-/* $Id: rastpos.c,v 1.7 2000/09/26 20:53:53 brianp Exp $ */
+/* $Id: rastpos.c,v 1.8 2000/09/30 18:42:29 brianp Exp $ */
/*
* Mesa 3-D graphics library
{
GLuint texSet;
- for (texSet=0; texSet<MAX_TEXTURE_UNITS; texSet++) {
+ for (texSet = 0; texSet < ctx->Const.MaxTextureUnits; texSet++) {
COPY_4FV( ctx->Current.RasterMultiTexCoord[texSet],
ctx->Current.Texcoord[texSet] );
}