/**
* Return true if the conversion L=R+G+B is needed.
*/
-static GLboolean
-need_rgb_to_luminance_conversion(mesa_format texFormat, GLenum format)
+GLboolean
+_mesa_need_rgb_to_luminance_conversion(GLenum srcBaseFormat,
+ GLenum dstBaseFormat)
{
- GLenum baseTexFormat = _mesa_get_format_base_format(texFormat);
-
- return (baseTexFormat == GL_RG ||
- baseTexFormat == GL_RGB ||
- baseTexFormat == GL_RGBA) &&
- (format == GL_LUMINANCE || format == GL_LUMINANCE_ALPHA);
+ return (srcBaseFormat == GL_RG ||
+ srcBaseFormat == GL_RGB ||
+ srcBaseFormat == GL_RGBA) &&
+ (dstBaseFormat == GL_LUMINANCE ||
+ dstBaseFormat == GL_LUMINANCE_ALPHA);
}
+/**
+ * Return true if the conversion L,I to RGB conversion is needed.
+ */
+GLboolean
+_mesa_need_luminance_to_rgb_conversion(GLenum srcBaseFormat,
+ GLenum dstBaseFormat)
+{
+ return (srcBaseFormat == GL_LUMINANCE ||
+ srcBaseFormat == GL_LUMINANCE_ALPHA ||
+ srcBaseFormat == GL_INTENSITY) &&
+ (dstBaseFormat == GL_GREEN ||
+ dstBaseFormat == GL_BLUE ||
+ dstBaseFormat == GL_RG ||
+ dstBaseFormat == GL_RGB ||
+ dstBaseFormat == GL_BGR ||
+ dstBaseFormat == GL_RGBA ||
+ dstBaseFormat == GL_BGRA);
+}
/**
* Return transfer op flags for this ReadPixels operation.
*/
-static GLbitfield
-get_readpixels_transfer_ops(const struct gl_context *ctx, mesa_format texFormat,
- GLenum format, GLenum type, GLboolean uses_blit)
+GLbitfield
+_mesa_get_readpixels_transfer_ops(const struct gl_context *ctx,
+ mesa_format texFormat,
+ GLenum format, GLenum type,
+ GLboolean uses_blit)
{
GLbitfield transferOps = ctx->_ImageTransferState;
+ GLenum srcBaseFormat = _mesa_get_format_base_format(texFormat);
+ GLenum dstBaseFormat = _mesa_unpack_format_to_base_format(format);
if (format == GL_DEPTH_COMPONENT ||
format == GL_DEPTH_STENCIL ||
if (uses_blit) {
/* For blit-based ReadPixels packing, the clamping is done automatically
* unless the type is float. */
- if (_mesa_get_clamp_read_color(ctx) &&
- (type == GL_FLOAT || type == GL_HALF_FLOAT)) {
+ if (_mesa_get_clamp_read_color(ctx, ctx->ReadBuffer) &&
+ (type == GL_FLOAT || type == GL_HALF_FLOAT ||
+ type == GL_UNSIGNED_INT_10F_11F_11F_REV)) {
transferOps |= IMAGE_CLAMP_BIT;
}
}
else {
/* For CPU-based ReadPixels packing, the clamping must always be done
* for non-float types, */
- if (_mesa_get_clamp_read_color(ctx) ||
- (type != GL_FLOAT && type != GL_HALF_FLOAT)) {
+ if (_mesa_get_clamp_read_color(ctx, ctx->ReadBuffer) ||
+ (type != GL_FLOAT && type != GL_HALF_FLOAT &&
+ type != GL_UNSIGNED_INT_10F_11F_11F_REV)) {
transferOps |= IMAGE_CLAMP_BIT;
}
}
* have any effect anyway.
*/
if (_mesa_get_format_datatype(texFormat) == GL_UNSIGNED_NORMALIZED &&
- !need_rgb_to_luminance_conversion(texFormat, format)) {
+ !_mesa_need_rgb_to_luminance_conversion(srcBaseFormat, dstBaseFormat)) {
transferOps &= ~IMAGE_CLAMP_BIT;
}
{
struct gl_renderbuffer *rb =
_mesa_get_read_renderbuffer_for_format(ctx, format);
- GLenum srcType;
+ GLenum dstBaseFormat = _mesa_unpack_format_to_base_format(format);
assert(rb);
default:
/* Color formats. */
- if (need_rgb_to_luminance_conversion(rb->Format, format)) {
- return GL_TRUE;
- }
-
- /* Conversion between signed and unsigned integers needs masking
- * (it isn't just memcpy). */
- srcType = _mesa_get_format_datatype(rb->Format);
-
- if ((srcType == GL_INT &&
- (type == GL_UNSIGNED_INT ||
- type == GL_UNSIGNED_SHORT ||
- type == GL_UNSIGNED_BYTE)) ||
- (srcType == GL_UNSIGNED_INT &&
- (type == GL_INT ||
- type == GL_SHORT ||
- type == GL_BYTE))) {
+ if (_mesa_need_rgb_to_luminance_conversion(rb->_BaseFormat,
+ dstBaseFormat)) {
return GL_TRUE;
}
/* And finally, see if there are any transfer ops. */
- return get_readpixels_transfer_ops(ctx, rb->Format, format, type,
- uses_blit) != 0;
+ return _mesa_get_readpixels_transfer_ops(ctx, rb->Format, format, type,
+ uses_blit) != 0;
}
return GL_FALSE;
}
/* The Mesa format must match the input format and type. */
if (!_mesa_format_matches_format_and_type(rb->Format, format, type,
- packing->SwapBytes)) {
+ packing->SwapBytes, NULL)) {
return GL_FALSE;
}
struct gl_renderbuffer *rb =
_mesa_get_read_renderbuffer_for_format(ctx, format);
GLubyte *dst, *map;
- int dstStride, stride, j, texelBytes;
+ int dstStride, stride, j, texelBytes, bytesPerRow;
/* Fail if memcpy cannot be used. */
if (!readpixels_can_use_memcpy(ctx, format, type, packing)) {
format, type, 0, 0);
ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, GL_MAP_READ_BIT,
- &map, &stride);
+ &map, &stride, ctx->ReadBuffer->FlipY);
if (!map) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels");
return GL_TRUE; /* don't bother trying the slow path */
}
texelBytes = _mesa_get_format_bytes(rb->Format);
+ bytesPerRow = texelBytes * width;
/* memcpy*/
- for (j = 0; j < height; j++) {
- memcpy(dst, map, width * texelBytes);
- dst += dstStride;
- map += stride;
+ if (dstStride == stride && dstStride == bytesPerRow) {
+ memcpy(dst, map, bytesPerRow * height);
+ } else {
+ for (j = 0; j < height; j++) {
+ memcpy(dst, map, bytesPerRow);
+ dst += dstStride;
+ map += stride;
+ }
}
ctx->Driver.UnmapRenderbuffer(ctx, rb);
GLubyte *map, *dst;
int stride, dstStride, j;
- if (ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0)
+ if (ctx->Pixel.DepthScale != 1.0F || ctx->Pixel.DepthBias != 0.0F)
return GL_FALSE;
if (packing->SwapBytes)
return GL_FALSE;
ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, GL_MAP_READ_BIT,
- &map, &stride);
+ &map, &stride, fb->FlipY);
if (!map) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels");
GL_DEPTH_COMPONENT, type, 0, 0);
ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, GL_MAP_READ_BIT,
- &map, &stride);
+ &map, &stride, fb->FlipY);
if (!map) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels");
return;
return;
ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, GL_MAP_READ_BIT,
- &map, &stride);
+ &map, &stride, fb->FlipY);
if (!map) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels");
return;
const struct gl_pixelstore_attrib *packing )
{
GLbitfield transferOps;
- bool dst_is_integer, dst_is_luminance, needs_rebase;
+ bool dst_is_integer, convert_rgb_to_lum, needs_rebase;
int dst_stride, src_stride, rb_stride;
uint32_t dst_format, src_format;
GLubyte *dst, *map;
uint8_t rebase_swizzle[4];
struct gl_framebuffer *fb = ctx->ReadBuffer;
struct gl_renderbuffer *rb = fb->_ColorReadBuffer;
+ GLenum dstBaseFormat = _mesa_unpack_format_to_base_format(format);
if (!rb)
return;
- transferOps = get_readpixels_transfer_ops(ctx, rb->Format, format, type,
- GL_FALSE);
+ transferOps = _mesa_get_readpixels_transfer_ops(ctx, rb->Format, format,
+ type, GL_FALSE);
/* Describe the dst format */
dst_is_integer = _mesa_is_enum_format_integer(format);
dst_stride = _mesa_image_row_stride(packing, width, format, type);
dst_format = _mesa_format_from_format_and_type(format, type);
- dst_is_luminance = format == GL_LUMINANCE ||
- format == GL_LUMINANCE_ALPHA ||
- format == GL_LUMINANCE_INTEGER_EXT ||
- format == GL_LUMINANCE_ALPHA_INTEGER_EXT;
+ convert_rgb_to_lum =
+ _mesa_need_rgb_to_luminance_conversion(rb->_BaseFormat, dstBaseFormat);
dst = (GLubyte *) _mesa_image_address2d(packing, pixels, width, height,
format, type, 0, 0);
/* Map the source render buffer */
ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, GL_MAP_READ_BIT,
- &map, &rb_stride);
+ &map, &rb_stride, fb->FlipY);
if (!map) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels");
return;
*/
assert(!transferOps || (transferOps && !dst_is_integer));
- needs_rgba = transferOps || dst_is_luminance;
+ needs_rgba = transferOps || convert_rgb_to_lum;
rgba = NULL;
if (needs_rgba) {
uint32_t rgba_format;
* convert to, then we can convert directly into the dst buffer and avoid
* the final conversion/copy from the rgba buffer to the dst buffer.
*/
- if (dst_format == rgba_format) {
+ if (dst_format == rgba_format &&
+ dst_stride == rgba_stride) {
need_convert = false;
rgba = dst;
} else {
* If the dst format is Luminance, we need to do the conversion by computing
* L=R+G+B values.
*/
- if (!dst_is_luminance) {
+ if (!convert_rgb_to_lum) {
_mesa_format_convert(dst, dst_format, dst_stride,
src, src_format, src_stride,
width, height,
void *luminance;
uint32_t luminance_format;
- luminance_stride = width * sizeof(GL_FLOAT);
+ luminance_stride = width * sizeof(GLfloat);
if (format == GL_LUMINANCE_ALPHA)
luminance_stride *= 2;
luminance_bytes = height * luminance_stride;
dst, format, type);
}
- if (rgba)
- free(rgba);
+ free(rgba);
done_swap:
/* Handle byte swapping if required */
if (packing->SwapBytes) {
- GLint swapSize = _mesa_sizeof_packed_type(type);
- if (swapSize == 2 || swapSize == 4) {
- int swapsPerPixel = _mesa_bytes_per_pixel(format, type) / swapSize;
- assert(_mesa_bytes_per_pixel(format, type) % swapSize == 0);
- if (swapSize == 2)
- _mesa_swap2((GLushort *) dst, width * height * swapsPerPixel);
- else if (swapSize == 4)
- _mesa_swap4((GLuint *) dst, width * height * swapsPerPixel);
- }
+ _mesa_swap_bytes_2d_image(format, type, packing,
+ width, height, dst, dst);
}
done_unmap:
return GL_FALSE;
ctx->Driver.MapRenderbuffer(ctx, rb, x, y, width, height, GL_MAP_READ_BIT,
- &map, &stride);
+ &map, &stride, fb->FlipY);
if (!map) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels");
return GL_TRUE; /* don't bother trying the slow path */
return GL_FALSE;
ctx->Driver.MapRenderbuffer(ctx, depthRb, x, y, width, height,
- GL_MAP_READ_BIT, &depthMap, &depthStride);
+ GL_MAP_READ_BIT, &depthMap, &depthStride, fb->FlipY);
if (!depthMap) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels");
return GL_TRUE; /* don't bother trying the slow path */
}
ctx->Driver.MapRenderbuffer(ctx, stencilRb, x, y, width, height,
- GL_MAP_READ_BIT, &stencilMap, &stencilStride);
+ GL_MAP_READ_BIT, &stencilMap, &stencilStride, fb->FlipY);
if (!stencilMap) {
ctx->Driver.UnmapRenderbuffer(ctx, depthRb);
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels");
* If one buffer, only map it once.
*/
ctx->Driver.MapRenderbuffer(ctx, depthRb, x, y, width, height,
- GL_MAP_READ_BIT, &depthMap, &depthStride);
+ GL_MAP_READ_BIT, &depthMap, &depthStride, fb->FlipY);
if (!depthMap) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels");
return;
if (stencilRb != depthRb) {
ctx->Driver.MapRenderbuffer(ctx, stencilRb, x, y, width, height,
GL_MAP_READ_BIT, &stencilMap,
- &stencilStride);
+ &stencilStride, fb->FlipY);
if (!stencilMap) {
ctx->Driver.UnmapRenderbuffer(ctx, depthRb);
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels");
const struct gl_pixelstore_attrib *packing )
{
const GLboolean scaleOrBias
- = ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0;
+ = ctx->Pixel.DepthScale != 1.0F || ctx->Pixel.DepthBias != 0.0F;
const GLboolean stencilTransfer = ctx->Pixel.IndexShift
|| ctx->Pixel.IndexOffset || ctx->Pixel.MapStencilFlag;
GLubyte *dst;
const struct gl_pixelstore_attrib *packing,
GLvoid *pixels)
{
- struct gl_pixelstore_attrib clippedPacking = *packing;
-
if (ctx->NewState)
_mesa_update_state(ctx);
- /* Do all needed clipping here, so that we can forget about it later */
- if (_mesa_clip_readpixels(ctx, &x, &y, &width, &height, &clippedPacking)) {
-
- pixels = _mesa_map_pbo_dest(ctx, &clippedPacking, pixels);
-
- if (pixels) {
- /* Try memcpy first. */
- if (readpixels_memcpy(ctx, x, y, width, height, format, type,
- pixels, packing)) {
- _mesa_unmap_pbo_dest(ctx, &clippedPacking);
- return;
- }
+ pixels = _mesa_map_pbo_dest(ctx, packing, pixels);
- /* Otherwise take the slow path. */
- switch (format) {
- case GL_STENCIL_INDEX:
- read_stencil_pixels(ctx, x, y, width, height, type, pixels,
- &clippedPacking);
- break;
- case GL_DEPTH_COMPONENT:
- read_depth_pixels(ctx, x, y, width, height, type, pixels,
- &clippedPacking);
- break;
- case GL_DEPTH_STENCIL_EXT:
- read_depth_stencil_pixels(ctx, x, y, width, height, type, pixels,
- &clippedPacking);
- break;
- default:
- /* all other formats should be color formats */
- read_rgba_pixels(ctx, x, y, width, height, format, type, pixels,
- &clippedPacking);
- }
+ if (pixels) {
+ /* Try memcpy first. */
+ if (readpixels_memcpy(ctx, x, y, width, height, format, type,
+ pixels, packing)) {
+ _mesa_unmap_pbo_dest(ctx, packing);
+ return;
+ }
- _mesa_unmap_pbo_dest(ctx, &clippedPacking);
+ /* Otherwise take the slow path. */
+ switch (format) {
+ case GL_STENCIL_INDEX:
+ read_stencil_pixels(ctx, x, y, width, height, type, pixels,
+ packing);
+ break;
+ case GL_DEPTH_COMPONENT:
+ read_depth_pixels(ctx, x, y, width, height, type, pixels,
+ packing);
+ break;
+ case GL_DEPTH_STENCIL_EXT:
+ read_depth_stencil_pixels(ctx, x, y, width, height, type, pixels,
+ packing);
+ break;
+ default:
+ /* all other formats should be color formats */
+ read_rgba_pixels(ctx, x, y, width, height, format, type, pixels,
+ packing);
}
+
+ _mesa_unmap_pbo_dest(ctx, packing);
}
}
static GLenum
-read_pixels_es3_error_check(GLenum format, GLenum type,
+read_pixels_es3_error_check(struct gl_context *ctx, GLenum format, GLenum type,
const struct gl_renderbuffer *rb)
{
const GLenum internalFormat = rb->InternalFormat;
const GLenum data_type = _mesa_get_format_datatype(rb->Format);
GLboolean is_unsigned_int = GL_FALSE;
GLboolean is_signed_int = GL_FALSE;
-
- if (!_mesa_is_color_format(internalFormat)) {
- return GL_INVALID_OPERATION;
- }
+ GLboolean is_float_depth = (internalFormat == GL_DEPTH_COMPONENT32F) ||
+ (internalFormat == GL_DEPTH32F_STENCIL8);
is_unsigned_int = _mesa_is_enum_format_unsigned_int(internalFormat);
if (!is_unsigned_int) {
return GL_NO_ERROR;
if (internalFormat == GL_RGB10_A2UI && type == GL_UNSIGNED_BYTE)
return GL_NO_ERROR;
+ if (type == GL_UNSIGNED_SHORT) {
+ switch (internalFormat) {
+ case GL_R16:
+ case GL_RG16:
+ case GL_RGB16:
+ case GL_RGBA16:
+ if (_mesa_has_EXT_texture_norm16(ctx))
+ return GL_NO_ERROR;
+ }
+ }
break;
case GL_BGRA:
/* GL_EXT_read_format_bgra */
(is_unsigned_int && type == GL_UNSIGNED_INT))
return GL_NO_ERROR;
break;
+ case GL_DEPTH_STENCIL:
+ switch (type) {
+ case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
+ if (is_float_depth)
+ return GL_NO_ERROR;
+ break;
+ case GL_UNSIGNED_INT_24_8:
+ if (!is_float_depth)
+ return GL_NO_ERROR;
+ break;
+ default:
+ return GL_INVALID_ENUM;
+ }
+ break;
+ case GL_DEPTH_COMPONENT:
+ switch (type) {
+ case GL_FLOAT:
+ if (is_float_depth)
+ return GL_NO_ERROR;
+ break;
+ case GL_UNSIGNED_SHORT:
+ case GL_UNSIGNED_INT:
+ case GL_UNSIGNED_INT_24_8:
+ if (!is_float_depth)
+ return GL_NO_ERROR;
+ break;
+ default:
+ return GL_INVALID_ENUM;
+ }
+ break;
+ case GL_STENCIL_INDEX:
+ switch (type) {
+ case GL_UNSIGNED_BYTE:
+ return GL_NO_ERROR;
+ default:
+ return GL_INVALID_ENUM;
+ }
+ break;
}
return GL_INVALID_OPERATION;
}
-void GLAPIENTRY
-_mesa_ReadnPixelsARB( GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type, GLsizei bufSize,
- GLvoid *pixels )
+static ALWAYS_INLINE void
+read_pixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format,
+ GLenum type, GLsizei bufSize, GLvoid *pixels, bool no_error)
{
GLenum err = GL_NO_ERROR;
struct gl_renderbuffer *rb;
+ struct gl_pixelstore_attrib clippedPacking;
GET_CURRENT_CONTEXT(ctx);
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glReadPixels(%d, %d, %s, %s, %p)\n",
width, height,
- _mesa_lookup_enum_by_nr(format),
- _mesa_lookup_enum_by_nr(type),
+ _mesa_enum_to_string(format),
+ _mesa_enum_to_string(type),
pixels);
- if (width < 0 || height < 0) {
+ if (!no_error && (width < 0 || height < 0)) {
_mesa_error( ctx, GL_INVALID_VALUE,
"glReadPixels(width=%d height=%d)", width, height );
return;
if (ctx->NewState)
_mesa_update_state(ctx);
- if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
+ if (!no_error && ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
_mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT,
"glReadPixels(incomplete framebuffer)" );
return;
}
rb = _mesa_get_read_renderbuffer_for_format(ctx, format);
- if (rb == NULL) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glReadPixels(read buffer)");
- return;
- }
+ if (!no_error) {
+ if (rb == NULL) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glReadPixels(read buffer)");
+ return;
+ }
- /* OpenGL ES 1.x and OpenGL ES 2.0 impose additional restrictions on the
- * combinations of format and type that can be used.
- *
- * Technically, only two combinations are actually allowed:
- * GL_RGBA/GL_UNSIGNED_BYTE, and some implementation-specific internal
- * preferred combination. This code doesn't know what that preferred
- * combination is, and Mesa can handle anything valid. Just work instead.
- */
- if (_mesa_is_gles(ctx)) {
- if (ctx->API == API_OPENGLES2 &&
- _mesa_is_color_format(format) &&
- _mesa_get_color_read_format(ctx) == format &&
- _mesa_get_color_read_type(ctx) == type) {
- err = GL_NO_ERROR;
- } else if (ctx->Version < 30) {
- err = _mesa_es_error_check_format_and_type(format, type, 2);
- if (err == GL_NO_ERROR) {
- if (type == GL_FLOAT || type == GL_HALF_FLOAT_OES) {
- err = GL_INVALID_OPERATION;
+ /* OpenGL ES 1.x and OpenGL ES 2.0 impose additional restrictions on the
+ * combinations of format and type that can be used.
+ *
+ * Technically, only two combinations are actually allowed:
+ * GL_RGBA/GL_UNSIGNED_BYTE, and some implementation-specific internal
+ * preferred combination. This code doesn't know what that preferred
+ * combination is, and Mesa can handle anything valid. Just work instead.
+ */
+ if (_mesa_is_gles(ctx)) {
+ if (ctx->API == API_OPENGLES2 &&
+ _mesa_is_color_format(format) &&
+ _mesa_get_color_read_format(ctx, NULL, "glReadPixels") == format &&
+ _mesa_get_color_read_type(ctx, NULL, "glReadPixels") == type) {
+ err = GL_NO_ERROR;
+ } else if (ctx->Version < 30) {
+ err = _mesa_es_error_check_format_and_type(ctx, format, type, 2);
+ if (err == GL_NO_ERROR) {
+ if (type == GL_FLOAT || type == GL_HALF_FLOAT_OES) {
+ err = GL_INVALID_OPERATION;
+ }
}
+ } else {
+ err = read_pixels_es3_error_check(ctx, format, type, rb);
}
- } else {
- err = read_pixels_es3_error_check(format, type, rb);
- }
- if (err == GL_NO_ERROR && (format == GL_DEPTH_COMPONENT
- || format == GL_DEPTH_STENCIL)) {
- err = GL_INVALID_ENUM;
+ if (err != GL_NO_ERROR) {
+ _mesa_error(ctx, err, "glReadPixels(invalid format %s and/or type %s)",
+ _mesa_enum_to_string(format),
+ _mesa_enum_to_string(type));
+ return;
+ }
}
+ err = _mesa_error_check_format_and_type(ctx, format, type);
if (err != GL_NO_ERROR) {
_mesa_error(ctx, err, "glReadPixels(invalid format %s and/or type %s)",
- _mesa_lookup_enum_by_nr(format),
- _mesa_lookup_enum_by_nr(type));
+ _mesa_enum_to_string(format),
+ _mesa_enum_to_string(type));
return;
}
- }
-
- err = _mesa_error_check_format_and_type(ctx, format, type);
- if (err != GL_NO_ERROR) {
- _mesa_error(ctx, err, "glReadPixels(invalid format %s and/or type %s)",
- _mesa_lookup_enum_by_nr(format),
- _mesa_lookup_enum_by_nr(type));
- return;
- }
- if (_mesa_is_user_fbo(ctx->ReadBuffer) &&
- ctx->ReadBuffer->Visual.samples > 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(multisample FBO)");
- return;
- }
-
- if (!_mesa_source_buffer_exists(ctx, format)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(no readbuffer)");
- return;
- }
+ if (_mesa_is_user_fbo(ctx->ReadBuffer) &&
+ ctx->ReadBuffer->Visual.samples > 0) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(multisample FBO)");
+ return;
+ }
- /* Check that the destination format and source buffer are both
- * integer-valued or both non-integer-valued.
- */
- if (ctx->Extensions.EXT_texture_integer && _mesa_is_color_format(format)) {
- const struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
- const GLboolean srcInteger = _mesa_is_format_integer_color(rb->Format);
- const GLboolean dstInteger = _mesa_is_enum_format_integer(format);
- if (dstInteger != srcInteger) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glReadPixels(integer / non-integer format mismatch");
+ if (!_mesa_source_buffer_exists(ctx, format)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(no readbuffer)");
return;
}
+
+ /* Check that the destination format and source buffer are both
+ * integer-valued or both non-integer-valued.
+ */
+ if (ctx->Extensions.EXT_texture_integer && _mesa_is_color_format(format)) {
+ const struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
+ const GLboolean srcInteger = _mesa_is_format_integer_color(rb->Format);
+ const GLboolean dstInteger = _mesa_is_enum_format_integer(format);
+ if (dstInteger != srcInteger) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glReadPixels(integer / non-integer format mismatch");
+ return;
+ }
+ }
}
- if (width == 0 || height == 0)
+ /* Do all needed clipping here, so that we can forget about it later */
+ clippedPacking = ctx->Pack;
+ if (!_mesa_clip_readpixels(ctx, &x, &y, &width, &height, &clippedPacking))
return; /* nothing to do */
- if (!_mesa_validate_pbo_access(2, &ctx->Pack, width, height, 1,
- format, type, bufSize, pixels)) {
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glReadPixels(out of bounds PBO access)");
- } else {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glReadnPixelsARB(out of bounds access:"
- " bufSize (%d) is too small)", bufSize);
+ if (!no_error) {
+ if (!_mesa_validate_pbo_access(2, &ctx->Pack, width, height, 1,
+ format, type, bufSize, pixels)) {
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glReadPixels(out of bounds PBO access)");
+ } else {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glReadnPixelsARB(out of bounds access:"
+ " bufSize (%d) is too small)", bufSize);
+ }
+ return;
}
- return;
- }
- if (_mesa_is_bufferobj(ctx->Pack.BufferObj) &&
- _mesa_check_disallowed_mapping(ctx->Pack.BufferObj)) {
- /* buffer is mapped - that's an error */
- _mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(PBO is mapped)");
- return;
+ if (_mesa_is_bufferobj(ctx->Pack.BufferObj) &&
+ _mesa_check_disallowed_mapping(ctx->Pack.BufferObj)) {
+ /* buffer is mapped - that's an error */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glReadPixels(PBO is mapped)");
+ return;
+ }
}
ctx->Driver.ReadPixels(ctx, x, y, width, height,
- format, type, &ctx->Pack, pixels);
+ format, type, &clippedPacking, pixels);
+}
+
+void GLAPIENTRY
+_mesa_ReadnPixelsARB_no_error(GLint x, GLint y, GLsizei width, GLsizei height,
+ GLenum format, GLenum type, GLsizei bufSize,
+ GLvoid *pixels)
+{
+ read_pixels(x, y, width, height, format, type, bufSize, pixels, true);
+}
+
+void GLAPIENTRY
+_mesa_ReadnPixelsARB(GLint x, GLint y, GLsizei width, GLsizei height,
+ GLenum format, GLenum type, GLsizei bufSize,
+ GLvoid *pixels)
+{
+ read_pixels(x, y, width, height, format, type, bufSize, pixels, false);
+}
+
+void GLAPIENTRY
+_mesa_ReadPixels_no_error(GLint x, GLint y, GLsizei width, GLsizei height,
+ GLenum format, GLenum type, GLvoid *pixels)
+{
+ _mesa_ReadnPixelsARB_no_error(x, y, width, height, format, type, INT_MAX,
+ pixels);
}
void GLAPIENTRY
-_mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type, GLvoid *pixels )
+_mesa_ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height,
+ GLenum format, GLenum type, GLvoid *pixels)
{
_mesa_ReadnPixelsARB(x, y, width, height, format, type, INT_MAX, pixels);
}