struct gl_renderbuffer *oldRb = *ptr;
mtx_lock(&oldRb->Mutex);
- ASSERT(oldRb->RefCount > 0);
+ assert(oldRb->RefCount > 0);
oldRb->RefCount--;
/*printf("RB DECR %p (%d) to %d\n", (void*) oldRb, oldRb->Name, oldRb->RefCount);*/
deleteFlag = (oldRb->RefCount == 0);