/*
* Mesa 3-D graphics library
- * Version: 6.5
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
rb->Width = 0;
rb->Height = 0;
+ rb->Depth = 0;
rb->InternalFormat = GL_RGBA;
rb->Format = MESA_FORMAT_NONE;
-
- rb->Data = NULL;
-
- /* Point back to ourself so that we don't have to check for Wrapped==NULL
- * all over the drivers.
- */
- rb->Wrapped = rb;
}
/**
* Delete a gl_framebuffer.
* This is the default function for renderbuffer->Delete().
+ * Drivers which subclass gl_renderbuffer should probably implement their
+ * own delete function. But the driver might also call this function to
+ * free the object in the end.
*/
void
-_mesa_delete_renderbuffer(struct gl_renderbuffer *rb)
+_mesa_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb)
{
- if (rb->Data) {
- free(rb->Data);
- }
+ _glthread_DESTROY_MUTEX(rb->Mutex);
+ free(rb->Label);
free(rb);
}
_glthread_UNLOCK_MUTEX(oldRb->Mutex);
if (deleteFlag) {
- oldRb->Delete(oldRb);
+ GET_CURRENT_CONTEXT(ctx);
+ oldRb->Delete(ctx, oldRb);
}
*ptr = NULL;