONSERVATIVE) {
+ if (q->Result)
+ *params = GL_TRUE;
+ else
+ *params = GL_FALSE;
+ } else {
+ if (q->Result > 0xffffffff) {
+ *params = 0xffffffff;
+ }
+ else {
+ *params = (GLuint)q->Result;
+ }
}
break;
case GL_QUERY_RESULT_AVAILABLE_ARB:
- if (!q->Ready)
- ctx->Driver.CheckQuery( ctx, q );
+ if (!q->Ready)
+ ctx->Driver.CheckQuery( ctx, q );
*params = q->Ready;
break;
+ case GL_QUERY_TARGET:
+ *params = q->Target;
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryObjectuivARB(pname)");
return;
/**
* New with GL_EXT_timer_query
*/
-static void GLAPIENTRY
-_mesa_GetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT *params)
+void GLAPIENTRY
+_mesa_GetQueryObjecti64v(GLuint id, GLenum pname, GLint64EXT *params)
{
struct gl_query_object *q = NULL;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glGetQueryObjecti64v(%u, %s)\n", id,
+ _mesa_enum_to_string(pname));
if (id)
q = _mesa_lookup_query_object(ctx, id);
- if (!q || q->Active) {
+ if (!q || q->Active || !q->EverBound) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetQueryObjectui64vARB(id=%d is invalid or active)", id);
return;
*params = q->Result;
break;
case GL_QUERY_RESULT_AVAILABLE_ARB:
- if (!q->Ready)
- ctx->Driver.CheckQuery( ctx, q );
+ if (!q->Ready)
+ ctx->Driver.CheckQuery( ctx, q );
*params = q->Ready;
break;
+ case GL_QUERY_TARGET:
+ *params = q->Target;
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryObjecti64vARB(pname)");
return;
/**
* New with GL_EXT_timer_query
*/
-static void GLAPIENTRY
-_mesa_GetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT *params)
+void GLAPIENTRY
+_mesa_GetQueryObjectui64v(GLuint id, GLenum pname, GLuint64EXT *params)
{
struct gl_query_object *q = NULL;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glGetQueryObjectui64v(%u, %s)\n", id,
+ _mesa_enum_to_string(pname));
if (id)
q = _mesa_lookup_query_object(ctx, id);
- if (!q || q->Active) {
+ if (!q || q->Active || !q->EverBound) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetQueryObjectuui64vARB(id=%d is invalid or active)", id);
return;
*params = q->Result;
break;
case GL_QUERY_RESULT_AVAILABLE_ARB:
- if (!q->Ready)
- ctx->Driver.CheckQuery( ctx, q );
+ if (!q->Ready)
+ ctx->Driver.CheckQuery( ctx, q );
*params = q->Ready;
break;
+ case GL_QUERY_TARGET:
+ *params = q->Target;
+ break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryObjectui64vARB(pname)");
return;
}
}
+/**
+ * New with GL_ARB_query_buffer_object
+ */
+void GLAPIENTRY
+_mesa_GetQueryBufferObjectiv(GLuint id, GLuint buffer, GLenum pname,
+ GLintptr offset)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetQueryBufferObjectiv");
+}
-void
-_mesa_init_queryobj_dispatch(struct _glapi_table *disp)
+
+void GLAPIENTRY
+_mesa_GetQueryBufferObjectuiv(GLuint id, GLuint buffer, GLenum pname,
+ GLintptr offset)
{
- SET_GenQueriesARB(disp, _mesa_GenQueriesARB);
- SET_DeleteQueriesARB(disp, _mesa_DeleteQueriesARB);
- SET_IsQueryARB(disp, _mesa_IsQueryARB);
- SET_BeginQueryARB(disp, _mesa_BeginQueryARB);
- SET_EndQueryARB(disp, _mesa_EndQueryARB);
- SET_GetQueryivARB(disp, _mesa_GetQueryivARB);
- SET_GetQueryObjectivARB(disp, _mesa_GetQueryObjectivARB);
- SET_GetQueryObjectuivARB(disp, _mesa_GetQueryObjectuivARB);
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetQueryBufferObjectuiv");
+}
- SET_GetQueryObjecti64vEXT(disp, _mesa_GetQueryObjecti64vEXT);
- SET_GetQueryObjectui64vEXT(disp, _mesa_GetQueryObjectui64vEXT);
+
+void GLAPIENTRY
+_mesa_GetQueryBufferObjecti64v(GLuint id, GLuint buffer, GLenum pname,
+ GLintptr offset)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetQueryBufferObjecti64v");
}
-#endif /* FEATURE_queryobj */
+void GLAPIENTRY
+_mesa_GetQueryBufferObjectui64v(GLuint id, GLuint buffer, GLenum pname,
+ GLintptr offset)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetQueryBufferObjectui64v");
+}
/**
* Allocate/init the context state related to query objects.
*/
void
-_mesa_init_queryobj(GLcontext *ctx)
+_mesa_init_queryobj(struct gl_context *ctx)
{
ctx->Query.QueryObjects = _mesa_NewHashTable();
ctx->Query.CurrentOcclusionObject = NULL;
+
+ ctx->Const.QueryCounterBits.SamplesPassed = 64;
+ ctx->Const.QueryCounterBits.TimeElapsed = 64;
+ ctx->Const.QueryCounterBits.Timestamp = 64;
+ ctx->Const.QueryCounterBits.PrimitivesGenerated = 64;
+ ctx->Const.QueryCounterBits.PrimitivesWritten = 64;
+
+ ctx->Const.QueryCounterBits.VerticesSubmitted = 64;
+ ctx->Const.QueryCounterBits.PrimitivesSubmitted = 64;
+ ctx->Const.QueryCounterBits.VsInvocations = 64;
+ ctx->Const.QueryCounterBits.TessPatches = 64;
+ ctx->Const.QueryCounterBits.TessInvocations = 64;
+ ctx->Const.QueryCounterBits.GsInvocations = 64;
+ ctx->Const.QueryCounterBits.GsPrimitives = 64;
+ ctx->Const.QueryCounterBits.FsInvocations = 64;
+ ctx->Const.QueryCounterBits.ComputeInvocations = 64;
+ ctx->Const.QueryCounterBits.ClInPrimitives = 64;
+ ctx->Const.QueryCounterBits.ClOutPrimitives = 64;
}
delete_queryobj_cb(GLuint id, void *data, void *userData)
{
struct gl_query_object *q= (struct gl_query_object *) data;
- GLcontext *ctx = (GLcontext *)userData;
+ struct gl_context *ctx = (struct gl_context *)userData;
ctx->Driver.DeleteQuery(ctx, q);
}
* Free the context state related to query objects.
*/
void
-_mesa_free_queryobj_data(GLcontext *ctx)
+_mesa_free_queryobj_data(struct gl_context *ctx)
{
_mesa_HashDeleteAll(ctx->Query.QueryObjects, delete_queryobj_cb, ctx);
_mesa_DeleteHashTable(ctx->Query.QueryObjects);