/*
* Mesa 3-D graphics library
- * Version: 6.5
*
* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef RENDERBUFFER_H
#define RENDERBUFFER_H
+#include "glheader.h"
+#include "menums.h"
-extern void
-_mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name);
+#ifdef __cplusplus
+extern "C" {
+#endif
-extern struct gl_renderbuffer *
-_mesa_new_renderbuffer(GLcontext *ctx, GLuint name);
+struct gl_context;
+struct gl_framebuffer;
+struct gl_renderbuffer;
extern void
-_mesa_delete_renderbuffer(struct gl_renderbuffer *rb);
-
+_mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name);
extern struct gl_renderbuffer *
-_mesa_new_soft_renderbuffer(GLcontext *ctx, GLuint name);
-
-
-extern GLboolean
-_mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb,
- GLenum internalFormat,
- GLuint width, GLuint height);
-
-extern GLboolean
-_mesa_add_color_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb,
- GLuint rgbBits, GLuint alphaBits,
- GLboolean frontLeft, GLboolean backLeft,
- GLboolean frontRight, GLboolean backRight);
-
-extern GLboolean
-_mesa_add_color_index_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb,
- GLuint indexBits,
- GLboolean frontLeft, GLboolean backLeft,
- GLboolean frontRight, GLboolean backRight);
-
-extern GLboolean
-_mesa_add_alpha_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb,
- GLuint alphaBits,
- GLboolean frontLeft, GLboolean backLeft,
- GLboolean frontRight, GLboolean backRight);
+_mesa_new_renderbuffer(struct gl_context *ctx, GLuint name);
extern void
-_mesa_copy_soft_alpha_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb);
-
-extern GLboolean
-_mesa_add_depth_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb,
- GLuint depthBits);
-
-extern GLboolean
-_mesa_add_stencil_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb,
- GLuint stencilBits);
-
-
-extern GLboolean
-_mesa_add_accum_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb,
- GLuint redBits, GLuint greenBits,
- GLuint blueBits, GLuint alphaBits);
-
-extern GLboolean
-_mesa_add_aux_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb,
- GLuint bits, GLuint numBuffers);
+_mesa_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb);
extern void
-_mesa_add_soft_renderbuffers(struct gl_framebuffer *fb,
- GLboolean color,
- GLboolean depth,
- GLboolean stencil,
- GLboolean accum,
- GLboolean alpha,
- GLboolean aux);
+_mesa_attach_and_own_rb(struct gl_framebuffer *fb,
+ gl_buffer_index bufferName,
+ struct gl_renderbuffer *rb);
extern void
-_mesa_add_renderbuffer(struct gl_framebuffer *fb,
- GLuint bufferName, struct gl_renderbuffer *rb);
+_mesa_attach_and_reference_rb(struct gl_framebuffer *fb,
+ gl_buffer_index bufferName,
+ struct gl_renderbuffer *rb);
extern void
-_mesa_remove_renderbuffer(struct gl_framebuffer *fb, GLuint bufferName);
+_mesa_remove_renderbuffer(struct gl_framebuffer *fb,
+ gl_buffer_index bufferName);
extern void
-_mesa_reference_renderbuffer(struct gl_renderbuffer **ptr,
- struct gl_renderbuffer *rb);
-
-extern struct gl_renderbuffer *
-_mesa_new_depthstencil_renderbuffer(GLcontext *ctx, GLuint name);
+_mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr,
+ struct gl_renderbuffer *rb);
+static inline void
+_mesa_reference_renderbuffer(struct gl_renderbuffer **ptr,
+ struct gl_renderbuffer *rb)
+{
+ if (*ptr != rb)
+ _mesa_reference_renderbuffer_(ptr, rb);
+}
+
+#ifdef __cplusplus
+}
+#endif
#endif /* RENDERBUFFER_H */