#define REMAP_H
-#include "main/mtypes.h"
+#include "main/compiler.h"
+#include "main/mfeatures.h"
-struct gl_function_remap;
+struct gl_function_pool_remap {
+ int pool_index;
+ int remap_index;
+};
+
+struct gl_function_remap {
+ int func_index;
+ int dispatch_offset; /* for sanity check */
+};
#if FEATURE_remap_table
driDispatchRemapTable[];
extern const char *
-_mesa_get_function_spec(GLint func_index);
+_mesa_get_function_spec(int func_index);
-extern GLint
+extern int
_mesa_map_function_spec(const char *spec);
extern void
#else /* FEATURE_remap_table */
-static INLINE const char *
-_mesa_get_function_spec(GLint func_index)
+static inline const char *
+_mesa_get_function_spec(int func_index)
{
return NULL;
}
-static INLINE GLint
+static inline int
_mesa_map_function_spec(const char *spec)
{
return -1;
}
-static INLINE void
+static inline void
_mesa_map_function_array(const struct gl_function_remap *func_array)
{
}
-static INLINE void
+static inline void
_mesa_map_static_functions(void)
{
}
-static INLINE void
+
+static inline void
_mesa_init_remap_table(void)
{
}