rb->Height = 0;
rb->InternalFormat = GL_RGBA;
rb->Format = MESA_FORMAT_NONE;
-
- rb->DataType = GL_NONE;
- rb->Data = NULL;
-
- /* Point back to ourself so that we don't have to check for Wrapped==NULL
- * all over the drivers.
- */
- rb->Wrapped = rb;
}
/**
* Delete a gl_framebuffer.
* This is the default function for renderbuffer->Delete().
+ * Drivers which subclass gl_renderbuffer should probably implement their
+ * own delete function. But the driver might also call this function to
+ * free the object in the end.
*/
void
_mesa_delete_renderbuffer(struct gl_renderbuffer *rb)
{
- if (rb->Data) {
- free(rb->Data);
- }
+ _glthread_DESTROY_MUTEX(rb->Mutex);
free(rb);
}