void
_mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name)
{
- _glthread_INIT_MUTEX(rb->Mutex);
+ mtx_init(&rb->Mutex, mtx_plain);
rb->ClassID = 0;
rb->Name = name;
void
_mesa_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb)
{
- _glthread_DESTROY_MUTEX(rb->Mutex);
+ mtx_destroy(&rb->Mutex);
free(rb->Label);
free(rb);
}
GLboolean deleteFlag = GL_FALSE;
struct gl_renderbuffer *oldRb = *ptr;
- _glthread_LOCK_MUTEX(oldRb->Mutex);
+ mtx_lock(&oldRb->Mutex);
ASSERT(oldRb->RefCount > 0);
oldRb->RefCount--;
/*printf("RB DECR %p (%d) to %d\n", (void*) oldRb, oldRb->Name, oldRb->RefCount);*/
deleteFlag = (oldRb->RefCount == 0);
- _glthread_UNLOCK_MUTEX(oldRb->Mutex);
+ mtx_unlock(&oldRb->Mutex);
if (deleteFlag) {
GET_CURRENT_CONTEXT(ctx);
if (rb) {
/* reference new renderbuffer */
- _glthread_LOCK_MUTEX(rb->Mutex);
+ mtx_lock(&rb->Mutex);
rb->RefCount++;
/*printf("RB INCR %p (%d) to %d\n", (void*) rb, rb->Name, rb->RefCount);*/
- _glthread_UNLOCK_MUTEX(rb->Mutex);
+ mtx_unlock(&rb->Mutex);
*ptr = rb;
}
}